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NPC Generator

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Advanced [show]


Zedaar Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His bronze crest, when down, is lengthy. His red eyes dart from person to person.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He plays an instrument quite well.

History: He was born in a small plains village. His first spouse was a Jeweler, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Doesn't want to be a Bricklayer and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Secretive. Bonds: Attractive, Nature, Family. Occupation: Bricklayer

Voice: Indian accent

Attributes [hide]

Zedaar Jerynomonis, Male Dragonborn Druid 15
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 61 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 11 (+0)16 (+3) 13 (+1)12 (+1)
Skills Acrobatics +7
Senses Passive Perception 11
Languages Common, Draconic, Dwarven, Aquan
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 1200 pp. Red-brown spinel (120 gp). Rock crystal (50 gp). Lapis lazuli (6 gp). Black star sapphire (900 gp). Emerald (900 gp). Golden yellow topaz (1200 gp). Chrysoprase (50 gp). Obsidian (6 gp). Jet (120 gp). Azurite (6 gp). Black pearl (1200 gp). Malachite (6 gp). White opal (900 gp). Emerald (900 gp). Star rose quartz (50 gp). Freshwater pearl (6 gp). Sardonyx (50 gp). Aquamarine (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Helja Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown cloak and cross-gartered tan stockings. She carries with her a set of lances on her belt, each one with a ruby on the hilt. Her hair, while still mostly black, has prominent grey streaks. She wears an eyepatch.

Personality: She is irascible and easily irritated. She is an amazing painter.

History: She was born at the edge of vast forest. Her druidic abilities were realized during a raid on her village. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Helja fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Merchant

Voice: Scottish accent

Attributes [hide]

Helja Deepdelver, Female Dwarf Druid 17
Medium (4'2") Dwarf, Lawful Good (CR 17)
Armor Class 14
Hit Points 89 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 11 (+0)16 (+3) 7 (-2)9 (-1)
Skills Animal Handling +4, Sleight of Hand +10
Senses Passive Perception 8
Languages Common, Dwarven, Gnome, Aquan, Druidic
Attacks Melee +8 / 5d4+2, Ranged +10 / 5d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 900 pp. Aquamarine (600 gp). Smoky quartz (20 gp). Golden yellow topaz (600 gp). Silver pearl (80 gp). White opal (800 gp). 1 Medium magic item.


Social Check DCs


Rurik Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He wears his silver hair up in a very large beehive style do. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is witty, but his monotone delivery comes off as unnerving As long as the job gets done he does not care how it got done.

History: Rurik was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Joker, Professionalism, Athletic. Flaws: Addict. Bonds: Attractive. Occupation: Bricklayer

Voice: Farmer accent

Attributes [hide]

Rurik Battlehammer, Male Dwarf Druid 15
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 129 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)13 (+1) 17 (+3)10 (+0)
Skills Arcana +6, Insight +8
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 900 pp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Silver comb with moonstones (600 gp). Gold and ruby ring (8000 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold and topaz bottle stopper cork (1200 gp). Fire opal pendant on a fine gold chain (1400 gp). 1 Medium magic item.


Social Check DCs


Guy Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a robe, a symbol of the sun god around his neck, and a shortbow on his belt. He has no hair. His green eyes peer out from beneath his wide-brimmed violet hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is lazy and tries to find solutions quickly.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He uses money and sex appeal to get what he needs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Secretive, Lazy. Occupation: Merchant

Voice: Irish accent

Attributes [hide]

Guy Mitchell, Male Half-Elf Druid 19
Medium (5'3") Half-Elf, Lawful Good (CR 19)
Armor Class 11
Hit Points 78 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)7 (-2) 13 (+1)16 (+3)
Skills Intimidation +9, Perception +7
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +5 / 5d8-1, Ranged +7 / 5d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 1000 pp. Large well-done wool tapestry (600 gp). Silver comb with moonstones (700 gp). Gold music box (1000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Solid gold idol (500 gp). 1 Medium magic item.


Social Check DCs


Five Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His fur is orange and very short. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a Architect first and foremost. He believes firmly that knowledge should be universal. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Five was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: Wants to open a new tavern; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Fighting, Athletic. Bonds: Attractive, Job, Poor. Occupation: Architect

Voice: Smooth and feminine

Attributes [hide]

Five Of Ivory, Male Tabaxi Druid 16
Medium (5'4") Tabaxi, Lawful Good (CR 16)
Armor Class 10
Hit Points 136 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)16 (+3) 13 (+1)17 (+3)
Skills Deception +8, Medicine +6
Senses Passive Perception 11
Languages Common, Auran, Druidic, Terran
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 900 pp. Fire opal (1300 gp). Smoky quartz (40 gp). Sardonyx (40 gp). Jade (90 gp). Black opal (1300 gp). Pink pearl (90 gp). Azurite (9 gp). Iolite (40 gp). Chalcedony (40 gp). Onyx (40 gp). Black pearl (1400 gp). Iolite (40 gp). Golden yellow topaz (1400 gp). Silver pearl (90 gp). Chalcedony (40 gp). Emerald (1300 gp). Coral (90 gp). Violet garnet (1400 gp). Obsidian (9 gp). Blue quartz (9 gp). Tiger eye turquoise (9 gp). Red spinel (90 gp).


Social Check DCs


Thomas Ansley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His head has been shaved. His amber eyes are passionate and lively.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Thomas grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Miller

Voice: Scottish accent

Attributes [hide]

Thomas Ansley, Male Human Druid 17
Medium (5'8") Human, Lawful Good (CR 17)
Armor Class 9
Hit Points 115 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)13 (+1) 8 (-1)16 (+3)
Skills Medicine +5, Persuasion +9
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +5 / 5d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 3000 gp. Silver pearl (150 gp). Blue quartz (11 gp). Hematite (11 gp). Blue sapphire (1600 gp). Black pearl (200 gp). Deep blue spinel (200 gp). Jade (150 gp). Malachite (11 gp). Chalcedony (40 gp). Carnelian (40 gp). Azurite (11 gp). Fire opal (1600 gp). Black opal (1600 gp). Freshwater pearl (11 gp). Peridot (40 gp). Onyx (40 gp). Freshwater pearl (11 gp). Jet (150 gp). Golden yellow topaz (200 gp). Sard (40 gp). Hematite (11 gp). Alexandrite (200 gp). Rhodochrosite (11 gp).


Social Check DCs


Gorfel Coombs, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has the majority of his body covered in plate. His auburn hair is lengthy and is close to two feet long. He has several tiny sapphire earrings on each ear.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the south to a Shipwright, Gorfel learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic. Bonds: Rich, Job, Adventurer. Occupation: Shipwright

Voice: Loud with bravado

Attributes [hide]

Gorfel Coombs, Male Half-Orc Druid 15
Medium (5'11") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 78 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)9 (-1) 5 (-3)14 (+2)
Skills Acrobatics +7, Insight +2
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: White pearl (80 gp). Bloodstone (50 gp). Violet garnet (400 gp). Red-brown spinel (80 gp). Rich purple corundum (500 gp). Amber (80 gp). Brown-green garnet (80 gp). Alexandrite (400 gp). Peridot (50 gp). Brown-green garnet (80 gp). Black opal (500 gp). Blue-white diamond (7000 gp). Jasper (50 gp). Chalcedony (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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