Foxilon Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 2'11". He wears a white broad hat and white clothes, and his gloved hand is found clutching a greatsword. His blonde hair and beard is wavy and long. This amber eyed southerner is not easily forgotten.
Personality: He is happy with his job as a Bather. He turns his eye from what people do, preferring to live and let live. He does not believe in violence as a means to an end. He is a dedicated Bather but believes his peers are too gung-ho.
History: He got into the Bather business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Revenge; and sabotage a competitor
Ideals: Pacifist. Flaws: Ugly, Secretive. Bonds: Job, Enemies. Occupation: Bather
Voice: Speaks with a cold
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 85 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 18 (+4) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Draconic, Infernal, Ignan, Orc
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 300 pp. Peridot (20 gp). Violet garnet (700 gp). Iolite (20 gp). Blue-white diamond (2000 gp). 1 Medium magic item.
Aramil Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a faded coat and loose pants complete with deerstalker hat. His deerstalker hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.
Personality: Aramil is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born blind and as such lacked many opportunities for work. Aramil abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and find a way to reverse the transformation of his sister
Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Family, Adventurer. Occupation: Fortune-teller
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 83 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 300 pp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Gold dragon comb with red garnet eye (600 gp). Brass mug with jade inlays (300 gp). Black velvet mask with numerous citrines (60 gp). Silver comb with moonstones (1000 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Gold cup set with emeralds (8000 gp). Gold and topaz bottle stopper cork (600 gp). Jeweled anklet (1000 gp).
Watson Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'2" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His right leg appears badly burned and disfigured. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: From birth he was tutored by a cruel and relentless mentor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Secretive. Bonds: Attractive, Mentor. Occupation: Farmer
Voice: Breathy voice
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 93 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 2000 gp. Black opal (800 gp). Violet garnet (1100 gp). Deep blue spinel (1100 gp). Silver pearl (90 gp). Black pearl (1100 gp). Rock crystal (20 gp). Alexandrite (1100 gp). Deep green spinel (90 gp). Silver pearl (90 gp). Black pearl (1100 gp). Aquamarine (1100 gp). Deep green spinel (90 gp). Banded agate (11 gp). Deep green spinel (90 gp). Chrysoprase (20 gp). Freshwater pearl (11 gp). Tourmaline (90 gp). Deep blue spinel (1100 gp). Azurite (11 gp). Malachite (11 gp). 1 Medium magic item.
Lewis Preston, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Lewis was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and marry his brother to traveling adventurers
Ideals: Fighting, Athletic, Passionate, Joker. Bonds: Family. Occupation: Mortician
Voice: Indian accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 16)
Armor Class 10
Hit Points 102 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 400 pp. Brass mug with jade inlays (300 gp). Old masterpiece painting (1200 gp). An abacus with copper, silver and gold markers (170 gp). Golden circlet with four aquamarines (1000 gp). Silver ewer (90 gp). A delicate silver chain set with a tourmaline (90 gp). Golden circlet with four aquamarines (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Sapphire pendant on gold chain (1100 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Solid gold idol (700 gp). Large well-done wool tapestry (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Gold dragon comb with red garnet eye (1300 gp). Solid gold idol (700 gp). Gold dragon comb with red garnet eye (1300 gp). Gold and topaz bottle stopper cork (1300 gp). Gold dragon comb with red garnet eye (1300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Silver comb with moonstones (700 gp).
Kithri Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She sports white clothing, slightly heavier than average wear. Her white hair has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. The war was a terrible time for her, and Kithri does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Kithri was born the youngest of three triplets. Through the years after Kithri was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Kithri's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well
Ideals: Athletic. Flaws: Antagonistic, Depressed. Bonds: Military, Family. Occupation: Assassin
Voice: Low range voice
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 18)
Armor Class 14
Hit Points 70 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Sylvan
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 8000 gp. Jasper (80 gp). Black pearl (400 gp). Tourmaline (150 gp). Obsidian (5 gp). Hematite (5 gp). Amethyst (150 gp). Sardonyx (80 gp). Chrysoprase (80 gp). Fiery yellow corundum (800 gp). Emerald (800 gp). Bloodstone (80 gp). Red-brown spinel (150 gp). Amethyst (150 gp). Obsidian (5 gp). Hematite (5 gp). Red garnet (150 gp). Fiery yellow corundum (800 gp). Fire opal (800 gp). Malachite (5 gp). Azurite (5 gp). Tourmaline (150 gp). Fiery yellow corundum (800 gp). Amber (150 gp). Rhodochrosite (5 gp). Carnelian (80 gp). Obsidian (5 gp). Violet garnet (400 gp). Sardonyx (80 gp). Banded agate (5 gp). Black pearl (400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Boddynock Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears just a tan suit. His chestnut hair is still thick. His otherwise smooth face is marked with small tiny scars.
Personality: Cocky and sure of himself, he believes he is the best Bookbinder born in the past three hundred years. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He got into the Bookbinder business at a young age. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He now owns his own business.
Motivation: To be a Doctor again; and further expansion of business
Bonds: Job, Enemies, Immigrant. Occupation: Bookbinder
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 91 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Terran, Gnoll
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 7000 gp. Coral (90 gp). Tiger eye turquoise (12 gp). Moonstone (30 gp). 1 Minor magic item. 1 Minor magic item.
Kildrak Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a brown shirt with thin tan vertical stripes and blue pants. He wears a colorful flower in his auburn hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Cocky and sure of himself, he believes he is the best Mortician born in the past three hundred years. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His father raised him in a mountain cabin. Kildrak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a Mortician soon after.
Motivation: Further expansion of business.
Ideals: Logical. Bonds: Attractive, Job, Nature. Occupation: Mortician
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 111 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Aquan, Draconic
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Malachite (11 gp). Jasper (60 gp). Alexandrite (700 gp). Citrine (60 gp). Amethyst (90 gp). Peridot (60 gp). Chrysoprase (60 gp). Rock crystal (60 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
