Boddynock Reese, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'6", this man is well dressed, but even with his fine clothing he looks run-down. His hair is short and blonde. His eyes are likewise violet.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the south, certain he would find work there.
Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent father
Ideals: Logical. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Carter
Voice: French accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 135 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 15 (+2) | 18 (+4) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 4d10-4, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Chrysoberyl (130 gp). Violet garnet (500 gp). Eye agate (9 gp). Jet (130 gp). Blue-white diamond (7000 gp). 1 Medium magic item.
Joan Lindsey, Female Human [Permalink]
Personal [hide]
Description: She has a missing left arm. She has the majority of her body covered in plate. Her brown hair has been sun bleached extensively. She has a tattooed face.
Personality: She is fixated on the number 30. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born in the west. A few years later when the east was not economically sound they moved to her current location. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She is not mentally stable, and does not behave rationally; and a strong sense of loyalty to elven people
Flaws: Insane, Secretive. Bonds: Immigrant. Occupation: Sailor
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 15)
Armor Class 8
Hit Points 129 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 19 (+4) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +3 / 4d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 300 pp. Brown-green garnet (100 gp). Rose (30 gp). Aquamarine (1400 gp). Freshwater pearl (13 gp). Star ruby (1300 gp). Pink diamond (2000 gp). Malachite (13 gp). White pearl (100 gp). Alexandrite (1400 gp). Sard (30 gp). Blue sapphire (1300 gp). White opal (1300 gp). Malachite (13 gp). 1 Medium magic item.
Luthra Leffery, Female Gnome [Permalink]
Personal [hide]
Description: This woman stands a little under 3'1" and is a bit bulky. She is very muscular particularly in the legs. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has done her best to style her silver hair to look like a famous performer. Her face is scarred and worn.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature axe.
Motivation: To reunite with her old friends; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Adventurer, Military. Occupation: Dilettante
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 117 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 17
Languages Common, Gnome
Attacks Melee +2 / 4d10-3, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp.
Mastema Bitter, Female Tiefling [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. She carries a battered ceremonial dagger and tarnished dagger as well. Her hair is short and silver. Her skin is flawless and her red eyes scan people very quickly.
Personality: She is almost excessively polite to everyone, even when angry. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She used her abilities to travel the world and help people.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Fortune-teller
Voice: American accent
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 108 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1100 pp. Golden yellow topaz (900 gp). Rhodochrosite (7 gp). Golden pearl (90 gp). Jet (90 gp). Chrysoprase (20 gp). Iolite (20 gp). Aquamarine (900 gp). Chrysoberyl (90 gp). Fiery yellow corundum (1000 gp). Alexandrite (900 gp). Tourmaline (90 gp). Jasper (20 gp). Banded agate (7 gp). Fiery yellow corundum (1000 gp). Bloodstone (20 gp). Deep blue spinel (900 gp).
Raymond Harlow, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'0". He is well dressed, but even with his fine clothing he looks run-down. He has no hair. His otherwise smooth face is marked with small tiny scars.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Raymond was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Revenge; and someone believes him a fraud
Ideals: Opinionated. Flaws: Ugly. Bonds: Enemies, Slave, Religious. Occupation: Stylist
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 17)
Armor Class 14
Hit Points 64 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 9 (-1) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 1900 pp. Star ruby (800 gp). Violet garnet (900 gp). Azurite (10 gp). Star rose quartz (20 gp). Smoky quartz (20 gp). Peridot (20 gp).
Ghâm Blythe, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and is well dressed, constantly wearing a black suit, brown shirt, and black tie. He has shaved his head bald. This blue eyed easterner is not easily forgotten.
Personality: Aggressive, abrasive, and angry, Ghâm embodies much of what other species detest in the Half-Orcs. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Ghâm was raised in a hard working conservative environment. Through the years after Ghâm was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Ghâm's father didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is unsatisfied with his job; and to be a sellsword again
Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Job. Occupation: Butcher
Voice: Italian accent
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 88 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 6000 gp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Brass mug with jade inlays (100 gp).
Odo Remein, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an entirely yellow suit with violet socks and a vest with buckled shoes. His red hair is cut short with large spiked bangs in the front. His eyes are green and beady.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised in a forest tribe. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and to reunite with his absent father
Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Family, Nature. Occupation: Sage
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 118 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!