Shifting Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has no fur. His green eyes are slightly larger than normal.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Gifted from a young age, Shifting studied abroad. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. After a long history of fighting, Shifting and his spouse have recently divorced.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Immigrant. Occupation: Bounty Hunter
Voice: Old Prospector
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 17)
Armor Class 13
Hit Points 153 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 18 (+4) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Sardonyx (80 gp). Violet garnet (1000 gp). Violet garnet (1000 gp). Deep blue spinel (1000 gp). Rhodochrosite (15 gp). Lapis lazuli (15 gp). Citrine (80 gp). Rose (80 gp). Red spinel (70 gp). Blue star sapphire (1600 gp). Blue quartz (15 gp). Emerald (1600 gp). Rose (80 gp). Golden yellow topaz (1000 gp). Alexandrite (1000 gp). Golden pearl (70 gp). Rose (80 gp). White opal (1600 gp). Malachite (15 gp). Emerald (1600 gp). Hematite (15 gp). Bloodstone (80 gp). Iolite (80 gp). Red-brown spinel (70 gp). Chrysoprase (80 gp). 1 Medium magic item. 1 Medium magic item.
Griselda Solvenstein, Female Half-Elf [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft black waves gently in the breeze. Her hair is long and silver with streaks of white, and is pulled back with small violet clips. Her ears are large.
Personality: Stoic and calm, she prefers to meditate than take action. She does not trust anyone and sleeps with one eye open.
History: When she was but 3 years old her parents immigrated from the south. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.
Motivation: She is greedy; and to get a good night's sleep
Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Rich, Immigrant. Occupation: Animal Trainer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 18)
Armor Class 14
Hit Points 117 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 5d6-1, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 6000 gp. 1 Medium magic item.
Drusilia Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: An older woman who dresses like a well dressed Locksmith does, she is not a threatening figure. Her blonde hair is greasy and uncared for. Her hazel eyes are passionate and lively.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a ruthless business woman, a trait she acquired from her mother.
History: Born in a small village she learned the ways of the warrior from her mother. Like her mother and her brother before her, after school she went straight into learning to become a Locksmith. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drusilia fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult; and expand her business
Ideals: Entrepeneur, Fighting. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Locksmith
Voice: Excited and jittery
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 50 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 9 (-1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 7000 gp. Amethyst (160 gp). Fiery yellow corundum (700 gp). Iolite (80 gp). Aquamarine (400 gp). Violet garnet (400 gp). Fiery yellow corundum (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Srorthen Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a moderate pudge and is not very fit. He keeps his long red crest kept up in a rat tail. His gold eyes are passionate and lively.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Money/treasure; and his relatives are trying to arrange a marriage
Ideals: Joker. Bonds: Rich, Adventurer, Mentor, Attractive, Family. Occupation: Shepherd
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 88 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 18 (+4) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Gnome, Infernal, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 900 pp. Fiery yellow corundum (1200 gp). Aquamarine (1400 gp). Golden pearl (130 gp). Rock crystal (40 gp). 1 Medium magic item.
Merihim Swift, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and usually wears his black robe and has his club always slung over his shoulder. His blue hair is matted, messy, and big. His eyes are gold and he is always smoking a pipe.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered music. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to raise his children well; and marry his sister to traveling adventurers
Ideals: Disciplined, Artistic. Flaws: Ugly, Disease. Bonds: Family. Occupation: Crown-heir
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 17)
Armor Class 10
Hit Points 102 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Black velvet mask with numerous citrines (110 gp). Jeweled electrum ring (7000 gp). Silver comb with moonstones (100 gp). Gold and topaz bottle stopper cork (400 gp). Golden circlet with four aquamarines (6000 gp). Silver comb with moonstones (100 gp). Fire opal pendant on a fine gold chain (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Silver chalice with lapis lazuli gems (110 gp). Fire opal pendant on a fine gold chain (700 gp). Brass mug with jade inlays (100 gp).
Mastema Mockery, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears tattered old clothes. Her hair is brown and curly. She has a tattooed face.
Personality: She dislikes all the random violence that takes place in the north. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She served in the navy to pay for her family's outstanding loans. A few years later when the west was not economically sound they moved to her current location. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and she wants nothing more than to rejoin the army
Ideals: Pacifist. Flaws: Ugly. Bonds: Rich, Military, Immigrant. Occupation: Dilettante
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 81 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Undercommon, Elven
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Iolite (70 gp). Amethyst (150 gp). Zircon (70 gp). Red garnet (150 gp). Freshwater pearl (13 gp). Chrysoprase (70 gp). Bloodstone (70 gp). Tiger eye turquoise (13 gp). Star rose quartz (70 gp). Coral (150 gp). Deep blue spinel (400 gp). Moonstone (70 gp). Chrysoberyl (150 gp). Black star sapphire (800 gp). Sardonyx (70 gp). Peridot (70 gp). Bloodstone (70 gp). Red spinel (150 gp). Hematite (13 gp).
Dalgal Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears brown trousers with green and grey striped suspenders. He wears various colorful collared shirts. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. This green eyed easterner is not easily forgotten.
Personality: Dalgal is depressed about a lot of things. He tends to be a nihilist. He is able to make almost anything out of random pieces of junk.
History: Dalgal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted arcane powers by his dying brother.
Motivation: He loathes his own lifestyle; and his religion dominates his actions
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Poor, Religious. Occupation: Performer
Voice: Jittery and nervous
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 118 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 16 (+3) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Terran
Attacks Melee +9 / 4d10+4, Ranged +5 / 4d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 1100 pp. Pink pearl (40 gp). Blue quartz (9 gp). Golden yellow topaz (900 gp). Bloodstone (80 gp). Eye agate (9 gp). Rhodochrosite (9 gp). Freshwater pearl (9 gp). Red-brown spinel (40 gp). Freshwater pearl (9 gp). Malachite (9 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!