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NPC Generator

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Advanced [show]


Tomph Graeme, Female Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She sports black clothing, slightly heavier than average wear. Her hair is golden and curly. She wears crescent spectacles with a black brim.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father was a mechanic, and taught her how to fix just about anything. She has set out to sabotage the competition.

Motivation: Sabotage a competitor; and she is greedy

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Painter

Voice: Scottish accent

Attributes [hide]

Tomph Graeme, Female Half-Orc Druid 17
Medium (4'11") Half-Orc, Lawful Good (CR 17)
Armor Class 9
Hit Points 69 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)12 (+1) 19 (+4)7 (-2)
Skills Acrobatics +5, Athletics +8
Senses Passive Perception 14
Languages Common, Orc, Giant
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day186555544321

Possessions: Deep blue spinel (1400 gp). Freshwater pearl (16 gp). Hematite (16 gp). Banded agate (16 gp). Tourmaline (130 gp). Golden pearl (130 gp). Smoky quartz (30 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Oolah Gentry, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing a long, white, dusty cloak. She keeps her long brown hair kept up in a rat tail. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She exudes charisma. She is a tour de force of persuasion. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: When she was but 7 years old her parents immigrated from the west. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Since then, she has sought to make the best of life.

Motivation: To settle down with her crush; and she has a crush on the local locksmith

Ideals: Optimist, Gifted. Bonds: Attractive, Immigrant, Has a crush. Occupation: Barber

Voice: Russian accent

Attributes [hide]

Oolah Gentry, Female Half-Orc Druid 15
Medium (5'5") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 111 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)16 (+3) 11 (+0)11 (+0)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 10
Languages Common, Orc, Infernal, Goblin, Druidic
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 6000 gp. Tourmaline (70 gp). Eye agate (7 gp). Alexandrite (1600 gp). Golden yellow topaz (1600 gp). Aquamarine (1600 gp). Golden yellow topaz (1600 gp). White opal (400 gp). Coral (70 gp). Tiger eye turquoise (7 gp). Obsidian (7 gp). 1 Medium magic item.


Social Check DCs


Beloril Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears brown trousers with pastel and brown striped suspenders. He wears various colorful collared shirts. His long red hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with finding treasure.

History: Beloril was born in the north. At a young age he loved to build and create. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious. Occupation: Herbalist

Voice: Sleepy voice

Attributes [hide]

Beloril Hammerstone, Male Dwarf Druid 16
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 53 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)13 (+1) 16 (+3)15 (+2)
Skills History +6, Sleight of Hand +8
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 8000 gp. 1 Medium magic item.


Social Check DCs


Dynamic In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has wavy orange fur. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Dynamic was born the youngest of three triplets. She worked as a nervous Detective and found it very stressful. She has taken up work as a Detective and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To unite with her brother; and regain custody of her son

Flaws: Shy, PTSD. Bonds: Attractive, Job, Family. Occupation: Detective

Voice: Pirate accent

Attributes [hide]

Dynamic In the Storm, Female Tabaxi Druid 16
Medium (4'11") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 41 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 7 (-2)16 (+3) 6 (-2)16 (+3)
Skills Acrobatics +9, Animal Handling +3
Senses Passive Perception 8
Languages Common, Gnome, Draconic, Abyssal
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 10000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). A delicate silver chain set with a tourmaline (30 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold and topaz bottle stopper cork (1700 gp). Solid gold idol (200 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (100 gp). Gold music box (1000 gp). Embroidered and bejeweled glove (1000 gp). Jeweled gold crown (5000 gp). Cloth of gold vestments (70 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Black velvet mask with numerous citrines (70 gp). Cloth of gold vestments (70 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). A necklace of small pink pearls (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp).


Social Check DCs


Fallthra Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears tight fitting clothing which further accentuates her frame. She has wavy brown hair. Her eyes, though not visible through her cowl, are gray.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She misses her home and complains about the freezing weather, even in summer.

History: She was born several months after her father was called into army service. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants nothing more than to rejoin the army; and she loathes her own lifestyle

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Poor, Immigrant, Military. Occupation: Weaver

Voice: Sore throat, cough

Attributes [hide]

Fallthra Fireforge, Female Dwarf Druid 16
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 137 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)12 (+1) 9 (-1)12 (+1)
Skills Investigation +6, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: Tourmaline (90 gp). Hematite (16 gp). Peridot (60 gp). Brown-green garnet (90 gp). Moss agate (16 gp). Black pearl (700 gp). Rose (60 gp). Golden pearl (90 gp). Black pearl (700 gp). Carnelian (60 gp). Violet garnet (700 gp). Onyx (60 gp). Rhodochrosite (16 gp). Blue star sapphire (1000 gp). Sardonyx (60 gp). Alexandrite (700 gp). Moonstone (60 gp). Deep blue spinel (700 gp). Tourmaline (90 gp). Tourmaline (90 gp). Obsidian (16 gp). Star rose quartz (60 gp). Smoky quartz (60 gp). Golden yellow topaz (700 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Gorgûm Hadlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and carries maces. He has a long brown beard with little hanging trinkets. His brown eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. He also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Gorgûm grew up listening to his mother's many stories. A freak accident while working with his Engraver mother left him crippled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Fighting. Flaws: Insane, Disease. Bonds: Has a crush, Adventurer, Family. Occupation: Actor

Voice: Speaks with back of mouth

Attributes [hide]

Gorgûm Hadlee, Male Half-Orc Druid 17
Medium (5'3") Half-Orc, Lawful Good (CR 17)
Armor Class 10
Hit Points 109 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)6 (-2) 9 (-1)16 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 8000 gp. Large well-done wool tapestry (200 gp). Silver comb with moonstones (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Solid gold idol (500 gp). Jeweled anklet (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Gold and topaz bottle stopper cork (1200 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item.


Social Check DCs


Joser Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are a pleasant amber.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also has developed a complete distrust of the Bookbinder profession.

History: Joser was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Joser took refuge in the old dungeon and found the beat up crossbow and armor he uses now. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: Further expansion of business; and balancing his hectic life and new fletcher responsibilities is difficult

Flaws: Ugly, Depressed. Bonds: Job, Family, Nature. Occupation: Fletcher

Voice: Aggressive tone

Attributes [hide]

Joser Quickstep, Male Halfling Druid 16
Small (3'3") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 92 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)17 (+3) 15 (+2)8 (-1)
Skills Arcana +8, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Halfling, Orc, Abyssal, Elven
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 12000 gp. Carved bone or ivory statuette (30 gp). Gold and topaz bottle stopper cork (600 gp). Solid gold idol (800 gp). Golden circlet with four aquamarines (6000 gp). Solid gold idol (800 gp). Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Jeweled gold crown (6000 gp). Old masterpiece painting (1400 gp). Gold dragon comb with red garnet eye (600 gp). Silver comb with moonstones (400 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Large well-done wool tapestry (300 gp). 1 Medium magic item.


Social Check DCs

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