Valida Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'2" and wears many layers of old clothing at all times. Her blonde hair, when down, is lengthy. Her violet eyes peer out from beneath her broad grey hat.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She served in the navy to pay for her family's outstanding loans. Brilliant and gifted she never wanted to apply herself. She was granted necromantic powers by her dying brother.
Motivation: She is compelled to act according to her religious beliefs; and she wants nothing more than to rejoin the army
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Religious, Military. Occupation: Barrister
Voice: Dark and ominous
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 143 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 21 (+5) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1100 pp. Pink pearl (90 gp). Aquamarine (1600 gp). Clear bright green emerald (7000 gp). Rhodochrosite (10 gp). Star rose quartz (30 gp). Lapis lazuli (10 gp). Deep green spinel (90 gp). Golden pearl (90 gp). Red garnet (90 gp). Violet garnet (1600 gp). Violet garnet (1600 gp). Rich purple corundum (400 gp). 1 Medium magic item. 1 Medium magic item.
Nimble Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown collared shirt and white skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt, and carries shortbows. Her fur is gray and curly. This blue eyed westerner is not easily forgotten.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She enjoys reading and quiet.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She dropped out of school before completing her studies. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: She feels kind of lost in life; and she is currently in port desperately looking for someone to get her out
Ideals: Fighting, Logical. Flaws: Depressed. Bonds: Military, Slave. Occupation: Blacksmith
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 60 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Abyssal, Gnoll
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Coral (80 gp). Black opal (800 gp). Bloodstone (20 gp). Black opal (800 gp). Chalcedony (20 gp). Lapis lazuli (6 gp). Rhodochrosite (6 gp). Eye agate (6 gp). Alexandrite (1200 gp). Alexandrite (1200 gp). Golden pearl (80 gp). Star rose quartz (20 gp). Freshwater pearl (6 gp). Alexandrite (1200 gp). 1 Medium magic item.
Geoffrey Everleigh, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He sports brown clothing, slightly heavier than average wear. His whole body is exceptionally muscular. He has moderate length red hair. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy and tries to find solutions quickly.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Interpreter soon after.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Flaws: Ugly, Lazy. Bonds: Immigrant, Job, Rich. Occupation: Interpreter
Voice: Hollow voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 106 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 12000 gp. Deep green spinel (130 gp). Red-brown spinel (130 gp). Sard (60 gp). Moss agate (15 gp). Chrysoprase (60 gp). Iolite (60 gp). Deep green spinel (130 gp). Pink pearl (130 gp). Jade (130 gp). Tiger eye turquoise (15 gp). Banded agate (15 gp). Silver pearl (130 gp). Brown-green garnet (130 gp). Sard (60 gp).
Jak Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His moppish golden hair is in a traditional bowl cut. His eyes are amber and beady.
Personality: Abrasive and pushy, he has a hard time making friends. Flattery will make him almost putty in your hands.
History: Born in a small village he learned the ways of the warrior from his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic, Selfish. Occupation: Painter
Voice: Eastern European accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 11
Hit Points 99 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Bloodstone (70 gp). Aquamarine (1500 gp). Jade (150 gp). Jasper (70 gp). Amber (150 gp). Aquamarine (1500 gp). Banded agate (13 gp). Banded agate (13 gp). Eye agate (13 gp). Black pearl (1500 gp). Black opal (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Traubon Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is thinning but still full. His eyes, though not visible through his cowl, are brown.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He pushes his goals aggressively. He is also a coward if confronted.
History: Traubon lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is compelled to act according to his religious beliefs; and to reunite with his absent mother
Ideals: Impeccable. Flaws: Fearful. Bonds: Family, Has a crush, Religious. Occupation: Laborer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 127 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 700 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Silver chalice with lapis lazuli gems (180 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Golden circlet with four aquamarines (2000 gp). 1 Medium magic item.
Beloril Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He is dressed in a clean grey cloak covering his clean studded leather. He has a hunchback. His white hair and beard is wavy and long. His green eyes are slightly larger than normal.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He served in the navy to pay for his family's outstanding loans. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he desires power and/or immortality
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Military, Debt. Occupation: Brewer
Voice: Squeaky
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 17)
Armor Class 9
Hit Points 125 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 16 (+3) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Infernal
Attacks Melee +9 / 5d4+3, Ranged +5 / 5d4-1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 7000 gp. Jasper (70 gp). Smoky quartz (70 gp). Rock crystal (70 gp). Jade (120 gp). Golden pearl (120 gp). Golden yellow topaz (200 gp). Banded agate (11 gp). Silver pearl (120 gp). Azurite (11 gp). Violet garnet (200 gp). Chrysoberyl (120 gp). Red spinel (120 gp). Deep blue spinel (200 gp). Blue diamond (8000 gp). Carnelian (70 gp). Jasper (70 gp).
Vanchu Ridley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a mite stocky and is dressed in earthy colors with a black and white handkerchief worn on her right side. Her tied-back hair is blonde. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: Confrontational and typically high on some drug or another. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Vanchu hails from a village terrorized by illithids. Vanchu liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: To be a Engraver again; and she wants revenge against illithids
Flaws: Ugly, Addict, Fearful. Bonds: Enemies, Nature, Job. Occupation: Fletcher
Voice: Jamaican accent
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Good (CR 16)
Armor Class 11
Hit Points 94 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +10 / 4d10+5, Ranged +6 / 4d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 700 pp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Golden circlet with four aquamarines (1000 gp). A necklace of small pink pearls (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Jeweled gold crown (6000 gp). Brass mug with jade inlays (200 gp). Sapphire pendant on gold chain (500 gp). Gold and ruby ring (3000 gp). Gold and topaz bottle stopper cork (1600 gp).
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