Randal Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His skin is fair and his fingers are delicate and long. He has a very tight haircut. He wears crescent spectacles with a black brim.
Personality: He has a massive crush on the younger sibling of the Stylist who has hired him part-time. He is lazy and tries to find solutions quickly.
History: Gifted from a young age, Randal studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted divine powers by his dying sister.
Motivation: To settle down with his crush; and he has a crush on the local brewer
Ideals: Gifted. Flaws: Lazy, PTSD. Bonds: Attractive, Has a crush. Occupation: Stylist
Voice: Hissing voice
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 98 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 1300 pp. Jade (70 gp). Aquamarine (200 gp). Red garnet (70 gp). Freshwater pearl (16 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Nykkan Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he tends to wear a green poncho over his likewise colored trousers and shirt. His long black crest is drawn into a two foot long braid. His red eyes dart from person to person.
Personality: Stoic and calm, he prefers to meditate than take action. He is a ruthless business man, a trait he acquired from his father.
History: Nykkan was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He then took over the family business and is one of the better Fletcher for hire.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Job, In love. Occupation: Fletcher
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 79 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 6 (-2) | 9 (-1) |
Senses Passive Perception 17
Languages Common, Giant, Druidic
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 7000 gp. Alexandrite (1500 gp). Fire opal (600 gp). Aquamarine (1500 gp). Jasper (30 gp). Violet garnet (1500 gp). Rhodochrosite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tenena Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and wears suspenders and tan workpants. Her shirt is grey, and she wears a heavy tan leather apron most of the time. She has styled her chestnut hair well, parting it to the left. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Tenena abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better kind of golem.
Motivation: She has money and likes to spend it.
Ideals: Artistic. Flaws: Selfish. Bonds: Attractive, Rich, Adventurer. Occupation: Animal Trainer
Voice: Smoker's lung
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 18)
Armor Class 11
Hit Points 57 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 19
Languages Common, Gnome, Infernal
Attacks Melee +6 / 5d6+0, Ranged +6 / 5d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 16000 gp. Gold and ruby ring (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Golden circlet with four aquamarines (4000 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (900 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Jeweled gold crown (8000 gp). An abacus with copper, silver and gold markers (80 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Embroidered and bejeweled glove (1000 gp). Jeweled gold crown (8000 gp). A delicate silver chain set with a tourmaline (50 gp). 1 Major magic item.
Mijira Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: This malnourished woman is wearing the road beaten gear of a warrior. Her rusty crest is smooth and relatively long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother took her hunting and taught her how to get in the mind of other creatures. She inherited the family business which she has now maintained for 2 years.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Poor, Job, Nature. Occupation: Baker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 16)
Armor Class 11
Hit Points 81 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 13 (+1) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Celestial
Attacks Melee +10 / 4d10+5, Ranged +6 / 4d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 11000 gp. Rock crystal (30 gp). Peridot (30 gp). Jasper (30 gp). Rose (30 gp). Deep blue spinel (200 gp). Lapis lazuli (14 gp).
Tod Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dark leathers with embroidery. His hair, while still mostly silver, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.
Personality: He is happy with his job as a Fisher. He turns his eye from what people do, preferring to live and let live. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His childhood dream was to be a Engraver, but he was a colossal failure. Days after completing his studies, news broke out that his hometown was attacked by illithids. Tod was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: He wants to get laid; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Artistic. Bonds: Job, Immigrant, Enemies, Has a crush. Occupation: Fisher
Voice: Low range voice
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 100 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. Violet garnet (1200 gp). Obsidian (7 gp). Star rose quartz (50 gp). Red-brown spinel (130 gp). Amethyst (130 gp). White opal (600 gp). Onyx (50 gp). Rose (50 gp). Alexandrite (1200 gp). Violet garnet (1200 gp). Freshwater pearl (7 gp). Jet (130 gp). White pearl (130 gp). Hematite (7 gp). Banded agate (7 gp). Peridot (50 gp). Moss agate (7 gp). Aquamarine (1200 gp). Golden yellow topaz (1200 gp). Deep blue spinel (1200 gp). Amber (130 gp).
Curran Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red shirt with thin blue vertical stripes and brown pants. He carries with him a set of halberds, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His silver hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in the south his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Nature, Poor. Occupation: Detective
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 11
Hit Points 69 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 10 (+0) | 5 (-3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 4d8-3, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Old masterpiece painting (2100 gp). Gold and topaz bottle stopper cork (1500 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Large well-done wool tapestry (600 gp).
Elaim Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears a brown vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his silver hair down. This hazel eyed westerner is not easily forgotten.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a font of random trivia from the lore and stories he has discovered
History: Elaim was raised in a hard working conservative environment. While studying, he fell in love. They married and had a daughter. He then took over the family business and is one of the better Barkeep for hire.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job, In love. Occupation: Barkeep
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 13
Hit Points 110 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Hematite (8 gp). Azurite (8 gp). Golden pearl (70 gp). Azurite (8 gp). 1 Medium magic item.
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