Maegan Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: This woman stands a little under 2'8" and is a bit bulky. She is very muscular particularly in the legs. She wears professional attire. Her hair is black and curly. She has gleaming, smiling blue eyes.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born to a poor family in the city she treasured whatever gifts she got. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Marry her sister to traveling adventurers; and find a way to reverse the transformation of her sister
Ideals: Justice. Bonds: Attractive, Adventurer, Poor, Family. Occupation: Unemployed
Voice: Low and grunting
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 102 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
1 (-5) | 16 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +0 / 4d8-5, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold music box (1000 gp). A delicate silver chain set with a tourmaline (20 gp). Brass mug with jade inlays (100 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Old masterpiece painting (900 gp). An abacus with copper, silver and gold markers (150 gp). Silver comb with moonstones (300 gp). Solid gold idol (1200 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tervaround Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a blue shirt with thin tan vertical stripes and blue pants. She has a very tight haircut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She cannot resist a sob story and will often dote over anyone who has one.
History: Tervaround was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Priest hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.
Motivation: To clean up the streets; and to protect her home
Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Adventurer, Guardian. Occupation: Priest
Voice: Smoker's lung
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 102 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Halfling, Terran
Attacks Melee +2 / 4d10-3, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 gp. Rich purple corundum (800 gp). Deep green spinel (80 gp). Malachite (7 gp). Citrine (80 gp). Lapis lazuli (7 gp). Rock crystal (80 gp). Eye agate (7 gp). Black pearl (1100 gp). Lapis lazuli (7 gp). Amethyst (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Gunter Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'4". He wears a violet shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a sai. His silver hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He takes great joy in being the best Hunter in town.
History: Gunter was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gunter took refuge in the large cave and found the beat up sai and armor he uses now. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's in love; and wants to open a new tavern
Flaws: Secretive. Bonds: Attractive, Job, Nature, Has a crush. Occupation: Hunter
Voice: Boston accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 103 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Ignan
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 500 pp. Black velvet mask with numerous citrines (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). A silver and pearl hairclip (10 gp). A necklace of small pink pearls (4000 gp). Solid gold idol (1000 gp). A necklace of small pink pearls (4000 gp). Silver comb with moonstones (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver chalice with lapis lazuli gems (100 gp). Finely wrought small gold bracelet (10 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (1500 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). 1 Medium magic item.
Avice Tiltathana, Female Half-Elf [Permalink]
Personal [hide]
Description: She is typically in her Adventurer uniform. She is physically well-built. With bright golden hair. She has a tattooed face.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Adventurer work with an outfit from a few towns over. Adventurer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Bricklayer, but doesn't like to broadcast it.
Motivation: To be a Bricklayer again; and money/treasure
Flaws: Insomniac, Antagonistic, Disease. Bonds: Job, Rich. Occupation: Adventurer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 6000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). A necklace of small pink pearls (6000 gp). Gold dragon comb with red garnet eye (600 gp). Cloth of gold vestments (40 gp). Gold dragon comb with red garnet eye (600 gp). 1 Medium magic item.
Malquis Amakiir, Female Elf [Permalink]
Personal [hide]
Description: This dark-skinned female is renowned for her bright blue dresses and hats. She is tall, broad shouldered and powerfully built. She has no hair. She wears crescent spectacles with a black brim.
Personality: Overbrimming with self-confidence, Malquis isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. There was a wharf not far from home where she often wandered off to fish. She used her abilities to travel the world and help people.
Motivation: She wants revenge against orcs; and her name or reputation has been wronged in the past by orcs, and she desires to right it
Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Rich, Nature, Enemies. Occupation: Doctor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 62 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Undercommon, Giant
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 8000 gp.
Manfred Chatham, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a card on it. He wears his silver hair up. He has amber eyes.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He does not trust anyone and sleeps with one eye open.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he's looking for his big break
Ideals: Artistic, Gifted. Flaws: Insomniac. Bonds: Attractive, Adventurer. Occupation: Roofer
Voice: Low range voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 124 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 16 (+3) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +4 / 4d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 800 pp. Finely wrought small gold bracelet (90 gp). Gold music box (1000 gp). Brass mug with jade inlays (100 gp). An abacus with copper, silver and gold markers (70 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp).
Diggory Spaulding, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Interpreter. He has a slight overbite and is overall scrawny. He keeps his auburn hair in a flapper bob. He wears large thick round spectacles.
Personality: His tongue was cut out and he uses sign language. He also is a firm believer in the manly ideal.
History: Born to a pair of adventurers, Diggory grew up listening to his mother's many stories. He moved from fad to fad and when he turned 15 he discovered painting. He has drifted from career to career and currently works as a Interpreter.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Artistic. Flaws: Disease, Impulsive. Bonds: Job, Adventurer. Occupation: Interpreter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 125 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Druidic, Halfling
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Jeweled gold crown (7000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
