Vondal Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is long and brown with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His amber eyes peer out from beneath his feathered grey hat.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He enjoys reading and quiet.
History: His father raised him in a mountain cabin. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Opinionated, Logical. Bonds: Poor, Nature, Job. Occupation: Armorer
Voice: Strong lisp
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 91 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 8 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 6000 gp. Deep blue spinel (1500 gp). Deep green spinel (90 gp). Moss agate (6 gp). Amber (90 gp). White opal (800 gp). Freshwater pearl (6 gp).
Silvo Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He tends to wear a red poncho over his likewise colored trousers and shirt, and he perpetually has his pickaxe ready. His red hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Silvo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a pair of adventurers, Silvo grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. Since then, he has sought to make the best of life.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Fighting, Optimist. Flaws: Ugly, Hedonist. Bonds: Adventurer. Occupation: Cartwright
Voice: Posh accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 62 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 8 (-1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 11000 gp. Solid gold idol (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold and ruby ring (9000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Reddlepop Munggen, Female Gnome [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She is physically well-built. Her blonde hair is thinning but still full. Her skin is flawless and her green eyes scan people very quickly.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born the only child of a wealthy merchant. Her necromantic abilities were realized during a raid on her village. She left for the north, certain she would find work there.
Motivation: She feels kind of lost in life; and money/treasure
Ideals: Justice, Gifted, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Shoemaker
Voice: Old Prospector
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 15)
Armor Class 9
Hit Points 134 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 18 (+4) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Terran
Attacks Melee +3 / 4d8-2, Ranged +3 / 4d8-2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Jet (90 gp). Black pearl (500 gp). Blue star sapphire (800 gp). Black pearl (500 gp). Citrine (30 gp). Golden yellow topaz (500 gp). Violet garnet (500 gp). Golden yellow topaz (500 gp). Iolite (30 gp). Blue quartz (13 gp). Amber (90 gp). Red spinel (90 gp). Alexandrite (500 gp). Amber (90 gp). Aquamarine (500 gp). Aquamarine (500 gp). Blue quartz (13 gp). 1 Medium magic item.
Beatrice Washington, Female Human [Permalink]
Personal [hide]
Description: She wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed club, just in case. She carries a battered flail and tarnished club as well. Her brown hair is drawn into a tight pony tail with a card scrunchie. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She uses divination through singing.
History: Beatrice hails from a village terrorized by brigands. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it.
Ideals: Fighting, Gifted, Entrepeneur. Bonds: Attractive, Enemies. Occupation: Barkeep
Voice: Can't modulate volume
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 17)
Armor Class 14
Hit Points 84 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Sylvan
Attacks Melee +6 / 5d4+0, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 4000 gp. White pearl (50 gp). Amber (50 gp). Red spinel (50 gp). Alexandrite (300 gp). Tiger eye turquoise (8 gp). Carnelian (50 gp). Deep blue spinel (300 gp). Rock crystal (50 gp). Tourmaline (50 gp). Violet garnet (300 gp). Star rose quartz (50 gp). Violet garnet (300 gp). Lapis lazuli (8 gp). Smoky quartz (50 gp). Blue-white diamond (2000 gp). Freshwater pearl (8 gp). Amethyst (50 gp). Aquamarine (300 gp). Jade (50 gp). Zircon (50 gp). Citrine (50 gp). Tiger eye turquoise (8 gp).
Adrik Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light grey in addition to tight pants, and he perpetually has his bastard sword ready. His head has been shaved. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He always tries to repair and not replace. It was this mentality that drove him into the Sailor business.
History: Born in the south his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrik fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk
Ideals: Fighting, Joker, Persistence. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Sailor
Voice: German accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 128 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1200 pp. Freshwater pearl (9 gp). Black star sapphire (800 gp). Sardonyx (40 gp). Golden pearl (160 gp).
Spring Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears brown painted combat armor at almost all times. His lavender fur is matted, messy, and big. His eyes are copper and beady.
Personality: While he acts the brute, he is far gentler than he would appear. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Mayor
Voice: Boston accent
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 103 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal, Giant, Terran
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1000 gp. Amethyst (130 gp). Lapis lazuli (13 gp). Peridot (40 gp). Amethyst (130 gp). Red-brown spinel (130 gp). Chalcedony (40 gp). Deep green spinel (130 gp). Chrysoprase (40 gp). Tourmaline (130 gp). Amethyst (130 gp). Zircon (40 gp). 1 Minor magic item.
Oolah Webley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a white vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her white boots flare out at the collars. She carries with her a set of greataxes, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her hair, while still mostly silver, has prominent grey streaks. This violet eyed westerner is not easily forgotten.
Personality: Abrasive and pushy, she has a hard time making friends. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born in a small village she learned the ways of the warrior from her mother. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She doesn't get along with people that don't share her tastes; and she's repulsed by the pc
Ideals: Fighting, Persistence, Impeccable. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Shepherd
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 101 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 19
Languages Common, Orc, Halfling, Elven
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Violet garnet (400 gp). Red spinel (150 gp). Carnelian (40 gp). Bloodstone (40 gp). Black pearl (400 gp). Deep blue spinel (400 gp). White opal (1200 gp). 1 Medium magic item. 1 Medium magic item.
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