Malquis Holimion, Female Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a blue shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She is bald on top and has large black tufts of hair around her ears. Her eyes are violet.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Malquis took refuge in the large cave and found the beat up quarterstaff and armor she uses now. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Crown-heir
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 59 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 8 (-1) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Auran, Halfling
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 12000 gp. 1 Medium magic item. 1 Medium magic item.
Gormogord Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a white armored body suit, with a simple brown line shooting up and back down. His moppish black hair is in a traditional bowl cut. His eyes are violet and he is always smoking a pipe.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has money and likes to spend it.
Ideals: Joker, Justice. Flaws: Ugly. Bonds: Rich. Occupation: Herbalist
Voice: Loud with bravado
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 113 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Goblin
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Brass mug with jade inlays (500 gp). Gold music box (4000 gp). Brass mug with jade inlays (500 gp). Gold and topaz bottle stopper cork (1800 gp). Gold and topaz bottle stopper cork (1800 gp). Old masterpiece painting (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Old masterpiece painting (1100 gp). Solid gold idol (800 gp).
Sun Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in brown turtlenecks beneath a green coat with grey slacks. His fur is cinnamon, silky, and of moderate length. He is very pretty but has cold, dead eyes.
Personality: Cocky and sure of himself, he believes he is the best Miller born in the past three hundred years. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in the west, but his parents moved at a very young age to the east. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Miller for hire.
Motivation: Further expansion of business.
Ideals: Athletic. Bonds: Attractive, Job, Religious, Immigrant. Occupation: Miller
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 18)
Armor Class 11
Hit Points 159 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 18 (+4) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +9 / 5d6+3, Ranged +7 / 5d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 600 pp. Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Brass mug with jade inlays (200 gp). Jeweled electrum ring (5000 gp). Cloth of gold vestments (130 gp). Black velvet mask with numerous citrines (130 gp). Golden circlet with four aquamarines (2000 gp). 1 Major magic item.
Gorfel Birkenhead, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His head has been shaved. He has several tiny amethyst earrings on each ear.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Gorfel has worked very hard to control his curse. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Flaws: Ugly, Depressed, Fearful, Disease. Bonds: Rich. Occupation: Seamstress
Voice: Switch between two voices
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 125 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 13 (+1) | 14 (+2) | 7 (-2) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +11 / 5d4+5, Ranged +7 / 5d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 1700 pp. Embroidered and bejeweled glove (4000 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Sapphire pendant on gold chain (900 gp). Old masterpiece painting (900 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Astaro Harmony, Female Tiefling [Permalink]
Personal [hide]
Description: A 4'10" eastern woman, she is dressed in earthy colors with a green and blue handkerchief worn on her right side. Her purple hair is matted, messy, and big. Her face is scarred and worn.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Her father raised her in a mountain cabin. Her parents were killed by gnolls in a raid when she was still a young child. The gnolls captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Several ex partners dislike her way of doing things and want revenge; and to reunite with her absent mother
Flaws: Ugly, Selfish. Bonds: Rich, Nature, Enemies, Family. Occupation: Armorer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'10") Tiefling, Lawful Good (CR 18)
Armor Class 12
Hit Points 104 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Orc
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 9000 gp. Silver comb with moonstones (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Jeweled gold crown (5000 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). A necklace of small pink pearls (5000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Bharash Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he usually wears his green robe and has his shortbow always slung over his shoulder. His copper crest is lengthy and is close to two feet long. His eyes are likewise red. His teeth are white and perfect.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He uses divination through singing.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted he never wanted to apply himself. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content.
Ideals: Optimist, Gifted. Flaws: Mundane. Bonds: Attractive. Occupation: Blacksmith
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 16)
Armor Class 10
Hit Points 92 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 11 (+0) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 6000 gp. A pair of silk slippers encrusted with tiny pearls. (90 gp). Large well-done wool tapestry (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Jeweled electrum ring (3000 gp). Fire opal pendant on a fine gold chain (2100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Sapphire pendant on gold chain (2700 gp). Finely wrought small gold bracelet (100 gp). Jeweled electrum ring (3000 gp). Gold and topaz bottle stopper cork (1800 gp). Silver chalice with lapis lazuli gems (90 gp). Black velvet mask with numerous citrines (90 gp). Silver comb with moonstones (200 gp).
Shadow Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. His fur is cut close to his head. His face is scarred and worn.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born to a pair of adventurers, Shadow grew up listening to his mother's many stories. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break; and he is compelled to act according to his religious beliefs
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Adventurer, Religious. Occupation: Barber
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 65 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1200 pp. Golden pearl (110 gp). Onyx (40 gp). Rose (40 gp). Black pearl (1200 gp). Fire opal (1100 gp). White opal (1100 gp). Golden pearl (110 gp). Hematite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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