Bhevek Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a red collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has done his best to style his golden hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.
Personality: He will rave to anyone who will listen. He plays an instrument quite well.
History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his singing dream.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Military, Religious. Occupation: Weaver
Voice: Sounds elderly
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 114 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 17 (+3) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 4d8-2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Solid gold idol (1100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Gold and topaz bottle stopper cork (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).
Burgell Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He is physically well-built. He has moderate length red hair. His violet eyes lackadaisically let the world flow into them.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a pair of adventurers, Burgell grew up listening to his mother's many stories. He was taken as a slave by a traveling circus and forced to perform He has dedicated himself to building a better village for his children.
Motivation: To protect his home; and meet up once more with his childhood friend
Bonds: Poor, Enemies, Attractive, Adventurer, Slave, Guardian. Occupation: Blacksmith
Voice: Boston accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 92 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 13 (+1) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 500 pp. Banded agate (9 gp). Chrysoprase (80 gp). Aquamarine (1600 gp). Deep blue spinel (1600 gp). Rhodochrosite (9 gp). Red spinel (120 gp). Blue quartz (9 gp). Black opal (1300 gp). Deep blue spinel (1600 gp). Amethyst (120 gp). Silver pearl (120 gp). Violet garnet (1600 gp). Obsidian (9 gp).
Gorbundus Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: He is typically in his Brewer uniform. He has a moderate pudge and is not very fit. His silver crest is thinning but still full. He is very pretty but has cold, dead eyes.
Personality: He likes to make people angry or surprised. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Gorbundus lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Brewer for hire.
Motivation: Further expansion of business; and regain custody of his son
Flaws: Antagonistic, Secretive. Bonds: Job, Attractive, Family. Occupation: Brewer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 16)
Armor Class 11
Hit Points 108 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 18
Languages Common, Celestial, Ignan, Sylvan
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 1200 pp. Sardonyx (30 gp). Rock crystal (30 gp). Malachite (10 gp). Freshwater pearl (10 gp). Tourmaline (110 gp). Moss agate (10 gp). Moss agate (10 gp). Chrysoprase (30 gp). Rock crystal (30 gp). Chrysoberyl (110 gp). Chrysoprase (30 gp). Moonstone (30 gp). Azurite (10 gp). Black star sapphire (1600 gp). Azurite (10 gp). Jade (110 gp). Fire opal (1600 gp). Chalcedony (30 gp). Eye agate (10 gp).
Oriel Hastings, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is generally shirtless and showing off her tattooed chest. She wears a wide-brimmed hat to cover her moderate length golden hair. Her eyes are a pleasant brown.
Personality: Aggressive, abrasive, and angry, Oriel embodies much of what other species detest in the Humans. Oriel is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Born to a poor family in the city she treasured whatever gifts she got. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family, Poor, Religious. Occupation: Navigator
Voice: Relaxed voice
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 83 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Golden circlet with four aquamarines (1000 gp). Black velvet mask with numerous citrines (60 gp). Silver comb with moonstones (700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). A small bag of saffron. (20 gp). Black velvet mask with numerous citrines (60 gp). Brass mug with jade inlays (100 gp). Black velvet mask with numerous citrines (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gynnie Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She prefers to wear red clothing when she does not wear armor. She keeps her chestnut hair in a pixie cut. She wears an eyepatch.
Personality: She is mildly Halfling supremacist, though she does not identify as such. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born several months after her mother was called into army service. After coming to the age of reason, Gynnie took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying sister.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Logical, Gifted, Athletic. Flaws: Ugly, Racist. Bonds: Military. Occupation: Bounty Hunter
Voice: Indian accent
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 85 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 6 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. 1 Medium magic item.
Neega Spalding, Female Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is wearing the road beaten gear of a warrior. Her long red hair is drawn into a two foot long braid. She tend to wears goggles to shield her eyes.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Sold as a small child to a necromancer, Neega was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She found a children's book about a Half-Orc Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Poor, Mentor, Adventurer. Occupation: Spice Merchant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 113 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Moonstone (40 gp). Jasper (40 gp). Aquamarine (700 gp). Red garnet (80 gp). Alexandrite (700 gp). Golden yellow topaz (700 gp). Malachite (13 gp). 1 Medium magic item.
Five In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His orange fur is still thick. His ears are large.
Personality: Always inclined to offer people food he seems plenty friendly. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and revenge
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Enemies, Religious. Occupation: Barrister
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 17)
Armor Class 11
Hit Points 129 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 200 pp. Chalcedony (60 gp). Carnelian (60 gp). Deep blue spinel (900 gp). Banded agate (16 gp). Moss agate (16 gp). Black opal (600 gp). Azurite (16 gp). Violet garnet (900 gp). Rock crystal (60 gp). Rich purple corundum (600 gp). Amethyst (40 gp). Azurite (16 gp). Rhodochrosite (16 gp). White pearl (40 gp). Rock crystal (60 gp). Brown-green garnet (40 gp). Fire opal (600 gp). Sardonyx (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!