Henk Cotton, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man wears rags and sports a simple walking cane. His blonde hair is cut jaggedly and amateurishly. His gray unseeing eyes seem to look past you.
Personality: Cocky and sure of himself, he believes he is the best Bellfounder born in the past three hundred years. He is lazy and tries to find solutions quickly.
History: He was raised by priests from a young age. His childhood dream was to be a Butcher, but he was a colossal failure. He has drifted from career to career and currently works as a Bellfounder.
Motivation: His religion dominates his actions.
Flaws: Disease, Lazy. Bonds: Poor, Job, Religious, Mentor. Occupation: Bellfounder
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 89 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 6 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Rhodochrosite (5 gp). Chrysoprase (60 gp). Red garnet (50 gp). Aquamarine (300 gp). Obsidian (5 gp). Rock crystal (60 gp). Golden yellow topaz (300 gp). Black pearl (300 gp). Blue sapphire (600 gp).
Nazdûg Wade, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He has a large black mantle and cape that has been intricately interwoven into his brown robe. His wide-brimmed hat is riddled with cuts and holes. He has violet eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He then took over the family business and is one of the better Armorer for hire.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Justice. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Armorer
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 125 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 7000 gp. Rhodochrosite (4 gp). Aquamarine (600 gp). Smoky quartz (50 gp). Onyx (50 gp). Freshwater pearl (4 gp). Lapis lazuli (4 gp). Tiger eye turquoise (4 gp). Freshwater pearl (4 gp). Rose (50 gp). Eye agate (4 gp). Rose (50 gp). Citrine (50 gp). Azurite (4 gp). Blue star sapphire (1500 gp). Rose (50 gp). Black pearl (600 gp). Rhodochrosite (4 gp). Malachite (4 gp). Malachite (4 gp). Coral (130 gp). Rich purple corundum (1500 gp). Bloodstone (50 gp). Blue quartz (4 gp). Citrine (50 gp). Malachite (4 gp). Star rose quartz (50 gp). Star ruby (1500 gp). Black opal (1500 gp). Alexandrite (600 gp). Sardonyx (50 gp). 1 Medium magic item.
Gynk Harley, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a white wide-brimmed hat and white clothes. Her hair, while still mostly black, has prominent grey streaks. Her face is covered beneath a completely black helmet.
Personality: She acts crazy and hedonistic. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born to a pair of adventurers, Gynk grew up listening to her father's many stories. Her father was very strict, and drilled into her lessons on being the perfect lady. She is searching for what she claims is her rightful reward.
Motivation: Nothing but the best is good enough for her.
Ideals: Opinionated, Impeccable. Flaws: Hedonist. Bonds: Adventurer. Occupation: Adventurer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 72 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 5d4-1, Ranged +8 / 5d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 1200 pp. Moss agate (11 gp). Sard (20 gp). Deep blue spinel (1100 gp). Banded agate (11 gp). Alexandrite (1100 gp). 1 Medium magic item. 1 Medium magic item.
Amûg Ridley, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a black shirt with thin red vertical stripes and black pants. His auburn hair is matted, messy, and big. He wears a mask on his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. The war was a terrible time for him, and Amûg does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle.
Flaws: Ugly, Insomniac, Depressed. Bonds: Poor, Military. Occupation: Laborer
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 18)
Armor Class 10
Hit Points 157 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 19 (+4) | 7 (-2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 19
Languages Common, Orc
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. Obsidian (10 gp). Amber (160 gp). Aquamarine (1200 gp). Blue star sapphire (900 gp). Eye agate (10 gp). Zircon (40 gp). Star ruby (900 gp). Blue sapphire (900 gp). Freshwater pearl (10 gp). Sard (40 gp). Hematite (10 gp). Moss agate (10 gp). Aquamarine (1200 gp). Malachite (10 gp). Black pearl (1200 gp). Rock crystal (40 gp). Red-brown spinel (160 gp). Aquamarine (1200 gp). 1 Major magic item.
Prosperine Sage, Female Tiefling [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is silver and curly. This gold eyed southerner is not easily forgotten.
Personality: Overbrimming with self-confidence, Prosperine isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was raised in a mountains tribe. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Prosperine took refuge in the old dungeon and found the beat up bow and armor she uses now. She has been saving her money to try and buy her brother's freedom.
Motivation: An old rival family wants her found; and she has money and likes to spend it
Ideals: Impeccable. Flaws: Forgetful. Bonds: Rich, Nature, Family. Occupation: Healer
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 143 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 19 (+4) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 6000 gp. Moonstone (40 gp). Tiger eye turquoise (8 gp). Brown-green garnet (110 gp). Lapis lazuli (8 gp). Sard (40 gp). Violet garnet (200 gp). Blue quartz (8 gp). Black pearl (200 gp). Obsidian (8 gp). Alexandrite (200 gp). Red spinel (110 gp). Coral (110 gp). Coral (110 gp). Sardonyx (40 gp). Deep blue spinel (200 gp).
Flogg Windsor, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a black suit, red shirt, and yellow tie. His brown hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He never wears the same outfit twice, unless he absolutely has to.
History: Flogg was born in the east. At a young age he loved to build and create. When Flogg reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Priest like his mother before him.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Artistic, Persistence. Flaws: Insane. Bonds: Job, Military. Occupation: Priest
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 113 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 15 (+2) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +11 / 5d4+5, Ranged +8 / 5d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 5000 gp. Blue sapphire (800 gp). Golden yellow topaz (300 gp). Rock crystal (20 gp). Aquamarine (300 gp). Golden yellow topaz (300 gp). Silver pearl (140 gp). Golden pearl (140 gp). Obsidian (11 gp). Aquamarine (300 gp). Red spinel (140 gp). Hematite (11 gp). White pearl (140 gp). Iolite (20 gp). Azurite (11 gp). Carnelian (20 gp). Deep blue spinel (300 gp). Star rose quartz (20 gp). Amber (140 gp). Jasper (20 gp). Moonstone (20 gp). Amethyst (140 gp). Red garnet (140 gp). Brown-green garnet (140 gp). Lapis lazuli (11 gp). Fire opal (800 gp). Red garnet (140 gp). Iolite (20 gp).
Gildmak Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a long, red, dusty cloak. His auburn hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He uses divination through singing.
History: Gildmak was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted from career to career and currently works as a Jeweler.
Motivation: He desires power and/or immortality; and wants to open a new tavern
Ideals: Optimist, Gifted. Bonds: Job, Nature, Adventurer. Occupation: Jeweler
Voice: High pitched and raspy
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 95 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 16 (+3) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Infernal, Druidic
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 700 pp. Banded agate (9 gp). Citrine (20 gp). Azurite (9 gp). Carnelian (20 gp). Fire opal (1100 gp).
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