Amnon Nowhere, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears light armors faded through time and improper care. His purple hair is greasy and uncared for. He has several tiny topaz earrings on each ear.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with a lost civilization.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sage arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He is searching for what he claims is his rightful reward.
Motivation: He is greedy; and he's looking for his big break
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Sage
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 16)
Armor Class 14
Hit Points 101 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Star rose quartz (60 gp). Chalcedony (60 gp). Black opal (1600 gp). White pearl (50 gp). Moss agate (8 gp). 1 Medium magic item. 1 Medium magic item.
Gorgûm Burton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His golden hair is singed and shortened. His face is covered beneath a completely black helmet.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Gorgûm reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Optimist. Flaws: Ugly. Bonds: Slave, Military. Occupation: Server
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 16)
Armor Class 9
Hit Points 106 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 8 (-1) | 14 (+2) | 5 (-3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +9 / 4d10+4, Ranged +4 / 4d10-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 10000 gp. Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Golden circlet with four aquamarines (5000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Cloth of gold vestments (160 gp).
Mord Van Es, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is an epitome of beauty. His hair is cut close to his head. His brown eyes dart from person to person.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a small toy that he constantly fidgets with.
History: He was born at the edge of vast forest. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and he has money and likes to spend it
Flaws: Sensitive, Addict. Bonds: Rich, Attractive, Nature. Occupation: Mercenary
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 45 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 6 (-2) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1200 pp. Fiery yellow corundum (1100 gp). Fiery yellow corundum (1100 gp). Lapis lazuli (5 gp). White pearl (100 gp). Amethyst (100 gp). 1 Medium magic item.
Spear Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has dyed his greying cinnamon fur a little too much giving a sharp cinnamon color. He has several tiny jet earrings on each ear.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Spear and his spouse have recently divorced.
Motivation: Wants his loneliness to end; and he would like to get married and retire
Flaws: Racist, Antagonistic, Fearful. Bonds: Rich, Job, Has a crush. Occupation: Animal Trainer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 107 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Goblin
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 1 Medium magic item. 1 Medium magic item.
Kiirith Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a lot of dark rich colors, with gold accents. Beneath his clothing is a huge mess of scar tissue. He wears his green crest down. His red eyes lackadaisically let the world flow into them.
Personality: He is very quiet and rarely speaks above a whisper. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Kiirith was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Kiirith abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants to meet his childhood hero
Flaws: Shy. Bonds: Attractive, Poor, Slave, Adventurer. Occupation: Mason
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 17)
Armor Class 9
Hit Points 146 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 18 (+4) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +5 / 5d4-1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. Tiger eye turquoise (8 gp). Golden yellow topaz (1400 gp). Deep blue spinel (1400 gp). Bloodstone (50 gp). Eye agate (8 gp). Carnelian (50 gp). Alexandrite (1400 gp). Alexandrite (1400 gp). Malachite (8 gp). Blue quartz (8 gp). Chalcedony (50 gp). Star ruby (600 gp). Freshwater pearl (8 gp). Aquamarine (1400 gp). Tourmaline (120 gp). Golden pearl (120 gp). Sard (50 gp). Blue quartz (8 gp). Aquamarine (1400 gp). Golden yellow topaz (1400 gp). Deep blue spinel (1400 gp). Violet garnet (1400 gp). Deep blue spinel (1400 gp). Deep blue spinel (1400 gp).
Drifting Running, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman is wearing a long, pastel cloak. Her clothes are grease stained in places. Her fur is brown and curly. Her eyes are green and she is always smoking a pipe.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She has drifted from career to career and currently works as a Sailor.
Motivation: She's repulsed by the PC; and wants to open a new tavern
Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Sailor
Voice: Soothing and warm
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 168 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 18 (+4) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 5000 gp. Alexandrite (1000 gp). Deep green spinel (150 gp). Coral (150 gp). Chrysoprase (60 gp). Star rose quartz (60 gp). Brown-green garnet (150 gp). Violet garnet (1000 gp). Alexandrite (1000 gp). Deep blue spinel (1000 gp). Citrine (60 gp). Deep blue spinel (1000 gp). Sard (60 gp). Coral (150 gp). Bloodstone (60 gp). Tiger eye turquoise (12 gp). Jet (150 gp). Brown-green garnet (150 gp). Coral (150 gp). Jasper (60 gp). Aquamarine (1000 gp). Fire opal (1100 gp). Emerald (1100 gp). Sardonyx (60 gp). Aquamarine (1000 gp). Black opal (1100 gp). Bloodstone (60 gp). Deep blue spinel (1000 gp). Violet garnet (1000 gp). Chrysoprase (60 gp). 1 Major magic item.
Tyna Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. Her skin is fair and her fingers are delicate and long. She sports chestnut long hair. Her hazel eyes are passionate and lively.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a logical person and will generally grow upset if things defy logic and science.
History: Born in the west to a Locksmith, Tyna learned a great deal about her mother's area of expertise. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She now owns her own business.
Motivation: Doesn't want to be a Locksmith and was forced into it by her family; and marry her brother to traveling adventurers
Ideals: Logical. Flaws: Secretive. Bonds: Attractive, Job, Family. Occupation: Locksmith
Voice: Australian accent
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 15)
Armor Class 11
Hit Points 94 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). A small bag of saffron. (70 gp). Jeweled gold crown (6000 gp). Embroidered and bejeweled glove (3000 gp). An abacus with copper, silver and gold markers (140 gp). Brass mug with jade inlays (600 gp). Black velvet mask with numerous citrines (140 gp). Jeweled electrum ring (6000 gp). 1 Medium magic item.
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