Pelt Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is wearing a long, pastel cloak. She sports a flattop fur cut. Her green eyes peer out from beneath her broad pastel hat.
Personality: Pelt is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Like her father and her brother before her, after school she went straight into learning to become a Stylist. She has worked as a Stylist like her father before her.
Motivation: She is greedy; and wants to open a new tavern
Ideals: Extrovert, Artistic. Bonds: Enemies, Job, Rich. Occupation: Stylist
Voice: Aggressive tone
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 95 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 4 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common, Halfling, Gnome
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 pp. 1 Medium magic item.
Zaffrab Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. His tied-back hair is chestnut. He tend to wears goggles to shield his eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is frequently practicing swordplay.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.
Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army
Ideals: Joker. Bonds: Military, Adventurer, Job. Occupation: Butcher
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 55 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Red spinel (60 gp). Azurite (16 gp). Tiger eye turquoise (16 gp). Onyx (60 gp). Malachite (16 gp). Black pearl (1600 gp). Deep blue spinel (1600 gp). Blue sapphire (1100 gp).
Chaedi Erenaeth, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She sports yellow clothing, slightly heavier than average wear. Her silver hair is lengthy. Her gray eyes have a joyful gleam in them most of the time.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Born to a Slave Trader, her father struggled to pay the bills. She took every job she could get her hands on, but the opportunities for Half-Elves in the south were limited. Due to her spouse's obsession with being a Slave Trader they were divorced and she won custody of their son. She worked as a Glassblower, and she later adopted a second son.
Motivation: An old rival family wants her found.
Ideals: Joker. Flaws: Ugly. Bonds: Family, Poor, Immigrant. Occupation: Glassblower
Voice: Smooth and feminine
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 110 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 700 pp. Lapis lazuli (16 gp). Fire opal (500 gp). Deep blue spinel (1600 gp). Deep blue spinel (1600 gp). Violet garnet (1600 gp). Black pearl (1600 gp). Violet garnet (1600 gp). Rhodochrosite (16 gp). Brown-green garnet (80 gp). Pink diamond (5000 gp). Amethyst (80 gp). Blue quartz (16 gp). Deep blue spinel (1600 gp). Chalcedony (30 gp). Jade (80 gp). Red garnet (80 gp). Citrine (30 gp). Deep blue spinel (1600 gp). Malachite (16 gp). Red garnet (80 gp). Rich purple corundum (500 gp).
Orla Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears professional attire. She has wavy golden hair. Her amber eyes dart from person to person.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She misses her home and complains about the freezing weather, even in summer.
History: Gifted from a young age, Orla studied abroad. She took every job she could get her hands on, but the opportunities for Gnomes in the east were limited. She moves from town to town, unable to find a place to settle.
Motivation: Obtaining odd cultural Human artifacts is her passion.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Scribe
Voice: Timid voice
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 15)
Armor Class 14
Hit Points 78 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 18 (+4) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Sylvan, Aquan, Ignan
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Aquamarine (700 gp). Citrine (30 gp). Freshwater pearl (4 gp). Malachite (4 gp). Banded agate (4 gp). Bloodstone (30 gp). Violet garnet (700 gp). Alexandrite (700 gp). Jasper (30 gp). Rhodochrosite (4 gp). Jet (100 gp). Hematite (4 gp). Aquamarine (700 gp). Carnelian (30 gp). Blue diamond (2000 gp). Iolite (30 gp). Jasper (30 gp). Violet garnet (700 gp). Tourmaline (100 gp). Blue quartz (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fallond Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. With a patchy black beard and wild black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A true patriot, Fallond would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He wants nothing more than to rejoin the army; and he wants revenge against dire rats
Flaws: Mundane, Insane. Bonds: Attractive, Military, Enemies. Occupation: Priest
Voice: Italian accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 97 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 17
Languages Common, Dwarven, Celestial, Terran
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Jasper (20 gp). Black pearl (700 gp). Peridot (20 gp). Onyx (20 gp). Zircon (20 gp). Lapis lazuli (6 gp). Deep blue spinel (700 gp). Bloodstone (20 gp). Chrysoprase (20 gp). Red spinel (120 gp). Obsidian (6 gp). Blue star sapphire (1000 gp). Silver pearl (120 gp).
Fenriz Pandaemonium, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair, when down, is lengthy. He has a dull look in his red eyes.
Personality: Cocky and sure of himself, he believes he is the best Dyer born in the past three hundred years. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in the west, but his parents moved at a very young age to the south. He dropped out of school before completing his studies. He became a Dyer soon after.
Motivation: He wants revenge against dire rats; and a deep hatred of dire rats
Ideals: Logical. Flaws: Fearful. Bonds: Job, Immigrant, Enemies. Occupation: Dyer
Voice: Pirate accent
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 16)
Armor Class 14
Hit Points 76 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 13 (+1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Gnoll
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Brass mug with jade inlays (100 gp). Silver comb with moonstones (300 gp). Brass mug with jade inlays (100 gp). Embroidered and bejeweled glove (2000 gp). Brass mug with jade inlays (100 gp). Solid gold idol (700 gp). Jeweled electrum ring (8000 gp). Brass mug with jade inlays (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Golden circlet with four aquamarines (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Solid gold idol (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Jeweled anklet (2000 gp). Brass mug with jade inlays (100 gp). Solid gold idol (700 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Sapphire pendant on gold chain (2500 gp). A small bag of saffron. (20 gp). 1 Medium magic item.
Bucklal Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is portly but not overly obese. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are likewise amber.
Personality: Calm and collected, he is a well trained Servant. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He tends to his Servant job now, and dutifully fulfills any obligations he has.
Motivation: To unite with his sister; and wants to raise his children well
Bonds: Job, Adventurer, Poor, Family. Occupation: Servant
Voice: Spits words with contempt
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 15)
Armor Class 11
Hit Points 101 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 4000 gp. 1 Medium magic item.
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