Nelkin Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a lot of dark rich colors, with gold accents. He has blonde hair. He wears round tiny glasses practically rammed into his face.
Personality: Confrontational and typically high on some drug or another. He never wears the same outfit twice, unless he absolutely has to.
History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nelkin took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He moves from town to town, unable to find a place to settle.
Motivation: To settle down with his crush; and wants a kiss
Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Immigrant, Nature. Occupation: Engraver
Voice: Creaky witch voice
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 107 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Aquan
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Jasper (60 gp). Rose (60 gp). Violet garnet (600 gp). Pink pearl (90 gp). Violet garnet (600 gp). Brown-green garnet (90 gp). Hematite (7 gp). Rose (60 gp). Peridot (60 gp).
Nedda Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman is wearing colorful clothing, dressed as a Locksmith. Her clothes are grease stained in places. She wears her hair in dreadlocks. Her face is scarred and worn.
Personality: Nedda hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. There was a wharf not far from home where she often wandered off to fish. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is not mentally stable, and does not behave rationally; and to prove her worth to the world
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant, Nature. Occupation: Locksmith
Voice: Creaky witch voice
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 17)
Armor Class 11
Hit Points 105 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 8000 gp. Eyepatch with mock eye of sapphire and moonstone (2000 gp). Old masterpiece painting (2000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Cloth of gold vestments (150 gp).
Joan Blakeley, Female Human [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, she is an attractive figure. She wears a grey cloak and cross-gartered brown stockings. Her white hair is kept up in a ponytail inside a top hat. Her eyes are likewise hazel.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born in a small forest village. In her 17th year, her parents were killed by a giants raid, leaving Joan alone in the world. After a stint in an orphanage, she was adopted. Due to her spouse's obsession with being a Priest they were divorced and she won custody of their daughter. She worked as a Merchant, and she later adopted a second daughter.
Motivation: Find a way to reverse the transformation of her sister; and someone believes her a fraud
Bonds: Attractive, Poor, Family, Nature, Enemies. Occupation: Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 16)
Armor Class 9
Hit Points 115 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 8 (-1) | 14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 1 Medium magic item.
Direcris Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has no crest. His eyes are gold and he is always smoking a pipe.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: To be a Miller again.
Ideals: Fighting, Athletic. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Navigator
Voice: Australian accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 89 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Blue star sapphire (700 gp). Blue quartz (10 gp). Smoky quartz (20 gp). Chrysoberyl (100 gp). White pearl (100 gp). Red garnet (100 gp). Emerald (700 gp). Banded agate (10 gp). Eye agate (10 gp). Black star sapphire (700 gp). Golden yellow topaz (300 gp). Deep blue spinel (300 gp). White opal (700 gp). Deep blue spinel (300 gp). Sardonyx (20 gp).
Balifra Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light brown in addition to tight pants. Her attire stands in sharp contrast to her hand crossbow, which is beautifully polished and possesses an ornate carving of a card on it. She wears her golden hair up in a very large beehive style do. Her hazel eyes are slightly larger than normal.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She invites people to come help in her community garden.
History: Born to a Ploughman, her father struggled to pay the bills. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion.
Ideals: Philantrophist. Bonds: Attractive, Poor, Adventurer. Occupation: Map Maker
Voice: Creaky witch voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 129 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Infernal, Ignan
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 6000 gp. Malachite (8 gp). Tiger eye turquoise (8 gp). Smoky quartz (80 gp). Moss agate (8 gp). Moss agate (8 gp). Red garnet (100 gp). Violet garnet (1600 gp). Coral (100 gp). Moonstone (80 gp). Citrine (80 gp). Star rose quartz (80 gp). Obsidian (8 gp). Blue quartz (8 gp). Alexandrite (1600 gp). Lapis lazuli (8 gp). Azurite (8 gp). Chrysoberyl (100 gp). Violet garnet (1600 gp). Deep blue spinel (1600 gp). Aquamarine (1600 gp). Aquamarine (1600 gp). Emerald (1000 gp). Sard (80 gp). Moonstone (80 gp). 1 Medium magic item. 1 Medium magic item.
Sarah Garcia, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman prefers to wear yellow clothing when she does not wear armor and is in decent physical shape. Her hair is long and auburn with streaks of brown, and is pulled back with small yellow clips. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: She is a hateful person. She taunts others and blames them for her problems. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: From birth she was tutored by a cruel and relentless mentor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.
Motivation: She loathes her own lifestyle; and sabotage a competitor
Ideals: Philantrophist. Flaws: Antagonistic, Depressed. Bonds: Attractive, Mentor, Job. Occupation: Spice Merchant
Voice: Booming voice
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 17)
Armor Class 14
Hit Points 91 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 12 (+1) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 18
Languages Common, Elven
Attacks Melee +8 / 5d4+2, Ranged +10 / 5d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 5000 gp.
Elegant Running, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she dresses in collared shirts and wears a proper scarf over her head. She has done her best to style her cinnamon fur to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She acts crazy and hedonistic. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born in a small forest village. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: She'd like to take her coworkers down a peg; and her name or reputation has been wronged in the past by drow, and she desires to right it
Flaws: Hedonist. Bonds: Enemies, Nature, Mentor, Job. Occupation: Glassblower
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 19)
Armor Class 12
Hit Points 55 (19d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 7 (-2) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 18
Languages
Attacks Melee +5 / 5d8-1, Ranged +8 / 5d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 24000 gp. Red-brown spinel (160 gp). Hematite (12 gp). Deep green spinel (160 gp). Black pearl (700 gp). Tiger eye turquoise (12 gp). Blue star sapphire (900 gp). Tourmaline (160 gp). Zircon (40 gp). Red spinel (160 gp). 1 Medium magic item.
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