Morkral Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is greasy and uncared for. His gray eyes peer out from beneath his feathered grey hat.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Gardener.
Motivation: Money/treasure; and to be a armorer again
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Rich, Job. Occupation: Gardener
Voice: Uses sign language
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 92 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 6000 gp. Jade (130 gp). Amber (130 gp). Hematite (15 gp). Violet garnet (1200 gp). Bloodstone (50 gp). Jet (130 gp). Blue quartz (15 gp). Amber (130 gp). 1 Medium magic item.
Aelar Horineth, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'9". He wears a fancy blue suit. His hair is long and brown with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. He is very pretty but has cold, dead eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Aelar was born in the west. At a young age he loved to build and create. Aelar was born on a far western mountains where he grew up under the tutelage of his father, an expert Mercenary. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Persistence, Justice. Flaws: Secretive, Fearful. Bonds: Attractive, Immigrant. Occupation: Mercenary
Voice: Spanish accent
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 18)
Armor Class 11
Hit Points 54 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Undercommon, Draconic
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 15000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Erky Timbers, Male Gnome [Permalink]
Personal [hide]
Description: A 3'2" northern man, he tends to wear a large blue jacket. His black hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Aggressive, abrasive, and angry, Erky embodies much of what other species detest in the Gnomes. He enjoys reading and quiet.
History: He was born in a small mountains village. His mother was a soldier and died while he was still young. Erky was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he feels threatened by others
Ideals: Logical. Flaws: Antagonistic, Fearful. Bonds: Nature, Military. Occupation: Barber
Voice: Jamaican accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 15
Hit Points 145 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 19 (+4) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. Azurite (16 gp). Star rose quartz (70 gp). Silver pearl (80 gp). Rhodochrosite (16 gp). Malachite (16 gp). Fire opal (1000 gp). Red-brown spinel (80 gp). Golden yellow topaz (1600 gp). Hematite (16 gp). Eye agate (16 gp). Black star sapphire (1000 gp). Violet garnet (1600 gp). Rhodochrosite (16 gp).
Cloak Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is dressed in earthy colors with a pastel and violet handkerchief worn on her right side. Her beige fur is still thick. Her copper eyes dart from person to person to random spaces in the air.
Personality: She is witty, but her monotone delivery comes off as unnerving She is obsessed with a lost civilization.
History: Cloak was born in the east. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. She is searching for what she claims is her rightful reward.
Motivation: She desires power and/or immortality; and revenge
Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Bounty Hunter
Voice: Timid voice
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 18)
Armor Class 12
Hit Points 110 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +5 / 5d6-1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 12000 gp. Jeweled gold crown (6000 gp). Large well-done wool tapestry (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Old masterpiece painting (1000 gp). Sapphire pendant on gold chain (2300 gp). Carved bone or ivory statuette (20 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Jeweled electrum ring (6000 gp). A necklace of small pink pearls (6000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Large well-done wool tapestry (200 gp). Embroidered and bejeweled glove (3000 gp). Sapphire pendant on gold chain (2300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Sapphire pendant on gold chain (2300 gp). Cloth of gold vestments (50 gp). Old masterpiece painting (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Medium magic item. 1 Medium magic item.
Gildmak Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: Standing 2'10", this man wears white painted combat armor at almost all times. His golden hair is heavily combed to the left. He has gleaming, smiling brown eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Gildmak was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Cartwright, but he was a colossal failure. He tends to his Actor job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and he's looking for his big break
Ideals: Disciplined. Bonds: Adventurer, Poor, Job. Occupation: Actor
Voice: Jamaican accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 18)
Armor Class 15
Hit Points 50 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 6 (-2) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +7 / 5d6+1, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 14000 gp. 1 Medium magic item. 1 Medium magic item.
Delg Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is braided into rings. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Flaws: Forgetful. Bonds: Adventurer, Attractive, Rich. Occupation: Sailor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 9
Hit Points 110 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 15 (+2) | 14 (+2) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Dwarven, Elven, Halfling
Attacks Melee +3 / 4d8-2, Ranged +4 / 4d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 pp. A necklace of small pink pearls (6000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). 1 Minor magic item.
Tiaathque Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is always cut to a buzz. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She is overprotective of those who hire her services. Energy wise she seems alert and responsive.
History: She was raised in a white middle class family as the only child. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: To protect her home.
Ideals: Professionalism. Flaws: Ugly, Mundane. Bonds: Rich, Guardian. Occupation: Performer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 18)
Armor Class 13
Hit Points 63 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 12000 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Black velvet mask with numerous citrines (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (300 gp). Gold and ruby ring (9000 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Gold music box (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A necklace of small pink pearls (3000 gp). Silver chalice with lapis lazuli gems (150 gp). A roughly beaten golden orb (150 gp). Brass mug with jade inlays (300 gp). 1 Medium magic item. 1 Medium magic item.
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