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NPC Generator

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Advanced [show]


Loopmottin Daergel, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a long brown ponytail with little hanging trinkets. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Animals are drawn to her, and she is able to talk to them.

History: Born in the west to a Body Guard, Loopmottin learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Fighting, Gifted. Flaws: Secretive. Bonds: Job. Occupation: Body Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Loopmottin Daergel, Female Gnome Druid 15
Small (3'1") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 90 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 15 (+2)9 (-1)
Skills Perception +7
Senses Passive Perception 17
Languages Common, Gnome
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 8000 gp. Jeweled gold crown (3000 gp). Gold and topaz bottle stopper cork (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Odo Petrie, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a yellow Stetson hat and yellow clothes. His chestnut hair is lengthy. He has several tiny amber earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Odo hails from a village terrorized by giants. A gifted student he started as a Layabout, but he got bored and became a Painter. He now mingles about in high society.

Motivation: Doesn't want to be a Painter and was forced into it by his family.

Flaws: Ugly, Shy. Bonds: Rich, Family, Enemies, Job. Occupation: Painter

Voice: Whispers

Attributes [hide]

Odo Petrie, Male Half-Elf Druid 15
Medium (5'11") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 74 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 7 (-2)15 (+2)
Skills Investigation +6, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Fire opal pendant on a fine gold chain (2300 gp). Brass mug with jade inlays (500 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Sapphire pendant on gold chain (2900 gp). Fire opal pendant on a fine gold chain (2300 gp). Brass mug with jade inlays (500 gp). A necklace of small pink pearls (6000 gp). A necklace of small pink pearls (6000 gp). Cloth of gold vestments (160 gp). Jeweled electrum ring (2000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold and topaz bottle stopper cork (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Shipley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He very much looks the part of a Blacksmith, and his gloved hand is found clutching a whip. His hair is long and golden with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. He has amber eyes and a brown hat with a white feather.

Personality: He is overprotective of those who hire his services. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a white middle class family as the only child. He worked as a nervous Blacksmith and found it very stressful. He inherited the family business which he has now maintained for 15 years.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and further expansion of business

Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, Guardian, Slave. Occupation: Blacksmith

Voice: Spits words with contempt

Attributes [hide]

Kyle Shipley, Male Human Druid 15
Medium (6'0") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 76 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 15 (+2)17 (+3)
Skills Animal Handling +7, Perception +7
Senses Passive Perception 17
Languages Common, Auran
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 8000 gp. 1 Medium magic item.


Social Check DCs


River In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a butterfly on it. His fur is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves telling others what to do and how they should feel about things. He always tries to repair and not replace. It was this mentality that drove him into the Actor business.

History: River was born in the south. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world.

Ideals: Opinionated, Persistence. Flaws: Insane, Disease. Bonds: Attractive. Occupation: Actor

Voice: Shortens vowels

Attributes [hide]

River In the Morning, Male Tabaxi Druid 20
Medium (5'10") Tabaxi, Lawful Good (CR 20)
Armor Class 12
Hit Points 133 (20d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 13 (+1)17 (+3)
Skills Deception +9, Survival +7
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +7 / 5d10+1, Ranged +8 / 5d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 10000 gp. Bloodstone (50 gp). Bloodstone (50 gp). Amber (100 gp). Azurite (14 gp). Pink pearl (100 gp). Brown-green garnet (100 gp). Jade (100 gp). Bloodstone (50 gp). Blue sapphire (400 gp). Violet garnet (1400 gp). Coral (100 gp). Onyx (50 gp). Jet (100 gp). Lapis lazuli (14 gp). Star rose quartz (50 gp). Obsidian (14 gp). Red garnet (100 gp). Obsidian (14 gp). Blue-white diamond (8000 gp). 1 Major magic item. 1 Major magic item.


Social Check DCs


Skirt On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of nunchakus on his belt, each one with a sapphire on the hilt. His lavender fur is lengthy and is close to two feet long. His green eyes peer out from beneath his small pastel hat.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Skirt was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Poor, Adventurer. Occupation: Spice Merchant

Voice: Boston accent

Attributes [hide]

Skirt On the Water, Male Tabaxi Druid 16
Medium (6'10") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 117 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)17 (+3) 10 (+0)18 (+4)
Skills Medicine +5, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Aquan, Abyssal, Auran
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 400 pp. Rose (50 gp). Amber (80 gp). Sardonyx (50 gp). Azurite (10 gp). Alexandrite (1300 gp). Malachite (10 gp). Fire opal (1100 gp). Moss agate (10 gp). Amethyst (80 gp). Lapis lazuli (10 gp). Black pearl (1300 gp). Carnelian (50 gp). Malachite (10 gp). Violet garnet (1300 gp). Smoky quartz (50 gp).


Social Check DCs


Calcitro Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He usually wears his red robe and has his sickle always slung over his shoulder. His white hair is drawn into a tight pony tail with a cross scrunchie. His amber eyes peer out from beneath his wide-brimmed red hat.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Calcitro lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Expand his business; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Enemies, Job, Family, Rich. Occupation: Adventurer

Voice: Deep voice with rolling R's

Attributes [hide]

Calcitro Goldfound, Male Halfling Druid 15
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 55 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)9 (-1) 9 (-1)18 (+4)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 900 pp. Rose (70 gp). Alexandrite (1400 gp). Violet garnet (1400 gp). Tourmaline (110 gp). Rich purple corundum (1400 gp). Jade (110 gp). Rose (70 gp). Tiger eye turquoise (13 gp). Lapis lazuli (13 gp). Deep blue spinel (1400 gp). Sardonyx (70 gp). Amber (110 gp). Golden yellow topaz (1400 gp). Red garnet (110 gp). 1 Medium magic item.


Social Check DCs


Fargrim Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is portly but not overly obese. His blonde hair is knotted and matted. His half smiles and green eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born into a rich family. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Fargrim and his spouse have recently divorced.

Motivation: He is greedy.

Flaws: Antagonistic, Impulsive, Fearful. Bonds: Attractive, Rich. Occupation: Ruler

Voice: Boston accent

Attributes [hide]

Fargrim Daerdahk, Male Dwarf Druid 18
Medium (4'4") Dwarf, Lawful Good (CR 18)
Armor Class 10
Hit Points 118 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)12 (+1) 18 (+4)13 (+1)
Skills History +7, Investigation +7
Senses Passive Perception 14
Languages Common, Dwarven, Aquan
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day18655554433

Possessions: 17000 gp. Golden yellow topaz (500 gp). Obsidian (4 gp). Carnelian (50 gp). Aquamarine (500 gp). Brown-green garnet (100 gp). Golden yellow topaz (500 gp). Citrine (50 gp). Blue quartz (4 gp). Azurite (4 gp). Brown-green garnet (100 gp). Sard (50 gp). Tiger eye turquoise (4 gp). Obsidian (4 gp). Jade (100 gp). Banded agate (4 gp). Iolite (50 gp). Coral (100 gp). Rhodochrosite (4 gp). White opal (600 gp). Jade (100 gp). 1 Major magic item.


Social Check DCs

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