Delg Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'4" and prefers to wear flannel. His left hand appears badly burned and disfigured. He wears his white hair down. He has a tattooed face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Delg was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Interpreter. He has been saving his money to try and buy his sister's freedom.
Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers
Ideals: Gifted. Flaws: Disease. Bonds: Immigrant, Family. Occupation: Interpreter
Voice: Thin and wheezing
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 103 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 15 (+2) | 17 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Ignan, Terran
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 11000 gp. Star ruby (1200 gp). Golden yellow topaz (800 gp). Deep blue spinel (800 gp). Malachite (5 gp). Coral (130 gp). Jasper (50 gp). Eye agate (5 gp). Blue sapphire (1200 gp). Red-brown spinel (130 gp). Jasper (50 gp). Coral (130 gp). Moonstone (50 gp). Chalcedony (50 gp). Rose (50 gp).
Orryn Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear blue clothing when he does not wear armor. His golden hair is lengthy. His face is covered beneath a completely black helmet.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Sold as a small child to a slaver, Orryn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was always very intelligent and has formed a secret society of philosophers.
Motivation: To protect his home; and he is a bit of a kleptomaniac
Ideals: Joker. Flaws: Ugly, Secretive. Bonds: Poor, Mentor. Occupation: Shoemaker
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 18)
Armor Class 13
Hit Points 158 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 18 (+4) | 9 (-1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 12000 gp. Bloodstone (40 gp). Blue quartz (16 gp). Iolite (40 gp). Obsidian (16 gp). Chalcedony (40 gp). Red garnet (140 gp). Amber (140 gp). Black star sapphire (1300 gp). 1 Medium magic item.
Burgell Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man wears rags and sports a simple walking cane, and a wedding ring on his right hand. His golden hair is drawn into a tight pony tail with a clover scrunchie. His eyes are brown.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He pushes his goals aggressively. He is also a coward if confronted.
History: Burgell was born the youngest of three triplets. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Days after completing his studies, news broke out that his hometown was attacked by illithids. Burgell was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: An old rival family wants him found.
Ideals: Philantrophist. Flaws: Fearful. Bonds: Poor, In love, Family, Enemies. Occupation: Bricklayer
Voice: Soothing and warm
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 15)
Armor Class 9
Hit Points 100 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 16 (+3) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Gnome
Attacks Melee +7 / 4d8+2, Ranged +3 / 4d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 500 pp. Violet garnet (1500 gp). Golden yellow topaz (1500 gp). Alexandrite (1500 gp). Jasper (60 gp). Tourmaline (90 gp). Star rose quartz (60 gp). Rich purple corundum (700 gp). Deep blue spinel (1500 gp). Blue quartz (9 gp). Peridot (60 gp). Star ruby (700 gp). Iolite (60 gp). Fiery yellow corundum (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Margery Fidget, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 6'0". She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and her gloved hand is found clutching a falchion. Her red hair is wavy and long. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born to loving parents in a slum to the north. One day when Margery was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Margery was heart-stricken from the event, and her father started working long hours to provde for them. She has since lost track of the people in her past.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Forgetful, PTSD. Bonds: Poor, Family. Occupation: Gardener
Voice: Jittery and nervous
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 153 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Undercommon
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 200 pp. Pink pearl (100 gp). Black star sapphire (800 gp). Chalcedony (30 gp). Amber (100 gp). Moonstone (30 gp). Silver pearl (100 gp).
Antinua Martell, Female Half-Elf [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. Her skin is fair and her fingers are delicate and long. She wears a top hat to hide her balding. Her face is covered beneath a completely black helmet.
Personality: Stoic and calm, she prefers to meditate than take action. She also hits on women, regardless of circumstances.
History: She was born several months after her father was called into army service. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She is greedy; and a need for knowledge about a nearby landmark
Ideals: Disciplined. Bonds: Has a crush, Military, Adventurer, Rich. Occupation: Cook
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 70 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 600 pp. A delicate brass dragon egg (50 gp). Silver chalice with lapis lazuli gems (170 gp). A delicate silver chain set with a tourmaline (50 gp). Golden circlet with four aquamarines (3000 gp). A roughly beaten golden orb (170 gp).
Gimgen Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he sports grey clothing, slightly heavier than average wear. He wears his chestnut hair down. He has amber eyes and a grey hat with a blue feather.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Sculptor soon after.
Motivation: He'd like to take his coworkers down a peg; and wishes to resurrect an old love
Ideals: Philantrophist, Logical. Bonds: Poor, Job, In love. Occupation: Sculptor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 97 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 9000 gp. Red spinel (130 gp). Chrysoberyl (130 gp). Banded agate (6 gp). Jasper (50 gp). Eye agate (6 gp). White opal (900 gp). Eye agate (6 gp). 1 Medium magic item. 1 Medium magic item.
Anverth Turen, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in earthy colors with a tan and brown handkerchief worn on his right side and is in decent physical shape. His chestnut hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. The war was a terrible time for him, and Anverth does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in the east to a Fortune-teller, Anverth learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. Days after completing his studies, news broke out that his hometown was attacked by illithids. Anverth was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: To prove his worth to the world; and wants to open a new tavern
Ideals: Passionate. Flaws: Depressed, Impulsive. Bonds: Military, Job, Enemies. Occupation: Fortune-teller
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 106 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Elven
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Star rose quartz (60 gp). Golden yellow topaz (700 gp). Jet (120 gp). Pink pearl (120 gp). 1 Medium magic item.
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