Enidda Gummen, Female Gnome [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She is portly but not overly obese. Her hair is always cut to a buzz. She has gleaming, smiling hazel eyes.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Enidda was raised in a hard working conservative environment. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She now owns her own business.
Motivation: Doesn't want to be a Mercenary and was forced into it by her family.
Flaws: Secretive. Bonds: Attractive, Family, Job, Adventurer. Occupation: Mercenary
Voice: Scratchy, weak
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 10
Hit Points 119 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 11 (+0) | 8 (-1) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 12000 gp. Chrysoberyl (40 gp). Deep blue spinel (200 gp). Golden yellow topaz (200 gp). Alexandrite (200 gp). Banded agate (8 gp). Red spinel (40 gp). Banded agate (8 gp). Black opal (1000 gp).
Lamlis Lathalas, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'11" and prefers to wear blue pants and tee shirts. His chestnut hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He is untrained/undisciplined, which makes him dangerous.
Motivation: To find somewhere to settle down; and nothing but the best is good enough for him
Ideals: Impeccable, Professionalism. Flaws: Ugly, Insane, Mundane. Occupation: Miller
Voice: Speaks with a cold
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 54 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 6 (-2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. Jasper (80 gp). Rock crystal (80 gp). Jasper (80 gp). Rock crystal (80 gp). Moss agate (11 gp). Zircon (80 gp). Blue sapphire (1300 gp). Alexandrite (400 gp). Aquamarine (400 gp). Chrysoberyl (90 gp). Hematite (11 gp). Violet garnet (400 gp). Carnelian (80 gp). Chalcedony (80 gp). Tiger eye turquoise (11 gp). Malachite (11 gp). Fire opal (1300 gp). Sard (80 gp). Black pearl (400 gp). 1 Medium magic item.
Purban Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a white suit, green shirt, and red tie. He sports a long black beard, and similarly colored long hair. His eyes are amber.
Personality: He exudes charisma. He is a tour de force of persuasion. He is a logical person and will generally grow upset if things defy logic and science.
History: Purban was born with his father's beautiful face. Purban liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Ideals: Logical. Bonds: Attractive, Nature, Guardian, Enemies. Occupation: Hunter
Voice: Dutch accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 109 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 16 (+3) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. Deep blue spinel (1100 gp). Brown-green garnet (60 gp). Rock crystal (40 gp). Violet garnet (1100 gp). Tiger eye turquoise (9 gp). Freshwater pearl (9 gp). Rock crystal (40 gp). Sard (40 gp). Chalcedony (40 gp). 1 Medium magic item.
Faran High-hill, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He likes to wear red tank tops with green pants. His silver hair, when down, is lengthy. His eyes are likewise violet. His teeth are white and perfect.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He works hard and plays hard.
History: Faran was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Courier, but doesn't like to broadcast it.
Motivation: Doesn't want to be a Weaver and was forced into it by his family; and further expansion of business
Flaws: Insomniac, Hedonist. Bonds: Attractive, Family, Job. Occupation: Weaver
Voice: Indian accent
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 67 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Giant, Draconic
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1100 pp. Golden yellow topaz (1200 gp). Iolite (30 gp). Azurite (14 gp). Tourmaline (50 gp). Iolite (30 gp).
Ahrim Hurt, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a black armored body suit, with a simple red line shooting up and back down. He has wavy brown hair. His white eyes lackadaisically let the world flow into them.
Personality: Overbrimming with self-confidence, Ahrim isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To prove his worth to the world.
Ideals: Impeccable. Flaws: Impulsive. Bonds: Mentor, Poor. Occupation: Engraver
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 125 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 18 (+4) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Terran
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 12000 gp. 1 Medium magic item. 1 Medium magic item.
Mastema Harm, Female Tiefling [Permalink]
Personal [hide]
Description: A 5'2" eastern woman, she is wearing a tight green one piece outfit complete with pants, hood, and a cape. Her blue hair is knotted and matted. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things; and she is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Insomniac, Mundane, Impulsive, Insane. Occupation: Cook
Voice: Italian accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 17)
Armor Class 10
Hit Points 126 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 17 (+3) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 3000 gp. Zircon (80 gp). Red-brown spinel (60 gp). Freshwater pearl (10 gp). Onyx (80 gp). Smoky quartz (80 gp). Aquamarine (200 gp). Blue quartz (10 gp). Rhodochrosite (10 gp). Deep green spinel (60 gp). Fiery yellow corundum (1100 gp). Blue quartz (10 gp). Chrysoberyl (60 gp). Smoky quartz (80 gp). Freshwater pearl (10 gp). Carnelian (80 gp). Amber (60 gp). Azurite (10 gp). Coral (60 gp). Emerald (1100 gp). Bloodstone (80 gp). Freshwater pearl (10 gp). Sard (80 gp). Red spinel (60 gp). Tiger eye turquoise (10 gp).
Emerald Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown cloak and cross-gartered green stockings. He has moderate length beige fur. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He would rather hide behind his crafts than deal with other people.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Artistic. Flaws: Racist, Shy, PTSD. Bonds: Slave. Occupation: Hunter
Voice: French accent
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 18)
Armor Class 10
Hit Points 48 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 16000 gp. Jeweled electrum ring (7000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Brass mug with jade inlays (100 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). Jeweled anklet (4000 gp). Silver comb with moonstones (200 gp). Solid gold idol (1200 gp). Finely wrought small gold bracelet (10 gp). Brass mug with jade inlays (100 gp). Carved bone or ivory statuette (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A necklace of small pink pearls (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Solid gold idol (1200 gp). Gold dragon comb with red garnet eye (1800 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold and topaz bottle stopper cork (1800 gp). Cloth of gold vestments (160 gp). Silver comb with moonstones (200 gp). Gold cup set with emeralds (9000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Jeweled anklet (4000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Brass mug with jade inlays (100 gp). 1 Major magic item.
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Their contribution stands as a beacon of hope for all adventurers!
