Lone Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, she is not a threatening figure. She wears a broad hat to cover her moderate length red fur. Her eyes are amber and beady.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: Money/treasure; and she's repulsed by the pc
Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Healer
Voice: German accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 89 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Large well-done wool tapestry (600 gp). Silver comb with moonstones (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). A necklace of small pink pearls (6000 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Jeweled gold crown (2000 gp). Gold music box (1000 gp). 1 Medium magic item.
Tricking Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a brown and red handkerchief worn on her left side. She has a slight overbite and is overall scrawny. Her red fur is slicked back into a classic pompadour. She has several tiny amethyst earrings on each ear.
Personality: She is irascible and easily irritated. Further she is a bit of a stoner and is frequently out of it.
History: Born in a small village she learned the ways of the warrior from her mother. Over the years she perfected her riding and shooting skills. After a long history of fighting, Tricking and her spouse have recently divorced.
Motivation: To get a good night's sleep; and she has money and likes to spend it
Ideals: Fighting. Flaws: Antagonistic, Addict, Insomniac. Bonds: Rich, Nature. Occupation: Glassblower
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 79 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 9000 gp. Sardonyx (30 gp). Silver pearl (110 gp). Azurite (13 gp). Chalcedony (30 gp). Alexandrite (1500 gp). Golden pearl (110 gp). Brown-green garnet (110 gp). Freshwater pearl (13 gp). Deep blue spinel (1500 gp). Red-brown spinel (110 gp).
Shadow Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears professional attire, and sports empty pouches on his belt. His fur, while still mostly yellow, has prominent grey streaks. He tend to wears goggles to shield his eyes.
Personality: He is happy with his job as a Engraver. He turns his eye from what people do, preferring to live and let live. He always tries to repair and not replace. It was this mentality that drove him into the Engraver business.
History: He was born blind and as such lacked many opportunities for work. His druidic abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Persistence, Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Engraver
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 72 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Goblin, Elven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 3000 gp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Silver comb with moonstones (600 gp). Silver chalice with lapis lazuli gems (50 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Jeweled gold crown (5000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Brass mug with jade inlays (400 gp). Black velvet mask with numerous citrines (50 gp). Solid gold idol (500 gp). Gold music box (1000 gp). Silver comb with moonstones (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Jeweled electrum ring (5000 gp). Solid gold idol (500 gp). 1 Medium magic item.
Valanthe Azzo, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and is renowned for her bright violet dresses and hats. Her blonde hair is styled in orderly dreadlocks. Her blue eyes peer out from beneath her top violet hat.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Sold as a small child to a necromancer, Valanthe was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has been saving her money to try and buy her sister's freedom.
Motivation: She's repulsed by the PC.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Mentor, Family. Occupation: Seamstress
Voice: High pitched and raspy
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 15)
Armor Class 7
Hit Points 63 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 4 (-3) | 11 (+0) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Elven, Ignan, Gnome
Attacks Melee +5 / 4d8+0, Ranged +2 / 4d8-3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 900 pp. Moonstone (60 gp). Amethyst (100 gp). Carnelian (60 gp). Carnelian (60 gp). Black pearl (700 gp). Jacinth (3000 gp). Freshwater pearl (12 gp). Golden yellow topaz (700 gp). Golden yellow topaz (700 gp). Rock crystal (60 gp). Red spinel (100 gp). Deep blue spinel (700 gp). Violet garnet (700 gp). Chrysoberyl (100 gp). Deep blue spinel (700 gp). Alexandrite (700 gp).
Birel Firahel, Female Elf [Permalink]
Personal [hide]
Description: An older woman who dresses like a well dressed Mercenary does, she is not a threatening figure. Her auburn hair is smooth and relatively long. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She got into the Mercenary business at a young age. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Birel took refuge in the old dungeon and found the beat up sickle and armor she uses now. She has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Joker, Fighting. Bonds: Job, Attractive, Nature. Occupation: Mercenary
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 49 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 900 pp. Golden yellow topaz (1100 gp). Jet (120 gp). 1 Medium magic item.
Astaro Still, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears many layers of old clothing at all times. Her hair is short and silver. This gold eyed southerner is not easily forgotten.
Personality: Astaro hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born in the south, but her parents moved at a very young age to the west. She moved from fad to fad and when she turned 15 she discovered music. She moves from town to town, unable to find a place to settle.
Motivation: She is wracked by social anxiety.
Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Poor, Immigrant. Occupation: Architect
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 18)
Armor Class 12
Hit Points 47 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 7 (-2) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Giant, Ignan
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 14000 gp. Rose (20 gp). Rock crystal (20 gp). Violet garnet (1200 gp). Brown-green garnet (150 gp). Jet (150 gp). Rich purple corundum (800 gp). Aquamarine (1200 gp). Banded agate (7 gp). Fiery yellow corundum (800 gp). Peridot (20 gp). 1 Major magic item.
Norman Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man is typically in his Bricklayer uniform, and a wedding ring on his right hand. His blonde hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern
Bonds: Job, In love, Attractive, Adventurer, Military. Occupation: Bricklayer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 74 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Sylvan, Aquan
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 10000 gp. Jet (70 gp). Chalcedony (80 gp). Chrysoberyl (70 gp). Banded agate (7 gp).
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Their contribution stands as a beacon of hope for all adventurers!