Emen Clayton, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her red hair is cut jaggedly and amateurishly. She tend to wears goggles to shield her eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Merchant arts, while her father instructed her in etiquette, music and courtly manner. Emen was born on a far eastern plains where she grew up under the tutelage of her mother, an expert Merchant. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and expand her business
Ideals: Athletic, Extrovert. Bonds: Job, Rich, Immigrant. Occupation: Merchant
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 16)
Armor Class 11
Hit Points 113 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 700 pp. Fire opal pendant on a fine gold chain (900 gp). Embroidered and bejeweled glove (2000 gp). Silver comb with moonstones (200 gp). Finely wrought small gold bracelet (30 gp). Large well-done wool tapestry (400 gp). A roughly beaten golden orb (60 gp). Finely wrought small gold bracelet (30 gp). An abacus with copper, silver and gold markers (60 gp). An abacus with copper, silver and gold markers (60 gp). Fire opal pendant on a fine gold chain (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Fire opal pendant on a fine gold chain (900 gp). Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Silver comb with moonstones (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). 1 Medium magic item. 1 Medium magic item.
Sethrekar Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a fine chain shirt which he covers with black colored cloaks and clothing. His green crest is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born to a pair of adventurers, Sethrekar grew up listening to his mother's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has dedicated himself to building a better kind of golem.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Joker. Bonds: Religious, Adventurer, Family. Occupation: Stylist
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 8
Hit Points 142 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 6 (-2) | 19 (+4) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnoll, Giant
Attacks Melee +10 / 4d8+5, Ranged +3 / 4d8-2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 6000 gp. Black opal (1400 gp). Chrysoprase (70 gp). Moss agate (14 gp). Golden yellow topaz (700 gp). Eye agate (14 gp). Carnelian (70 gp). Blue quartz (14 gp). Malachite (14 gp). Rhodochrosite (14 gp). Blue star sapphire (1400 gp). Rhodochrosite (14 gp). Malachite (14 gp). 1 Medium magic item.
Orthog Middleton, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man wears black leather gloves, a black jacket, and tight pants, and a wedding ring on his left hand. He has a long golden beard with little hanging trinkets. His eyes are likewise blue.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Through the years after Orthog was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Orthog's father didn't care for him much, and the feeling was mutual. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Orthog never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He is wracked by social anxiety.
Ideals: Philantrophist, Artistic. Flaws: Antagonistic, Fearful. Bonds: In love. Occupation: Stylist
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 132 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 16 (+3) | 8 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Onyx (80 gp). Silver pearl (110 gp). Alexandrite (700 gp). Black pearl (700 gp). Iolite (80 gp). Tourmaline (110 gp). Azurite (15 gp). Rhodochrosite (15 gp). Smoky quartz (80 gp). Peridot (80 gp). Zircon (80 gp). 1 Medium magic item. 1 Medium magic item.
Oriff Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She wears professional attire. She keeps her golden hair in a flapper bob. Her eyes are amber and catlike.
Personality: A deeply religious woman she believes everything happens for a reason. The war was a terrible time for her, and Oriff does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Oriff hails from a village terrorized by brigands. In her 10th year, her parents were killed by a brigands raid, leaving Oriff alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Someone believes her a fraud.
Flaws: Depressed. Bonds: Attractive, Religious, Military, Enemies. Occupation: Spy
Voice: Smoker's lung
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 19)
Armor Class 12
Hit Points 108 (19d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 5d8+0, Ranged +8 / 5d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Embroidered and bejeweled glove (1000 gp). Jeweled electrum ring (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Fire opal pendant on a fine gold chain (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold cup set with emeralds (6000 gp). Old masterpiece painting (1500 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Embroidered and bejeweled glove (1000 gp). Embroidered and bejeweled glove (1000 gp). Large well-done wool tapestry (500 gp). Gold and topaz bottle stopper cork (500 gp). Old masterpiece painting (1500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Jeweled gold crown (3000 gp). Gold and topaz bottle stopper cork (500 gp). Silver comb with moonstones (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Golden circlet with four aquamarines (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Gold and topaz bottle stopper cork (500 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). 1 Medium magic item.
Gomory Law, Male Human [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of luck on his torso. He is portly but not overly obese. He wears his hair in dreadlocks. He has hazel eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Gomory hails from a village terrorized by giants. He helped his father out around the business and became quite the natural. He struck the Bookbinder job and began his own company from there.
Motivation: To end his boredom; and several ex partners dislike his way of doing things and want revenge
Ideals: Optimist, Philantrophist. Flaws: Mundane. Bonds: Enemies, Job. Occupation: Bookbinder
Voice: Italian accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 94 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 3000 gp. Jeweled anklet (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Fire opal pendant on a fine gold chain (2300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Fire opal pendant on a fine gold chain (2300 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Old masterpiece painting (2300 gp). Silver comb with moonstones (400 gp). Carved bone or ivory statuette (10 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp).
Nurkara Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears tattered old clothes. Her hair is cut close to her head. Her ears are large.
Personality: She has a massive crush on the younger sibling of the Armorer who has hired her part-time. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born at the edge of vast forest. Nurkara was born on a far northern forest where she grew up under the tutelage of her mother, an expert Armorer. She has gone from town to town working and never settling down anywhere, but has fallen for a local Mayor. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants to open a new tavern; and balancing her hectic life and new armorer responsibilities is difficult
Flaws: Ugly. Bonds: Has a crush, Job, Nature, Immigrant. Occupation: Armorer
Voice: Slow speaker
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 9
Hit Points 100 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Infernal
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Star ruby (1500 gp). Violet garnet (1600 gp). White pearl (150 gp). Freshwater pearl (9 gp). Tiger eye turquoise (9 gp). Moonstone (80 gp). Aquamarine (1600 gp). Fire opal (1500 gp). Deep blue spinel (1600 gp). Lapis lazuli (9 gp). Jet (150 gp). White pearl (150 gp). Jade (150 gp). Red garnet (150 gp). 1 Medium magic item. 1 Medium magic item.
Valida Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a grey vest and prefers blue and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is bald on top and has large black tufts of hair around her ears. Her eyes are blue.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a minor phobia of water and hates getting wet.
History: She was born in the north, but her parents moved at a very young age to the south. She took every job she could get her hands on, but the opportunities for Dwarves in the north were limited. She left for the north, certain she would find work there.
Motivation: She is terrified, and will act out of fear.
Flaws: Ugly, Sensitive, Fearful. Bonds: Poor, Immigrant. Occupation: Priest
Voice: Nasally tone
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 134 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 18 (+4) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Orc
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 400 pp. Black opal (1100 gp). Chalcedony (20 gp). Onyx (20 gp). Iolite (20 gp). Onyx (20 gp). Rich purple corundum (1100 gp). Rose (20 gp). Blue quartz (16 gp). Tourmaline (40 gp). Black pearl (500 gp). Iolite (20 gp). Rock crystal (20 gp). Alexandrite (500 gp). Amber (40 gp). Obsidian (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

