Jheri Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her hand crossbow with her veritable burlap sack of a shirt. Her scarlet crest is heavily combed to the left. She wears large thick round spectacles.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She has a small toy that she constantly fidgets with.
History: The child of southern immigrants she idolized her father. Jheri liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She got away from her former life and has fallen to alcoholism.
Motivation: To end her boredom; and she is content
Ideals: Artistic. Flaws: Addict, Mundane. Bonds: Immigrant, Nature. Occupation: Apothecary
Voice: Scandinavian accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 118 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 17 (+3) | 12 (+1) | 3 (-4) | 15 (+2) |
Senses Passive Perception 6
Languages Common, Orc
Attacks Melee +10 / 4d8+5, Ranged +6 / 4d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 8000 gp. Carnelian (80 gp). Rock crystal (80 gp). Malachite (10 gp). Brown-green garnet (160 gp). Tiger eye turquoise (10 gp). Red-brown spinel (160 gp). Jet (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mishann Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light green in addition to tight pants. Her attire stands in sharp contrast to her kukri, which is beautifully polished and possesses an ornate carving of a rose on it. Her bronze crest is knotted and matted. Her eyes are gold.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She also hits on women, regardless of circumstances.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has gone from town to town working and never settling down anywhere, but has fallen for a local Cartwright. She hasn't told them the truth, but wants to settle down with them.
Motivation: Regain custody of her daughter; and she wants to get laid
Ideals: Disciplined. Bonds: Has a crush, Rich, Family. Occupation: Weaver
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 17)
Armor Class 10
Hit Points 86 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Infernal, Gnoll, Orc
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 8000 gp. Golden yellow topaz (1400 gp). Black pearl (1400 gp). Red spinel (120 gp). Chrysoberyl (120 gp). Citrine (30 gp). Violet garnet (1400 gp). White pearl (120 gp). Violet garnet (1400 gp). Malachite (4 gp). Deep green spinel (120 gp). Violet garnet (1400 gp). Aquamarine (1400 gp). Red-brown spinel (120 gp). Eye agate (4 gp). Pink pearl (120 gp). Obsidian (4 gp). Jet (120 gp). Rock crystal (30 gp). Sardonyx (30 gp). Aquamarine (1400 gp). Aquamarine (1400 gp). Red spinel (120 gp). Amber (120 gp). Star rose quartz (30 gp). Jade (120 gp). Blue star sapphire (1300 gp). Coral (120 gp). Hematite (4 gp). Tiger eye turquoise (4 gp). Jade (120 gp). Red garnet (120 gp). 1 Medium magic item.
Wella Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears dark leathers with embroidery. Her blonde hair, when down, is lengthy. Her thin eyebrows rest above her beady brown eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Energy wise she seems alert and responsive.
History: Wella was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. Wella abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion.
Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Poor, Adventurer. Occupation: Ruler
Voice: Scottish accent
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 15)
Armor Class 10
Hit Points 93 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Auran
Attacks Melee +1 / 4d8-4, Ranged +4 / 4d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Black opal (400 gp). Golden yellow topaz (500 gp). Tiger eye turquoise (5 gp). Golden yellow topaz (500 gp). Obsidian (5 gp). Banded agate (5 gp).
Tim Gyula, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a brown shirt with thin white vertical stripes and blue pants. His black hair is knotted and matted. His skin is flawless and his green eyes scan people very quickly.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Masseuse for the past few years.
Motivation: To be a Merchant again; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Emotional, Shy. Bonds: Attractive. Occupation: Masseuse
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 101 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Infernal, Gnome, Auran
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 600 pp.
Norman Kelsey, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is white and curly. His otherwise smooth face is marked with small tiny scars.
Personality: Calm and collected, he is a well trained Adventurer. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born in the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He left for the north, certain he would find work there.
Motivation: He is unsatisfied with his job.
Ideals: Logical. Bonds: Job, Immigrant. Occupation: Adventurer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 108 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Old masterpiece painting (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Fire opal pendant on a fine gold chain (600 gp). Black velvet mask with numerous citrines (100 gp). Carved bone or ivory statuette (20 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Brass mug with jade inlays (400 gp). Old masterpiece painting (600 gp). 1 Medium magic item.
Alberich Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a faded coat and loose pants complete with top hat. His moppish golden hair is in a traditional bowl cut. He has brown eyes and a grey hat with a blue feather.
Personality: Alberich wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Alberich is combative with any and all who dare try his patience in the slightest.
History: He was born in the south. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He is greedy; and money/treasure
Ideals: Athletic, Disciplined, Justice. Bonds: Immigrant, Rich. Occupation: Layabout
Voice: Dark and ominous
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 141 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Aquan
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 12000 gp. Brown-green garnet (80 gp). Deep blue spinel (1600 gp). Tourmaline (80 gp). Tourmaline (80 gp). Deep blue spinel (1600 gp). Golden yellow topaz (1600 gp). Iolite (30 gp).
Solomon Kent, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and tends to wear a brown poncho over his likewise colored trousers and shirt. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Solomon and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and a rival would like him out of the picture
Ideals: Joker. Flaws: Ugly, Antagonistic, Disease. Bonds: Nature. Occupation: Ploughman
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 157 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 4000 gp. Chrysoprase (20 gp). Deep blue spinel (900 gp). Hematite (14 gp). Violet garnet (900 gp). White opal (1000 gp). Eye agate (14 gp). Alexandrite (900 gp). Deep green spinel (80 gp). Alexandrite (900 gp). Onyx (20 gp). Deep blue spinel (900 gp). Carnelian (20 gp). Onyx (20 gp). Chrysoprase (20 gp). Moss agate (14 gp). Deep blue spinel (900 gp). Citrine (20 gp). Alexandrite (900 gp). Amethyst (80 gp).
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