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NPC Generator

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Advanced [show]


Leaf Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears loose pants and a collared shirt complete with sweater beneath her coat. She has a penchant for wearing a ring with an oversized jet on her right hand. She keeps her long orange fur kept up in a rat tail. Her face is covered beneath a completely black helmet.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born the only child of a wealthy merchant. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: Retire the richest woman in the north; and meet up once more with her childhood friend

Ideals: Justice, Entrepeneur. Bonds: Rich, Adventurer. Occupation: Fortune-teller

Voice: Slow speaker

Attributes [hide]

Leaf Mirror, Female Tabaxi Druid 15
Medium (5'9") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 104 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 7 (-2)11 (+0)
Skills Acrobatics +6, Deception +5
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 6000 gp. Large well-done wool tapestry (100 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Gold and topaz bottle stopper cork (400 gp). Old masterpiece painting (1300 gp). Jeweled anklet (4000 gp). Solid gold idol (600 gp). Old masterpiece painting (1300 gp). Golden circlet with four aquamarines (2000 gp). Silver ewer (50 gp). Gold music box (4000 gp). Large well-done wool tapestry (100 gp). Black velvet mask with numerous citrines (60 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp).


Social Check DCs


Tawna Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She typically wears white cloth garments or leather armor. She has a slight overbite and is overall scrawny. She has no hair. Her eyes, though not visible through her cowl, are blue.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village she learned the ways of the warrior from her mother. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Tawna took refuge in the ruined castle and found the beat up kukri and armor she uses now. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Persistence, Fighting. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

Tawna Strongbones, Female Halfling Druid 19
Small (2'8") Halfling, Lawful Good (CR 19)
Armor Class 11
Hit Points 113 (19d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Investigation +7, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +5 / 5d8-1, Ranged +6 / 5d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 500 pp. Freshwater pearl (16 gp). Eye agate (16 gp). Blue quartz (16 gp). Smoky quartz (70 gp). Rich purple corundum (1300 gp). Malachite (16 gp). Sard (70 gp). Fire opal (1300 gp). Alexandrite (1600 gp). Golden yellow topaz (1600 gp). Eye agate (16 gp). Iolite (70 gp). Chrysoprase (70 gp). Rich purple corundum (1300 gp). Silver pearl (70 gp). Deep blue spinel (1600 gp). Silver pearl (70 gp). Blue quartz (16 gp). Fiery yellow corundum (1300 gp). Chrysoprase (70 gp). Obsidian (16 gp). Rhodochrosite (16 gp). Silver pearl (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Melech Delight, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears black painted combat armor at almost all times. His hair is purple and curly. His black eyes are slightly larger than normal.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: When he was but 4 years old his parents immigrated from the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Immigrant. Occupation: Shepherd

Voice: Spits and sputters

Attributes [hide]

Melech Delight, Male Tiefling Druid 16
Medium (5'0") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 78 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)17 (+3) 5 (-3)16 (+3)
Skills Athletics +8, History +8
Senses Passive Perception 7
Languages Common, Druidic, Dwarven, Elven
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 gp. Brass mug with jade inlays (200 gp). Solid gold idol (800 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). An abacus with copper, silver and gold markers (160 gp). Gold dragon comb with red garnet eye (1600 gp). Gold dragon comb with red garnet eye (1600 gp). Large well-done wool tapestry (200 gp). Silver comb with moonstones (1000 gp). Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (1600 gp). Solid gold idol (800 gp).


Social Check DCs


Nuraval Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a robe, a symbol of strength around his neck, and a morningstar on his belt. He has red hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Fisher business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nuraval fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Insane, Addict. Bonds: Job. Occupation: Fisher

Voice: Complex vocabulary, royal

Attributes [hide]

Nuraval Strakeln, Male Dwarf Druid 17
Medium (4'0") Dwarf, Lawful Good (CR 17)
Armor Class 10
Hit Points 113 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills Insight +6, Nature +6
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 5000 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Solid gold idol (600 gp). Solid gold idol (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Brass mug with jade inlays (500 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp).


Social Check DCs


Ghesh Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He does not wear sleeves and tends to eschew shirts when he can avoid it. His green crest is thinning but still full. His gold eyes are slightly larger than normal.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He enjoys reading and quiet.

History: He was born into a rich family. He dropped out of school before completing his studies. He has never given up on his writing dream.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Joker, Logical, Artistic. Bonds: Rich, Adventurer. Occupation: Engraver

Voice: Can't modulate volume

Attributes [hide]

Ghesh Qyxpahrgh, Male Dragonborn Druid 15
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 115 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)11 (+0) 15 (+2)15 (+2)
Skills Acrobatics +6, Religion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 2000 gp. Bloodstone (50 gp). Violet garnet (1200 gp). Bloodstone (50 gp). Banded agate (14 gp). Deep blue spinel (1200 gp). Chalcedony (50 gp). Sardonyx (50 gp). Azurite (14 gp). Sard (50 gp). Rock crystal (50 gp). Carnelian (50 gp). Pink pearl (120 gp). Black pearl (1200 gp). Chrysoprase (50 gp). Fiery yellow corundum (900 gp). Rich purple corundum (900 gp). Black pearl (1200 gp). Rhodochrosite (14 gp). Blue sapphire (900 gp). Red garnet (120 gp).


Social Check DCs


Phann Withrethin, Female Elf [Permalink]

Personal [hide]

Description: Standing 4'10", this woman sports blue clothing, slightly heavier than average wear. Her auburn hair is singed and shortened. She wears a mask on her face.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Gifted from a young age, Phann studied abroad. Her childhood dream was to be a Architect, but she was a colossal failure. She has achieved small success as a Dyer.

Motivation: Someone believes her a fraud; and further expansion of business

Ideals: Gifted. Flaws: Ugly. Bonds: Nature, Enemies, Job. Occupation: Dyer

Voice: Scratchy, weak

Attributes [hide]

Phann Withrethin, Female Elf Druid 15
Medium (4'10") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 65 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)19 (+4) 6 (-2)12 (+1)
Skills Insight +3, Investigation +9
Senses Passive Perception 8
Languages Common, Elven, Gnome, Auran, Goblin, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Violet garnet (1400 gp). Moonstone (60 gp). Sardonyx (60 gp). Pink pearl (40 gp). Lapis lazuli (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Dudley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a large grey jacket. His long auburn hair reaches down to his waist. His eyes are a pleasant brown.

Personality: Arnold speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a great chef.

History: He was born in a small plains village. Over the years he perfected his riding and shooting skills. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Marry his sister to traveling adventurers; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Ugly, Secretive. Bonds: Nature, Family. Occupation: Butcher

Voice: Sounds elderly

Attributes [hide]

Arnold Dudley, Male Human Druid 15
Medium (5'7") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 85 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)15 (+2) 9 (-1)5 (-3)
Skills Athletics +6, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Infernal, Auran
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 4000 gp. Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs

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