Lidda Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a robe, a symbol of her god around her neck, and a lance on her belt. She is muscular with a powerful set of arms. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her face is scarred and worn.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is obsessed with a lost civilization.
History: Her father raised her in a mountain cabin. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Interpreter. She has set out to sabotage the competition.
Motivation: She's looking for her big break.
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Adventurer, Nature. Occupation: Interpreter
Voice: Excited and jittery
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 145 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 18 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Terran, Draconic, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 gp. Carnelian (40 gp). Citrine (40 gp). Freshwater pearl (14 gp). Sardonyx (40 gp). Carnelian (40 gp). Tiger eye turquoise (14 gp). Jasper (40 gp). Golden yellow topaz (500 gp). Banded agate (14 gp). Hematite (14 gp). Blue quartz (14 gp). Iolite (40 gp). Malachite (14 gp).
Ermina Marleigh, Female Human [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she is generally well dressed albeit a few years behind the times. She has slicked back silver hair. Her eyes are violet.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She receives visions of the future at random moments
History: She was born into a rich family. She made a point of taking high paying jobs and getting most of it up front. She now mingles about in high society.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Ideals: Gifted. Bonds: Attractive, Enemies, Rich, Adventurer. Occupation: Laborer
Voice: Slurs words
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 83 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +4 / 4d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 7000 gp. Fire opal (700 gp). Sard (50 gp). Red-brown spinel (150 gp). Banded agate (11 gp). Obsidian (11 gp). Hematite (11 gp). Violet garnet (1400 gp). Malachite (11 gp). Bloodstone (50 gp). Rhodochrosite (11 gp). Blue star sapphire (700 gp). Star ruby (700 gp). Rose (50 gp). Violet garnet (1400 gp). 1 Minor magic item. 1 Minor magic item.
Trey Bradshaw, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His hair is short and blonde. He tend to wears goggles to shield his eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.
History: He was born in the east. A few years later when the west was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: He's repulsed by the PC; and retire the richest man in the east
Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Soapmaker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 17)
Armor Class 9
Hit Points 101 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 5d4+0, Ranged +5 / 5d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Aquamarine (200 gp). Brown-green garnet (60 gp). Red garnet (60 gp). Obsidian (10 gp). Smoky quartz (50 gp). Alexandrite (200 gp). Pink pearl (60 gp). Violet garnet (200 gp). Aquamarine (200 gp). Chalcedony (50 gp). Smoky quartz (50 gp). Chrysoprase (50 gp). Alexandrite (200 gp). Violet garnet (200 gp). Chalcedony (50 gp). Fiery yellow corundum (1500 gp). Tourmaline (60 gp). Silver pearl (60 gp). Red garnet (60 gp). Onyx (50 gp). Black opal (1500 gp).
Beast Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: A 6'5" southern woman, she wears rags and sports a simple walking cane. She wears her brown fur down. She has green eyes.
Personality: Beast wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Beast was born the youngest of three triplets. Her first spouse was a Bounty Hunter, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Bounty Hunter they were divorced and she won custody of their daughter. She worked as a Scribe, and she later adopted a second daughter.
Motivation: Regain custody of her daughter; and to reunite with her absent father
Ideals: Disciplined, Optimist, Fighting. Bonds: Poor, In love, Family. Occupation: Scribe
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 117 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 16 (+3) | 14 (+2) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Goblin, Elven
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 700 pp. A necklace of small pink pearls (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp). Black velvet mask with numerous citrines (40 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Brass mug with jade inlays (100 gp).
Drifting Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears many layers of old clothing at all times and is in decent physical shape. His yellow fur is greasy and uncared for. He wears a mask on his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not trust anyone and sleeps with one eye open.
History: Drifting was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Poor, Job, Adventurer. Occupation: Apothecary
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Pink pearl (140 gp). Freshwater pearl (15 gp). 1 Medium magic item.
Ishmoz Reed, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a white tunic with blue highlights, and long black pants that bunch up around his shoes. His hair is silver and curly. His fierce blue eyes like to dwell on things.
Personality: He has a massive crush on the younger sibling of the Sailor who has hired him part-time. As long as the job gets done he does not care how it got done.
History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Ishmoz has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Wants his loneliness to end.
Ideals: Professionalism. Flaws: Disease. Bonds: Has a crush, Enemies. Occupation: Sailor
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 99 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 9 (-1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 2000 gp. Canary diamond (4000 gp). Rock crystal (30 gp). Deep blue spinel (400 gp). Eye agate (14 gp). Tiger eye turquoise (14 gp). Blue sapphire (900 gp). Deep blue spinel (400 gp). Amber (50 gp). Deep blue spinel (400 gp). Violet garnet (400 gp). Onyx (30 gp). Tiger eye turquoise (14 gp). Chalcedony (30 gp). Moss agate (14 gp). Sard (30 gp). Bloodstone (30 gp). Hematite (14 gp). Jet (50 gp). 1 Medium magic item.
Aerdeth Hill, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His silver hair, when down, is lengthy. This violet eyed easterner is not easily forgotten.
Personality: Calm and collected, he is a well trained Glassblower. He invites people to come help in his community garden.
History: Aerdeth was raised in a hard working conservative environment. He has had some formal painting training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels threatened by others; and money/treasure
Ideals: Philantrophist, Artistic. Flaws: Fearful. Bonds: Job, Rich. Occupation: Glassblower
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 98 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 15 (+2) | 6 (-2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 600 pp. A roughly beaten golden orb (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
