Gunnloda Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing right leg. She likes to wear grey tank tops with blue skirt. She sports blonde long hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: She never swears and excessively uses polite adverbs when speaking. She plays an instrument quite well.
History: Born to a Map Maker, her father struggled to pay the bills. From her teen years she was always beautiful and desirable, so people have always doted on her. She has never given up on her music dream.
Motivation: Wants to have a good time and be beloved; and to be a map maker again
Ideals: Optimist, Artistic. Bonds: Attractive, Poor. Occupation: Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 17)
Armor Class 8
Hit Points 119 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 17 (+3) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Goblin, Terran
Attacks Melee +6 / 5d4+0, Ranged +4 / 5d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 8000 gp. Deep blue spinel (300 gp). Citrine (60 gp). Malachite (7 gp). Tourmaline (70 gp). Jet (70 gp). Black opal (500 gp). Obsidian (7 gp). Bloodstone (60 gp). Tiger eye turquoise (7 gp). Violet garnet (300 gp). Moss agate (7 gp). Star rose quartz (60 gp). 1 Medium magic item.
Callybon Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she dresses in collared shirts and wears a proper scarf over her head. She keeps her white hair in a pixie cut. She wears round tiny glasses practically rammed into her face.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Callybon lived on a farm with her mother, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shepherd work with an outfit from a few towns over. Shepherd work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has been saving her money to try and buy her brother's freedom.
Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud
Ideals: Justice. Bonds: Family, Job, Enemies. Occupation: Shepherd
Voice: Gruff and masculine
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 134 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Gnome, Giant
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 9000 gp. A necklace of small pink pearls (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Brass mug with jade inlays (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). 1 Medium magic item. 1 Medium magic item.
Alexandre Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears violet trousers with pastel and brown striped suspenders. He wears various colorful collared shirts. His white hair is kept up in a ponytail inside a deerstalker hat. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He plays an instrument quite well.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Druid school at a young age so that he could practice his martial talents. By chance he met his sister recently and the two have been together since.
Motivation: To end his boredom; and to reunite with his absent mother
Ideals: Gifted, Artistic. Flaws: Mundane. Bonds: Military, Family. Occupation: Interpreter
Voice: Raspy
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 74 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 21 (+5) |
Senses Passive Perception 18
Languages Common, Elven, Auran, Undercommon
Attacks Melee +4 / 5d4-2, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Gold and topaz bottle stopper cork (1300 gp). A necklace of small pink pearls (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Gold dragon comb with red garnet eye (1300 gp). 1 Medium magic item.
Cory Wellington, Male Human [Permalink]
Personal [hide]
Description: Standing 6'1", this man wears a brown vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He can speak with the recently deceased. He takes great joy in being the best Glassblower in town.
History: He was born on a small isolated farm. He helped his mother out around the business and became quite the natural. He has worked as a Glassblower like his mother before him.
Motivation: To be a Unemployed again; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Job, Nature. Occupation: Glassblower
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 145 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 7000 gp. Golden yellow topaz (1200 gp). Fiery yellow corundum (900 gp). Silver pearl (110 gp). Pink pearl (110 gp). Bloodstone (70 gp). Moss agate (10 gp). Pink pearl (110 gp). Fiery yellow corundum (900 gp). Moss agate (10 gp). Rose (70 gp). Amber (110 gp). Onyx (70 gp). Eye agate (10 gp).
Azzakh Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His crest, while still mostly gold, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a small toy that he constantly fidgets with.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Azzakh has worked very hard to control his curse. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Azzakh fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Sensitive, Addict, Disease. Occupation: Animal Trainer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 17)
Armor Class 12
Hit Points 112 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 18 (+4) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon, Auran, Gnoll
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 9000 gp. Aquamarine (1300 gp). Jet (50 gp). Zircon (50 gp). Fire opal (1100 gp). Tiger eye turquoise (9 gp). Rose (50 gp). Carnelian (50 gp). Bloodstone (50 gp). White pearl (50 gp). Peridot (50 gp). Jasper (50 gp). Alexandrite (1300 gp). Blue diamond (6000 gp). Fiery yellow corundum (1100 gp). Rose (50 gp). Chalcedony (50 gp). Coral (50 gp). Zircon (50 gp). Rich purple corundum (1100 gp). Banded agate (9 gp). Banded agate (9 gp). Deep blue spinel (1300 gp). Deep blue spinel (1300 gp). Lapis lazuli (9 gp). Chalcedony (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Tyna Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many tan ritualistic tattoos. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is always cut to a buzz. Her brown eyes have a joyful gleam in them most of the time.
Personality: She will rave to anyone who will listen. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born in the west, but her parents moved at a very young age to the east. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been a successful dealer in antiques buying low and selling high.
Motivation: To prove her worth to the world; and marry her sister to traveling adventurers
Ideals: Entrepeneur. Flaws: Insane, Impulsive. Bonds: Immigrant, Family. Occupation: Scribe
Voice: Pirate accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 85 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 4d8-2, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Jeweled electrum ring (2000 gp). Brass mug with jade inlays (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A small bag of saffron. (60 gp). Jeweled gold crown (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Old masterpiece painting (1000 gp). Finely wrought small gold bracelet (60 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Silver ewer (60 gp). Fire opal pendant on a fine gold chain (1000 gp). 1 Medium magic item.
Dworic Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears grey leather gloves, a grey jacket, and tight pants. His hair is chestnut and very short. This amber eyed southerner is not easily forgotten.
Personality: Dworic wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is a great chef.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Dworic took refuge in the ruined castle and found the beat up whip and armor he uses now. He was granted psionic powers by his dying sister.
Motivation: He's looking for his big break; and he's attracted to the pc
Ideals: Disciplined, Gifted. Bonds: Slave, Nature. Occupation: Shepherd
Voice: German accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 109 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1700 pp. Malachite (14 gp). Aquamarine (200 gp). Jasper (30 gp). Violet garnet (200 gp). Amethyst (160 gp). Silver pearl (160 gp). Deep blue spinel (200 gp). Obsidian (14 gp). Carnelian (30 gp). Zircon (30 gp). Tiger eye turquoise (14 gp). Alexandrite (200 gp). Peridot (30 gp). Silver pearl (160 gp). Silver pearl (160 gp). Rhodochrosite (14 gp). Rhodochrosite (14 gp). Jet (160 gp). Obsidian (14 gp). Malachite (14 gp). Sard (30 gp). Freshwater pearl (14 gp). Coral (160 gp). Golden yellow topaz (200 gp). Alexandrite (200 gp). Golden yellow topaz (200 gp). Alexandrite (200 gp). Alexandrite (200 gp). Smoky quartz (30 gp). Malachite (14 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
