Phann Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a simple burlap shirt and baggy pants. She conceals her shield with her veritable burlap sack of a shirt. She wears her brown hair up. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has a massive crush on the younger sibling of the Fletcher who has hired her part-time. She never wears the same outfit twice, unless she absolutely has to.
History: She was born on a small isolated farm. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Fletcher for the past few years.
Motivation: She is wracked by social anxiety; and expand her business
Ideals: Artistic. Flaws: Fearful. Bonds: Has a crush, Nature, Job. Occupation: Fletcher
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 18)
Armor Class 12
Hit Points 71 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 13000 gp. Golden yellow topaz (1000 gp). Iolite (70 gp). Rich purple corundum (400 gp). Azurite (13 gp). Aquamarine (1000 gp). Freshwater pearl (13 gp). Alexandrite (1000 gp). Blue diamond (3000 gp). Red garnet (160 gp). Black pearl (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Galinndan Othronus, Male Elf [Permalink]
Personal [hide]
Description: 5'1" and muscular, this eastern man prefers to wear tan pants and tee shirts. He has dyed his greying black hair a little too much giving a sharp black color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for him.
Ideals: Athletic, Impeccable. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Sailor
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 70 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 4d8-2, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. Amethyst (160 gp). Moonstone (70 gp). Eye agate (6 gp). Carnelian (70 gp). 1 Medium magic item.
Ahlyssa Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a robe, a symbol of luck around her neck, and a quarterstaff on her belt. She wears her white hair down. Her eyes are gray and beady.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the north was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Fighting, Optimist, Justice. Flaws: Ugly. Bonds: Immigrant. Occupation: Animal Trainer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 99 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 18
Languages Common, Elven, Aquan
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 2000 gp. Banded agate (5 gp). Blue-white diamond (5000 gp). Star ruby (1000 gp). Moonstone (30 gp). Lapis lazuli (5 gp). Sard (30 gp). Hematite (5 gp). Blue sapphire (1000 gp). Blue quartz (5 gp). Violet garnet (400 gp). Alexandrite (400 gp). Red garnet (120 gp). Rhodochrosite (5 gp). Peridot (30 gp). Deep blue spinel (400 gp). Eye agate (5 gp). Banded agate (5 gp). Violet garnet (400 gp). 1 Medium magic item.
Leaf Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a lot of dark rich colors, with gold accents. Her gray fur is lengthy and is close to two feet long. This amber eyed southerner is not easily forgotten.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She misses her home and complains about the freezing weather, even in summer.
History: Leaf hails from a village terrorized by gnolls. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: A deep hatred of gnolls.
Ideals: Persistence. Flaws: PTSD. Bonds: Attractive, Immigrant, Enemies. Occupation: Assassin
Voice: Jittery and nervous
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 79 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Draconic, Ignan
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 4000 gp. Sapphire pendant on gold chain (3000 gp). A roughly beaten golden orb (70 gp). Fire opal pendant on a fine gold chain (1000 gp). Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). A necklace of small pink pearls (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rurik Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has moderate length brown hair. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He dislikes all the random violence that takes place in the east. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Rurik was born the youngest of three triplets. Like his mother and his sister before him, after school he went straight into learning to become a Dilettante. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To get a good night's sleep; and his relatives are trying to arrange a marriage
Ideals: Pacifist, Gifted. Flaws: Insomniac. Bonds: Family, Job. Occupation: Dilettante
Voice: French accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 9
Hit Points 148 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 18 (+4) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 1200 pp. Aquamarine (800 gp). Jasper (70 gp). Azurite (8 gp). Zircon (70 gp). Star ruby (1300 gp). Blue star sapphire (1300 gp).
Solomon Mitchell, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His skin is fair and his fingers are delicate and long. He sports a flattop hair cut. His eyes are gray and he is always smoking a pipe.
Personality: Confrontational and typically high on some drug or another. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 13th year, his parents were killed by a dire rats raid, leaving Solomon alone in the world. After a stint in an orphanage, he was adopted. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He loathes his own lifestyle; and money/treasure
Flaws: Addict, Depressed. Bonds: Rich, Enemies, Adventurer. Occupation: Butcher
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 15)
Armor Class 14
Hit Points 100 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Halfling
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Jade (140 gp). Fiery yellow corundum (1500 gp). Zircon (80 gp). Star rose quartz (80 gp). White opal (1500 gp). Lapis lazuli (6 gp). White pearl (140 gp). Amber (140 gp). Eye agate (6 gp). Red-brown spinel (140 gp). Blue quartz (6 gp). Deep green spinel (140 gp). Golden yellow topaz (1000 gp). Blue quartz (6 gp). Freshwater pearl (6 gp). Moss agate (6 gp). Malachite (6 gp). Jet (140 gp). Obsidian (6 gp). Freshwater pearl (6 gp). 1 Medium magic item.
Harriet Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is wearing a long, white cloak. Her blonde hair is smooth and relatively long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Abrasive and pushy, she has a hard time making friends. She would rather hide behind her crafts than deal with other people.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Immigrant, Adventurer, Rich. Occupation: Butcher
Voice: Loud with bravado
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 119 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 18
Languages Common, Halfling, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp.
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