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NPC Generator

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Advanced [show]


Bulzo Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His black hair is smooth and relatively long. This amber eyed easterner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality; and to unite with his sister

Ideals: Professionalism, Impeccable. Bonds: Immigrant, Family, Adventurer. Occupation: Assassin

Voice: Excited and jittery

Attributes [hide]

Bulzo Silvereyes, Male Halfling Druid 16
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 120 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)10 (+0) 10 (+0)19 (+4)
Skills Insight +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 900 pp. Jasper (50 gp). Alexandrite (600 gp). Jasper (50 gp). Carnelian (50 gp). Amber (150 gp). Freshwater pearl (12 gp). Tiger eye turquoise (12 gp). Alexandrite (600 gp). Deep blue spinel (600 gp). Brown diamond (7000 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Morkral Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'0" and wears a brown armored body suit, with a simple tan line shooting up and back down. His right leg appears badly burned and disfigured. His black hair is styled in orderly dreadlocks. His hazel unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Morkral has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world.

Ideals: Professionalism. Flaws: Disease, Impulsive. Occupation: Hunter

Voice: Australian accent

Attributes [hide]

Morkral Brawnanvil, Male Dwarf Druid 16
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 107 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)11 (+0) 15 (+2)13 (+1)
Skills Animal Handling +7, Deception +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 300 pp. Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Gold dragon comb with red garnet eye (1800 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Gynnie Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears red painted combat armor at almost all times. Her silver hair is lengthy. Her fierce blue eyes like to dwell on things.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mason. She struck the Mason job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Ideals: Gifted. Bonds: Poor, Job, Immigrant. Occupation: Mason

Voice: Posh accent

Attributes [hide]

Gynnie Jamjar, Female Halfling Druid 17
Small (2'9") Halfling, Lawful Good (CR 17)
Armor Class 16
Hit Points 95 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 12 (+1)13 (+1) 14 (+2)16 (+3)
Skills Sleight of Hand +11
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +7 / 5d4+1, Ranged +11 / 5d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 4000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Brass mug with jade inlays (200 gp). Solid gold idol (400 gp). Golden circlet with four aquamarines (5000 gp). A roughly beaten golden orb (80 gp). Jeweled anklet (1000 gp). Solid gold idol (400 gp). Fire opal pendant on a fine gold chain (2300 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Three Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a pastel and green handkerchief worn on his left side, and sports empty pouches on his belt. He wears a colorful flower in his yellow fur. His yellow eyes dart from person to person.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has all his life been fascinated with writing.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He wants nothing more than to rejoin the army; and marry his brother to traveling adventurers

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Poor, Family, Military. Occupation: Mercenary

Voice: Deep voice with rolling R's

Attributes [hide]

Three Fang, Male Tabaxi Druid 16
Medium (5'7") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 99 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 13 (+1)16 (+3)
Skills Investigation +7, Survival +6
Senses Passive Perception 11
Languages Common, Gnoll, Elven
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 600 pp. Rock crystal (40 gp). Obsidian (5 gp). Rose (40 gp). Silver pearl (110 gp). Rose (40 gp). Rock crystal (40 gp). Azurite (5 gp). Star ruby (900 gp). Hematite (5 gp). Blue quartz (5 gp). Onyx (40 gp). Emerald (900 gp). Peridot (40 gp). Golden yellow topaz (1500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Vorka Clare, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing colorful clothing, dressed as a Ruler. Her hair is red and curly. She wears round tiny glasses practically rammed into her face.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Vorka lived on a farm with her mother, near the main road leading to a nearby town. In her 13th year, her parents were killed by a brigands raid, leaving Vorka alone in the world. After a stint in an orphanage, she was adopted. She has worked as a Ruler like her mother before her.

Motivation: Marry her brother to traveling adventurers; and expand her business

Ideals: Logical. Bonds: Job, Family, Enemies. Occupation: Ruler

Voice: Soft and mumbly

Attributes [hide]

Vorka Clare, Female Half-Orc Druid 15
Medium (5'10") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 75 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 1000 gp. Silver comb with moonstones (800 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Solid gold idol (700 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Medium magic item.


Social Check DCs


Pelt In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a penchant for wearing a ring with an oversized topaz on her right hand. Her fur, while still mostly orange, has prominent grey streaks. She has a tattooed face.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Gifted from a young age, Pelt studied abroad. Pelt liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is greedy; and she loathes her own lifestyle

Ideals: Optimist, Gifted. Flaws: Depressed. Bonds: Rich, In love, Nature. Occupation: Junk Dealer

Voice: Hollow voice

Attributes [hide]

Pelt In the Storm, Female Tabaxi Druid 16
Medium (5'7") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 73 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)13 (+1) 16 (+3)14 (+2)
Skills Performance +7
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 800 pp. Rose (50 gp). Obsidian (5 gp). Rhodochrosite (5 gp). Chrysoberyl (110 gp). Violet garnet (1400 gp).


Social Check DCs


Eloise Alton, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is generally shirtless and showing off her tattooed chest. Her blonde hair is cut short with large spiked bangs in the front. Her fair skin shows little sign of her aristocratic breeding.

Personality: A deeply religious woman she believes everything happens for a reason. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She comes from a rich southern family. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk; and her religion dominates her actions

Flaws: Secretive. Bonds: Immigrant, Attractive, Religious, Rich, Adventurer. Occupation: Painter

Voice: German accent

Attributes [hide]

Eloise Alton, Female Human Druid 15
Medium (6'1") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 34 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 6 (-2)17 (+3) 13 (+1)7 (-2)
Skills Perception +6, Religion +8
Senses Passive Perception 18
Languages Common, Orc, Undercommon, Halfling
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 1000 gp. Obsidian (5 gp). Banded agate (5 gp). Tourmaline (110 gp). Lapis lazuli (5 gp). Fiery yellow corundum (1400 gp). Violet garnet (1300 gp). Pink pearl (110 gp). Obsidian (5 gp). Amethyst (110 gp). Alexandrite (1300 gp). Deep green spinel (110 gp). Blue sapphire (1400 gp). Blue quartz (5 gp). Carnelian (20 gp). Golden yellow topaz (1300 gp). 1 Medium magic item.


Social Check DCs

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