Xanaphia Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a violet armored body suit, with a simple green line shooting up and back down. She is muscular with a powerful set of arms. She keeps her black hair in a flapper bob. She wears an eyepatch.
Personality: Her tongue was cut out and she uses sign language. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Xanaphia lived on a farm with her father, near the main road leading to a nearby town. A gypsy cursed her at a young age, leading to her ugly appearance. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To unite with her sister.
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Family. Occupation: Locksmith
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 91 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 16 (+3) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Gnoll, Infernal, Draconic
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 700 pp. Star rose quartz (70 gp). Chalcedony (70 gp). Blue quartz (14 gp). Chrysoberyl (130 gp). Deep blue spinel (1400 gp). Banded agate (14 gp). Lapis lazuli (14 gp). Blue star sapphire (1100 gp). Tiger eye turquoise (14 gp). Violet garnet (1400 gp). Jasper (70 gp). Lapis lazuli (14 gp). Violet garnet (1400 gp). White opal (1100 gp). Zircon (70 gp). Coral (130 gp). Amethyst (130 gp). Jet (130 gp). Banded agate (14 gp). Jasper (70 gp). Golden yellow topaz (1400 gp). Tiger eye turquoise (14 gp). Citrine (70 gp). Golden yellow topaz (1400 gp).
Pog Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears silk and lounges about seductively. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.
Personality: He is calm most of the time but flees social interaction. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Brewer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Someone believes him a fraud; and a deep hatred of giants
Flaws: Shy, Disease. Bonds: Attractive, Enemies, Rich. Occupation: Mercenary
Voice: Breathy voice
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 15)
Armor Class 14
Hit Points 108 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Carnelian (50 gp). Obsidian (4 gp). Deep green spinel (120 gp). Bloodstone (50 gp). 1 Minor magic item.
Oren Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is an epitome of beauty. His auburn hair is styled in orderly dreadlocks. His eyes are brown and he is always smoking a pipe.
Personality: He is extraordinarily eccentric. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. His family was turned out during the war. He and his family wandered east to less war torn lands. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur. Flaws: Insane, PTSD. Bonds: Attractive. Occupation: Mayor
Voice: High pitched, excited
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 17)
Armor Class 16
Hit Points 124 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 17 (+3) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Gnoll
Attacks Melee +6 / 5d4+0, Ranged +11 / 5d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 1600 pp. Lapis lazuli (4 gp). Lapis lazuli (4 gp). Violet garnet (600 gp). Emerald (800 gp).
Arha Hackney, Female Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned female wears dark leathers with embroidery. She is tall, broad shouldered and powerfully built. Her hair is chestnut and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She served in the navy to pay for her family's outstanding loans. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the north, certain she would find work there.
Motivation: A need for knowledge about a nearby landmark; and wants to have a good time and be beloved
Ideals: Optimist. Bonds: Attractive, Immigrant, Military. Occupation: Healer
Voice: Strong lisp
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 92 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Orc, Auran
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. White pearl (40 gp). Blue quartz (5 gp). Hematite (5 gp). Brown-green garnet (40 gp). Aquamarine (1100 gp). Citrine (80 gp). Red garnet (40 gp). Freshwater pearl (5 gp). Obsidian (5 gp). Emerald (1400 gp). Emerald (1400 gp). Amethyst (40 gp). Malachite (5 gp). Jade (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gûndza Huxley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white costume with the symbols of luck on his torso. His long auburn hair reaches down to his waist. He wears an eyepatch.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is harsh and unforgiving.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gûndza took refuge in the ruined castle and found the beat up glaive and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and he is content
Flaws: Ugly, Insomniac, Antagonistic, Mundane. Bonds: Nature. Occupation: Healer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 114 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 18
Languages Common, Orc
Attacks Melee +5 / 5d4-1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 6000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A necklace of small pink pearls (1000 gp). Gold music box (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold dragon comb with red garnet eye (600 gp). A necklace of small pink pearls (1000 gp). Solid gold idol (300 gp). Fire opal pendant on a fine gold chain (1100 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Gold music box (3000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Qemuel Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a simple green robe with white stripes complete with hood. His chestnut hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has since lost track of the people in his past.
Motivation: To protect his home; and his spouse's relatives view him with great suspicion
Flaws: Insomniac, Disease, Antagonistic. Bonds: Guardian, Family. Occupation: Locksmith
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 77 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 19 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 900 pp. Star rose quartz (30 gp). Rhodochrosite (14 gp). Tiger eye turquoise (14 gp). Alexandrite (1000 gp). Jet (130 gp). Golden yellow topaz (1000 gp). Freshwater pearl (14 gp). Smoky quartz (30 gp). 1 Medium magic item.
Alice Pinkerton, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her silver hair is still thick. She wears large thick round spectacles.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She receives visions of the future at random moments
History: Born to a Tanner, her father struggled to pay the bills. Her psionic abilities were realized during a raid on her village. She tends to her Soapmaker job now, and dutifully fulfills any obligations she has.
Motivation: To be a Tanner again; and she'd like to take her coworkers down a peg
Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Job, Poor. Occupation: Soapmaker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 17)
Armor Class 13
Hit Points 107 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +10 / 5d4+4, Ranged +9 / 5d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 9000 gp. Black pearl (900 gp). Golden yellow topaz (900 gp). Iolite (70 gp). Rock crystal (70 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!