Jasmine Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a red armored body suit, with a simple yellow line shooting up and back down. She is muscular with a powerful set of arms. Her white hair is drawn into a tight pony tail with a clover scrunchie. Her eyes are hazel and catlike.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She would rather hide behind her crafts than deal with other people.
History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She desires power and/or immortality.
Ideals: Artistic, Logical. Flaws: Shy, Insane. Occupation: Spy
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 68 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 500 pp. Malachite (8 gp). Star rose quartz (80 gp). 1 Medium magic item.
Patrin Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he has a large green mantle and cape that has been intricately interwoven into his black robe. He has styled his white crest well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also is a firm believer in the manly ideal.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Patrin was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and to protect his home
Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Poor, Military. Occupation: Roofer
Voice: Timid voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 18)
Armor Class 11
Hit Points 94 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +10 / 5d6+4, Ranged +7 / 5d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Star rose quartz (20 gp). Golden pearl (100 gp). Jet (100 gp). Tiger eye turquoise (16 gp). Chalcedony (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Susannah Marlee, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She dresses in grey turtlenecks beneath a blue coat with tan slacks. She wears her hair in dreadlocks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born the only child of a wealthy merchant. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the south; and to unite with her brother
Ideals: Gifted, Philantrophist, Entrepeneur. Bonds: Family. Occupation: Jeweler
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 89 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 400 pp. Gold and topaz bottle stopper cork (1000 gp). Solid gold idol (1100 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (300 gp). Black velvet mask with numerous citrines (40 gp). An abacus with copper, silver and gold markers (40 gp). Jeweled gold crown (4000 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). A small bag of saffron. (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shifting Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his pickaxe. His fur, while still mostly gray, has prominent grey streaks. His blue eyes dart from person to person.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He struck the Carter job and began his own company from there.
Motivation: To be a Mason again; and he is unsatisfied with his job
Ideals: Athletic, Justice. Bonds: Job, Military. Occupation: Carter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 73 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Aquan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Obsidian (9 gp). Deep green spinel (100 gp). Amber (100 gp). Obsidian (9 gp). Lapis lazuli (9 gp). Citrine (50 gp). Black pearl (600 gp). Red spinel (100 gp).
Adelard Xiloscient, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears professional attire. He has a chestnut handlebar mustache and slicked back chestnut hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Adelard is depressed about a lot of things. He tends to be a nihilist. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Adelard was born on a far western island where he grew up under the tutelage of his mother, an expert Beggar. He moves from town to town, unable to find a place to settle.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Joker, Gifted. Flaws: Depressed. Bonds: Attractive, Immigrant. Occupation: Beggar
Voice: Indian accent
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 74 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: Amethyst (60 gp). Silver pearl (60 gp). Black pearl (1400 gp). Peridot (70 gp). Tourmaline (60 gp). Tiger eye turquoise (6 gp). Blue star sapphire (1600 gp). Deep blue spinel (1400 gp). Rose (70 gp). 1 Medium magic item.
Torinn Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His crest is cut close to his head. His half smiles and red eyes are beguiling and draw you in.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to loving parents in a slum to the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Performer soon after.
Motivation: Revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Logical. Bonds: Attractive, Job, Poor, Enemies. Occupation: Performer
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 17)
Armor Class 12
Hit Points 93 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Moonstone (50 gp). Eye agate (10 gp). Aquamarine (1400 gp). Malachite (10 gp). Golden yellow topaz (1400 gp). Carnelian (50 gp). Sard (50 gp). Alexandrite (1400 gp). Banded agate (10 gp). Deep green spinel (60 gp). Bloodstone (50 gp). Star ruby (1000 gp). Violet garnet (1400 gp). Red spinel (60 gp). Malachite (10 gp). Black opal (1000 gp). Chrysoberyl (60 gp). Bloodstone (50 gp). Alexandrite (1400 gp). Red spinel (60 gp). Rich purple corundum (1000 gp). Alexandrite (1400 gp). Red-brown spinel (60 gp). Azurite (10 gp).
Gardain Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is cut close to his head. His skin is flawless and his green eyes scan people very quickly.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of a Cook, who enjoyed hunting, Gardain was taken on many hunting expeditions. Gardain liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting. Bonds: Immigrant, Attractive, Nature, Poor. Occupation: Server
Voice: Sensual and smooth
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 19)
Armor Class 13
Hit Points 132 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 5d8+1, Ranged +9 / 5d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 2200 pp. Azurite (6 gp). Golden yellow topaz (500 gp). Red garnet (90 gp). Onyx (40 gp). Amber (90 gp). Deep blue spinel (500 gp). Freshwater pearl (6 gp). Lapis lazuli (6 gp). Blue quartz (6 gp). Golden yellow topaz (500 gp). White opal (500 gp). Moonstone (40 gp). Golden pearl (90 gp). Deep blue spinel (500 gp). Obsidian (6 gp). Tourmaline (90 gp). Deep green spinel (90 gp). Golden yellow topaz (500 gp). Alexandrite (500 gp). Coral (90 gp). Rhodochrosite (6 gp). Hematite (6 gp). Black pearl (500 gp). Black pearl (500 gp). Banded agate (6 gp). 1 Medium magic item. 1 Medium magic item.
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