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NPC Generator

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Advanced [show]


Fargrim Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a black handlebar mustache and slicked back black hair. His amber eyes are slightly larger than normal.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He works hard and plays hard.

History: He was born in the east. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the east, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Cynical, Hedonist. Bonds: Attractive, Immigrant, Religious. Occupation: Laborer

Voice: Pronounces difficult words wrong

Attributes [hide]

Fargrim Fireforge, Male Dwarf Druid 15
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 106 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)7 (-2) 17 (+3)11 (+0)
Skills Acrobatics +6, History +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 7000 gp. Fire opal pendant on a fine gold chain (800 gp). Brass mug with jade inlays (600 gp). A miniature golden chest with tiny emeralds lining the top (130 gp).


Social Check DCs


Lance Acton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has a very tight haircut. He has a tattooed face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He got into the Navigator business at a young age. Through the years after Lance was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Lance's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his old friends; and he's looking for his big break

Flaws: Antagonistic. Bonds: Rich, Religious, Job, Adventurer. Occupation: Navigator

Voice: Cold and demanding tone

Attributes [hide]

Lance Acton, Male Human Druid 15
Medium (6'1") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 109 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +6, Perception +7
Senses Passive Perception 17
Languages Common, Gnoll, Draconic
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 7000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). An abacus with copper, silver and gold markers (50 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). A roughly beaten golden orb (50 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Brass mug with jade inlays (600 gp). Embroidered and bejeweled glove (3000 gp). A roughly beaten golden orb (50 gp). An abacus with copper, silver and gold markers (50 gp). Old masterpiece painting (400 gp). Cloth of gold vestments (50 gp). Large well-done wool tapestry (600 gp). Jeweled electrum ring (5000 gp).


Social Check DCs


Gaaki Halsey, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is golden and curly. Her green eyes peer out from beneath her wide-brimmed black hat.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born the only child of a wealthy merchant. Her mother was a mechanic, and taught her how to fix just about anything. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She is compelled to act according to her religious beliefs; and to find somewhere to settle down

Ideals: Athletic, Entrepeneur, Persistence. Flaws: Mundane. Bonds: Guardian, Religious. Occupation: Crown-heir

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gaaki Halsey, Female Half-Orc Druid 17
Medium (5'1") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 74 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)9 (-1) 13 (+1)10 (+0)
Skills Arcana +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: Jasper (40 gp). Moss agate (8 gp). Zircon (40 gp). Blue quartz (8 gp). Golden yellow topaz (200 gp). Fiery yellow corundum (1500 gp). Deep green spinel (60 gp). Red spinel (60 gp). Iolite (40 gp). Lapis lazuli (8 gp). Rose (40 gp). Rose (40 gp). Jasper (40 gp). Violet garnet (200 gp). Bloodstone (40 gp). Moonstone (40 gp). White opal (1500 gp). Golden yellow topaz (200 gp). Eye agate (8 gp). Bloodstone (40 gp). Eye agate (8 gp). Eye agate (8 gp). Coral (60 gp). Eye agate (8 gp). Tiger eye turquoise (8 gp). 1 Medium magic item.


Social Check DCs


Tawar Bradly, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman dresses like a well dressed Fortune-teller does, and sports empty pouches on her belt. She wears her chestnut hair down. Her eyes are hazel and catlike.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She inherited the family business which she has now maintained for 15 years.

Motivation: She is unsatisfied with her job.

Ideals: Optimist, Justice, Logical. Flaws: Insane. Bonds: Job. Occupation: Fortune-teller

Voice: Squeaky

Attributes [hide]

Tawar Bradly, Female Half-Orc Druid 17
Medium (5'11") Half-Orc, Lawful Good (CR 17)
Armor Class 13
Hit Points 155 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 18 (+4)13 (+1) 13 (+1)6 (-2)
Skills Medicine +7, Survival +7
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 11000 gp. 1 Medium magic item.


Social Check DCs


Verna Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on her belt. With wild brown hair. She has amber eyes.

Personality: Calm and collected, she is a well trained Farmer. She is a ruthless business woman, a trait she acquired from her mother.

History: She was raised in a plains tribe. When Verna reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend.

Ideals: Entrepeneur. Bonds: Adventurer, Job, Nature, Military. Occupation: Farmer

Voice: Uses lots of figures of speech

Attributes [hide]

Verna Fatrabbit, Female Halfling Druid 16
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 61 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 11 (+0)14 (+2) 11 (+0)10 (+0)
Skills Performance +5, Survival +5
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Orc
Attacks Melee +2 / 4d10-3, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 9000 gp. Red garnet (110 gp). Sard (20 gp). Rose (20 gp). Tourmaline (110 gp). Fiery yellow corundum (800 gp). Carnelian (20 gp). Onyx (20 gp). Blue quartz (14 gp). Moss agate (14 gp). Star rose quartz (20 gp). Hematite (14 gp). Chrysoprase (20 gp). Blue star sapphire (800 gp). Coral (110 gp).


Social Check DCs


Chad Thorpe, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears skinny pants and wears a brown and violet robe with the hood down. He keeps his auburn hair in a pixie cut. He has gray eyes.

Personality: He is calm most of the time but flees social interaction. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When he was but 7 years old his parents immigrated from the east. His divine abilities were realized during a raid on his village. He has since lost track of the people in his past.

Motivation: To end his boredom; and he is content

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Immigrant, Family. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Chad Thorpe, Male Human Druid 15
Medium (5'4") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 67 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)13 (+1) 11 (+0)15 (+2)
Skills Athletics +7, History +6
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 4000 gp. Golden yellow topaz (1500 gp). Golden yellow topaz (1500 gp). Amethyst (100 gp). Hematite (4 gp). Sard (30 gp). Alexandrite (1500 gp). Golden pearl (100 gp). Red-brown spinel (100 gp). Carnelian (30 gp). Tourmaline (100 gp). 1 Medium magic item.


Social Check DCs


Burto Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a hand crossbow on his belt. He is portly but not overly obese. His brown hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Burto is combative with any and all who dare try his patience in the slightest.

History: He was raised in a plains tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and further expansion of business

Ideals: Fighting, Justice. Flaws: Disease. Bonds: Nature, Job. Occupation: Shepherd

Voice: American accent

Attributes [hide]

Burto Shadowquick, Male Halfling Druid 16
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 10
Hit Points 41 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 6 (-2)15 (+2) 8 (-1)18 (+4)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Undercommon
Attacks Melee +4 / 4d10-1, Ranged +4 / 4d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1 Medium magic item.


Social Check DCs

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