Jane Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: This northern woman wears baggy yellow pantaloons and a blue scarf. Her clothes are grease stained in places. With wild black hair. She has gray eyes.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the north to a Shepherd, Jane learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She has set out to sabotage the competition.
Motivation: To be a Sellsword again; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Shy. Bonds: Poor, Immigrant, Job. Occupation: Shepherd
Voice: Raspy
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 77 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 2000 gp. Obsidian (9 gp). Golden yellow topaz (500 gp). Rose (30 gp). Jet (110 gp). Star rose quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arjhan Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: This man tends to wear a large green jacket, and sports empty pouches on his belt. His silver crest is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Sold as a small child to a slaver, Arjhan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Mentor, Adventurer. Occupation: Dyer
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 16)
Armor Class 13
Hit Points 96 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Alexandrite (1600 gp). Chalcedony (70 gp). Malachite (8 gp). Moss agate (8 gp). Alexandrite (1600 gp). Emerald (400 gp). Black pearl (1600 gp). Amber (150 gp). Iolite (70 gp). Blue quartz (8 gp). Onyx (70 gp). Smoky quartz (70 gp). Hematite (8 gp). Moonstone (70 gp). Chrysoberyl (150 gp). Fire opal (400 gp). 1 Medium magic item.
Mâku Van Es, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man wears a black Stetson hat and black clothes and is in decent physical shape. His silver hair is cut short. His gray eyes lackadaisically let the world flow into them.
Personality: He is fixated on the number 100. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He believes the world needs to unite to get rid of goblins once and for all.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his father's forge. He became a Spy soon after.
Motivation: He is currently in port desperately looking for someone to get him out; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: Insane. Bonds: Enemies, Job, Slave. Occupation: Spy
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 150 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1200 pp. Black pearl (1300 gp). Jade (50 gp). Tiger eye turquoise (12 gp). Hematite (12 gp). Jade (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Sammal Trust, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an entirely green suit with black socks and a vest with buckled shoes. His dark red hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To protect his home; and to clean up the streets
Ideals: Athletic, Logical. Flaws: Antagonistic, Mundane. Bonds: Guardian. Occupation: Architect
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 40 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 7 (-2) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 12000 gp. Golden yellow topaz (200 gp). Red-brown spinel (90 gp). Chrysoberyl (90 gp). Moss agate (5 gp). Rhodochrosite (5 gp). Alexandrite (200 gp). Rock crystal (20 gp). Alexandrite (200 gp). White pearl (90 gp). Rhodochrosite (5 gp). Jasper (20 gp). Alexandrite (200 gp). Coral (90 gp). Banded agate (5 gp). Rhodochrosite (5 gp). Moonstone (20 gp). Rhodochrosite (5 gp). Bloodstone (20 gp). Golden yellow topaz (200 gp). 1 Medium magic item.
Griselda Langston, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears rags and sports a simple walking cane. She is bald on top and has large blonde tufts of hair around her ears. Her blue eyes dart from person to person.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Griselda was born on a far western island where she grew up under the tutelage of her father, an expert Sage. She moves from town to town, unable to find a place to settle.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Religious, Immigrant. Occupation: Sage
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 112 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Infernal, Elven, Halfling
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 12000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). A small bag of saffron. (10 gp). Old masterpiece painting (2000 gp). Solid gold idol (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp).
Abad Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly red, has prominent grey streaks. His eyes are likewise silver.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.
Motivation: He is compelled to act according to his religious beliefs; and nothing but the best is good enough for him
Ideals: Impeccable. Bonds: Attractive, Religious, Immigrant. Occupation: Blacksmith
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 118 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Infernal
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: Azurite (9 gp). Alexandrite (300 gp). Smoky quartz (50 gp). Lapis lazuli (9 gp). Chalcedony (50 gp). Sard (50 gp). Alexandrite (300 gp). Blue sapphire (1000 gp). Fiery yellow corundum (1000 gp). Freshwater pearl (9 gp). Red-brown spinel (110 gp). Rhodochrosite (9 gp). Sard (50 gp). Amethyst (110 gp). Alexandrite (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jelenneth Selevarun, Female Elf [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her auburn hair has been sun bleached extensively. Her fair skin shows little sign of her aristocratic breeding.
Personality: She never swears and excessively uses polite adverbs when speaking. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She inherited the family business which she has now maintained for 13 years.
Motivation: Expand her business.
Ideals: Optimist. Bonds: Rich, Attractive, Family, Job. Occupation: Beggar
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 70 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1200 pp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Solid gold idol (600 gp). Gold and topaz bottle stopper cork (1800 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold and ruby ring (6000 gp). A roughly beaten golden orb (110 gp).
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