Adam Graeme, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses in collared shirts and wears a proper scarf over his head. His silver hair is singed and shortened. His ears are large.
Personality: He has a massive crush on the younger sibling of the Doctor who has hired him part-time. Animals are drawn to him, and he is able to talk to them.
History: A powerful necromancer made him what he is. His arcane abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To settle down with his crush.
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Has a crush, Mentor. Occupation: Doctor
Voice: Booming voice
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 55 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. Malachite (12 gp). Golden yellow topaz (200 gp). Rose (80 gp). Banded agate (12 gp). Freshwater pearl (12 gp). Aquamarine (200 gp). Onyx (80 gp). Black pearl (200 gp). Freshwater pearl (12 gp). Amethyst (60 gp). Pink pearl (60 gp). Freshwater pearl (12 gp). Rose (80 gp). Red garnet (60 gp). Chrysoberyl (60 gp). Hematite (12 gp). Hematite (12 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Erky Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of whips on his belt, each one with a topaz on the hilt. He wears a colorful flower in his auburn hair. His fair skin shows little sign of his aristocratic breeding.
Personality: Calm and collected, he is a well trained Fortune-teller. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Erky was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Fortune-teller.
Motivation: Sabotage a competitor; and balancing his hectic life and new fortune-teller responsibilities is difficult
Ideals: Fighting. Flaws: Fearful. Bonds: Poor, Attractive, Job. Occupation: Fortune-teller
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 14
Hit Points 140 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 21 (+5) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Gnome, Gnoll, Druidic
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Onyx (50 gp). Aquamarine (1300 gp). Citrine (50 gp). Red-brown spinel (80 gp). Hematite (12 gp). Star rose quartz (50 gp). 1 Medium magic item.
Nalral Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a worn and beaten armor. His hair is brown, silky, and of moderate length. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He struck the Dilettante job and began his own company from there.
Motivation: He is unsatisfied with his job.
Ideals: Gifted. Bonds: Attractive, Enemies, Family, Job. Occupation: Dilettante
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 15)
Armor Class 13
Hit Points 119 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Terran
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 500 pp. Star ruby (600 gp). Golden pearl (100 gp). Violet garnet (700 gp). Banded agate (13 gp). Blue quartz (13 gp). Rhodochrosite (13 gp). Alexandrite (700 gp). Tourmaline (100 gp).
Watson Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white shirt with thin tan vertical stripes and grey pants. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.
Personality: Aggressive, abrasive, and angry, Watson embodies much of what other species detest in the Halflings. Further he is a bit of a stoner and is frequently out of it.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his 10th year, his parents were killed by a illithids raid, leaving Watson alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Watson and his spouse have recently divorced.
Motivation: Many illithids want him driven away; and several ex partners dislike his way of doing things and want revenge
Flaws: Antagonistic, Addict. Bonds: Attractive, Religious, Enemies. Occupation: Engraver
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 70 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. A pair of silk slippers encrusted with tiny pearls. (180 gp). Jeweled gold crown (6000 gp). Gold dragon comb with red garnet eye (600 gp). Solid gold idol (1200 gp). Solid gold idol (1200 gp). Jeweled electrum ring (6000 gp). Black velvet mask with numerous citrines (180 gp). Large well-done wool tapestry (100 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Black velvet mask with numerous citrines (180 gp). Gold dragon comb with red garnet eye (600 gp). Fire opal pendant on a fine gold chain (1400 gp). 1 Medium magic item.
Gorbundus Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white crest, when down, is lengthy. His eyes are gold and catlike.
Personality: He has a massive crush on the younger sibling of the Crown-heir who has hired him part-time. He is obsessed with his god.
History: Sold as a small child to a wizard, Gorbundus was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gorbundus fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it.
Ideals: Fighting. Bonds: Rich, Has a crush, Religious, Mentor. Occupation: Crown-heir
Voice: Boston accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 41 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Giant, Ignan
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Tourmaline (40 gp). Smoky quartz (20 gp). Deep blue spinel (300 gp). Azurite (6 gp). Carnelian (20 gp). Red-brown spinel (40 gp). Jade (40 gp). Jet (40 gp). 1 Medium magic item.
Lilli Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: This woman stands a little under 3'6" and is a bit bulky. She is very muscular particularly in the legs. She likes to wear ponchos typically of a light tan in addition to tight pants. Her brown hair is wavy and long. She wears crescent spectacles with a black brim.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Lilli was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been a successful dealer in antiques buying low and selling high.
Motivation: She would like to get married and retire; and retire the richest woman in the west
Ideals: Passionate, Entrepeneur. Bonds: Attractive, Has a crush. Occupation: Mayor
Voice: Old thin voice
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 15)
Armor Class 14
Hit Points 73 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 gp. Black pearl (1600 gp). Jade (140 gp). Deep green spinel (140 gp). Red spinel (140 gp). 1 Medium magic item.
Dûsh Prescott, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears an entirely white suit with brown socks and a vest with buckled shoes. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.
Personality: While he acts the brute, he is far gentler than he would appear. He also has developed a complete distrust of the Barkeep profession.
History: Dûsh lived on a farm with his father, near the main road leading to a nearby town. His martial abilities were realized during a raid on his village. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Stableman, and he later adopted a second son.
Motivation: To be a Barkeep again; and sabotage a competitor
Ideals: Fighting, Gifted. Bonds: Job, Family. Occupation: Stableman
Voice: Irish accent
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 70 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 9000 gp.
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