Grisha Milton, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He sports black clothing, slightly heavier than average wear. He has moderate length white hair. His brown eyes peer out from beneath his feathered black hat.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was raised in a white middle class family as the only child. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He moves from town to town, unable to find a place to settle.
Motivation: To pay off his debts; and he is content
Ideals: Optimist, Gifted. Flaws: Mundane. Bonds: Immigrant, Debt. Occupation: Stylist
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 111 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: Red garnet (80 gp). Banded agate (16 gp). Zircon (40 gp). Obsidian (16 gp). Eye agate (16 gp). Deep green spinel (80 gp). Chrysoprase (40 gp). Rock crystal (40 gp). Moonstone (40 gp). Eye agate (16 gp). Lapis lazuli (16 gp).
Menny Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a well pressed and immaculate suit (or dress). Sporting a black mohawk this woman's hair draws a lot of attention. Her face is covered beneath a completely black helmet.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Menny was raised in a hard working conservative environment. She worked as a nervous Performer and found it very stressful. She became a Performer soon after.
Motivation: She feels threatened by others; and balancing her hectic life and new performer responsibilities is difficult
Flaws: Fearful. Bonds: Poor, Guardian, Job. Occupation: Performer
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 86 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 9000 gp. Jasper (30 gp). Alexandrite (1400 gp). Banded agate (9 gp). Citrine (30 gp). Malachite (9 gp). Violet garnet (1400 gp). Black pearl (1400 gp). Aquamarine (1400 gp). Red-brown spinel (90 gp). Chrysoprase (30 gp). Rose (30 gp). Eye agate (9 gp). Peridot (30 gp). Violet garnet (1400 gp). Rose (30 gp). Carnelian (30 gp). 1 Medium magic item.
Silaqui Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears yellow painted combat armor at almost all times. She carries with her a set of monstrous two handed axes on her belt, each one with a amethyst on the hilt. Her moppish auburn hair is in a traditional bowl cut. She has violet eyes.
Personality: Overbrimming with self-confidence, Silaqui isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She never wears the same outfit twice, unless she absolutely has to.
History: A powerful necromancer made her what she is. She has had some formal writing training, and achieved minor success. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Silaqui fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for her.
Ideals: Fighting, Impeccable, Artistic. Bonds: Mentor. Occupation: Bookbinder
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 67 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 18 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Undercommon, Celestial, Druidic
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. Jet (90 gp). Peridot (60 gp). Blue diamond (7000 gp). Alexandrite (500 gp). Hematite (5 gp). Banded agate (5 gp). Zircon (60 gp).
Eida Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: A middle-aged woman, she is well dressed, constantly wearing a red suit, black shirt, and red tie, and is pretty ugly. Her hair is short and golden. Her eyes are likewise green.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a big fan of imagination and believes people should spend more time reading and writing.
History: A powerful wizard made her what she is. Her family was turned out during the war. She and her family wandered east to less war torn lands. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable, Logical. Flaws: Ugly, PTSD. Bonds: Mentor. Occupation: Mercenary
Voice: Farmer accent
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 115 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 17 (+3) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 7000 gp. Golden circlet with four aquamarines (1000 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Silver comb with moonstones (300 gp). Sapphire pendant on gold chain (2700 gp). Gold and topaz bottle stopper cork (500 gp). Gold and topaz bottle stopper cork (500 gp). Old masterpiece painting (1800 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Sapphire pendant on gold chain (2700 gp). Old masterpiece painting (1800 gp). Cloth of gold vestments (130 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Black velvet mask with numerous citrines (130 gp). 1 Minor magic item.
Mary Charlton, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a grey collared shirt and black skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. She wears a broad hat to hide her balding. She wears a mask on her face.
Personality: While she acts the brute, she is far gentler than she would appear. As long as the job gets done she does not care how it got done.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her mother took her hunting and taught her how to get in the mind of other creatures. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mary fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Fighting, Professionalism. Bonds: Attractive, Religious, Nature. Occupation: Crown-heir
Voice: Timid voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 125 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Aquan
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 10000 gp.
Ildrex Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a black armored body suit, with a simple white line shooting up and back down. He has done his best to style his green crest to look like a famous performer. His red eyes dart from person to person to random spaces in the air.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a Shepherd, his mother struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Poor. Occupation: Servant
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 19)
Armor Class 9
Hit Points 134 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 15 (+2) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +6 / 5d8+0, Ranged +5 / 5d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 13000 gp. Blue quartz (12 gp). Blue quartz (12 gp). Onyx (40 gp). Blue quartz (12 gp). Moonstone (40 gp). Rhodochrosite (12 gp). Aquamarine (1300 gp). Banded agate (12 gp). Brown-green garnet (120 gp). Lapis lazuli (12 gp). Carnelian (40 gp). Fiery yellow corundum (1200 gp). Sard (40 gp). Blue quartz (12 gp). Chrysoprase (40 gp). Alexandrite (1300 gp). Violet garnet (1300 gp). Obsidian (12 gp). Rose (40 gp). Jade (120 gp). Blue quartz (12 gp). Fire opal (1200 gp). Hematite (12 gp). Amber (120 gp). Rock crystal (40 gp). Rhodochrosite (12 gp). Sardonyx (40 gp). Red-brown spinel (120 gp). Citrine (40 gp). Sardonyx (40 gp). White opal (1200 gp). Eye agate (12 gp). Iolite (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Werydd Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her clothes are grease stained in places. Her auburn hair is smooth and relatively long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Werydd was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was granted martial powers by her dying sister.
Motivation: She has decided she is irredeemable.
Ideals: Opinionated. Flaws: Secretive, PTSD. Bonds: Poor, Immigrant. Occupation: Adventurer
Voice: Boston accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 102 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Pink pearl (110 gp). Chrysoprase (70 gp). Pink pearl (110 gp). Pink pearl (110 gp). Aquamarine (400 gp). Aquamarine (400 gp). Aquamarine (400 gp). Blue-white diamond (4000 gp). Golden yellow topaz (400 gp). Jasper (70 gp). Black pearl (400 gp). Red garnet (110 gp). Amethyst (110 gp). Deep blue spinel (400 gp). Aquamarine (400 gp). Coral (110 gp). Sard (70 gp). Azurite (14 gp). Alexandrite (400 gp). Lapis lazuli (14 gp). Jet (110 gp). Jasper (70 gp). Violet garnet (400 gp). Bloodstone (70 gp).
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