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NPC Generator

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Advanced [show]


Enna McLeod, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. Her skin is fair and her fingers are delicate and long. Her hair is cut close to her head. Her eyes are likewise blue.

Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Enna was born with her father's beautiful face. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Detective work with an outfit from a few towns over. Detective work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was granted necromantic powers by her dying sister.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Job. Occupation: Detective

Voice: Nasally tone

Attributes [hide]

Enna McLeod, Female Half-Elf Druid 15
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 78 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)8 (-1) 12 (+1)12 (+1)
Skills Arcana +4, Intimidation +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 700 pp. Black pearl (1100 gp). Black pearl (1100 gp). Chalcedony (40 gp). Emerald (1600 gp). Jet (140 gp). Moonstone (40 gp). Lapis lazuli (7 gp). Black opal (1600 gp). Carnelian (40 gp). Alexandrite (1100 gp). Deep blue spinel (1100 gp). Rock crystal (40 gp). Golden pearl (140 gp). Banded agate (7 gp). Chrysoberyl (140 gp). Obsidian (7 gp). Red-brown spinel (140 gp). 1 Medium magic item.


Social Check DCs


Mastema Dodge, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is well dressed, constantly wearing a green suit, black shirt, and white tie. She has no hair. Her eyes are likewise silver. Her teeth are yellowed and unaligned.

Personality: She dislikes all the random violence that takes place in the west. She invites people to come help in her community garden.

History: Born to a pair of adventurers, Mastema grew up listening to her mother's many stories. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion.

Ideals: Pacifist, Philantrophist. Flaws: Ugly, PTSD. Bonds: Adventurer. Occupation: Roofer

Voice: Slow speaker

Attributes [hide]

Mastema Dodge, Female Tiefling Druid 16
Medium (6'1") Tiefling, Lawful Good (CR 16)
Armor Class 8
Hit Points 69 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)11 (+0) 10 (+0)15 (+2)
Skills Athletics +8, Intimidation +7
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +3 / 4d10-2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 800 pp. Solid gold idol (600 gp). A silver and pearl hairclip (70 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). An abacus with copper, silver and gold markers (180 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Morana Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'0" has a big stupid grin on her face most of the time. She wears a simple burlap shirt and baggy pants. She conceals her spear with her veritable burlap sack of a shirt. Her blonde hair is well kept. She wears crescent spectacles with a black brim.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Animals are drawn to her, and she is able to talk to them.

History: Sold as a small child to a wizard, Morana was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She wants nothing more than to rejoin the army; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Gifted, Persistence. Flaws: Greedy. Bonds: Mentor, Military. Occupation: Body Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Morana Battlehammer, Female Dwarf Druid 16
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 118 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)13 (+1) 15 (+2)8 (-1)
Skills Acrobatics +7, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 3000 gp. Large well-done wool tapestry (300 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp).


Social Check DCs


Tervaround Dunben, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears blue leather gloves, a blue jacket, and tight pants, she is not a threatening figure. She keeps her red hair in a pixie cut. She has blue eyes and a blue hat with a grey feather.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is frequently practicing swordplay.

History: Tervaround was born with her father's beautiful face. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Tervaround took refuge in the ruined castle and found the beat up hand crossbow and armor she uses now. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is not mentally stable, and does not behave rationally; and to protect her home

Ideals: Joker. Flaws: Insane. Bonds: Military, Attractive, Nature. Occupation: Cook

Voice: High pitched and raspy

Attributes [hide]

Tervaround Dunben, Female Gnome Druid 15
Small (3'1") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 116 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 19 (+4)16 (+3) 16 (+3)12 (+1)
Skills Deception +6, Survival +8
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Ignan, Dwarven
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 6000 gp. Black pearl (400 gp). Chalcedony (50 gp). Moonstone (50 gp). Carnelian (50 gp). Golden pearl (110 gp). Golden yellow topaz (400 gp). Aquamarine (400 gp). Freshwater pearl (13 gp). Freshwater pearl (13 gp). Silver pearl (110 gp). Peridot (50 gp). Aquamarine (400 gp). Deep blue spinel (400 gp). Moss agate (13 gp). Rhodochrosite (13 gp). Sardonyx (50 gp).


Social Check DCs


Frederick Tinley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has black hair. His eyes, though not visible through his cowl, are hazel.

Personality: He is very quiet and rarely speaks above a whisper. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Athletic. Flaws: Shy. Bonds: Rich, Adventurer, Military. Occupation: Barrister

Voice: High pitched and raspy

Attributes [hide]

Frederick Tinley, Male Human Druid 17
Medium (6'0") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 85 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)14 (+2) 15 (+2)14 (+2)
Skills Arcana +8, Nature +8
Senses Passive Perception 12
Languages Common, Goblin, Draconic
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 11000 gp. Large well-done wool tapestry (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Gold music box (4000 gp). Sapphire pendant on gold chain (900 gp). A necklace of small pink pearls (2000 gp). Solid gold idol (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


River Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. His yellow fur is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: River lived on a farm with his father, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. During his travels, River and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, River discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. River fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his old friends; and doesn't want to be a barkeep and was forced into it by his family

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Poor, Family, Adventurer. Occupation: Barkeep

Voice: Squeaky

Attributes [hide]

River Mist, Male Tabaxi Druid 16
Medium (5'5") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 92 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)10 (+0) 16 (+3)15 (+2)
Skills Medicine +8, Perception +8
Senses Passive Perception 18
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 9000 gp. Black star sapphire (700 gp). Citrine (30 gp). Golden yellow topaz (1600 gp). Rhodochrosite (4 gp). Aquamarine (1600 gp). Deep blue spinel (1600 gp). Citrine (30 gp). Deep blue spinel (1600 gp). Red-brown spinel (140 gp). Fire opal (700 gp). Star rose quartz (30 gp). Jade (140 gp). Azurite (4 gp). Bloodstone (30 gp). White opal (700 gp). Rhodochrosite (4 gp). Malachite (4 gp). Red spinel (140 gp). Coral (140 gp).


Social Check DCs


Gargax Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man prefers to wear green clothing when he does not wear armor. His clothes are grease stained in places. He keeps his bronze crest in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the south, but his parents moved at a very young age to the west. Gargax abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Since then, he has sought to make the best of life.

Motivation: He desires power and/or immortality; and to prove his worth to the world

Ideals: Optimist. Flaws: Impulsive. Bonds: Poor, Immigrant, Job, Adventurer. Occupation: Dilettante

Voice: Jamaican accent

Attributes [hide]

Gargax Pfaphnyrennish, Male Dragonborn Druid 15
Medium (6'7") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 71 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)12 (+1) 12 (+1)10 (+0)
Skills Intimidation +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 8000 gp. Gold dragon comb with red garnet eye (1100 gp). Gold cup set with emeralds (6000 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (100 gp). Cloth of gold vestments (140 gp). Brass mug with jade inlays (200 gp). Jeweled electrum ring (7000 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item.


Social Check DCs

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