Scrag Willoughby, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is braided into rings. His eyes are likewise hazel.
Personality: He snorts whenever he laughs or is feeling confident. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised in a forest tribe. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and retire the richest man in the north
Ideals: Entrepeneur, Justice. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Assassin
Voice: Whispers
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 125 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1100 pp. Red spinel (50 gp). Black pearl (1400 gp). Star rose quartz (50 gp). Golden yellow topaz (1400 gp). Onyx (50 gp). Alexandrite (1400 gp). Tiger eye turquoise (5 gp). Alexandrite (1400 gp). Silver pearl (50 gp). Pink pearl (50 gp). Alexandrite (1400 gp). Hematite (5 gp). Rhodochrosite (5 gp). Iolite (50 gp). Malachite (5 gp). Aquamarine (1400 gp). Fire opal (1200 gp). Aquamarine (1400 gp). Rock crystal (50 gp). Deep blue spinel (1400 gp). 1 Medium magic item.
Miles Byron, Male Human [Permalink]
Personal [hide]
Description: Standing 6'4", this man wears a brown tunic with green highlights, and long red pants that bunch up around his shoes. His brown hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a bit of a xeno-phobe, disliking non-Humans.
History: He got into the Barber business at a young age. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He inherited the family business which he has now maintained for 15 years.
Motivation: He would like to get married and retire; and expand his business
Flaws: Insomniac, Racist. Bonds: Attractive, Job, Immigrant, Has a crush. Occupation: Barber
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 71 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp.
Kairon Quiet, Male Tiefling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a tight fitting green shirt and pants. He wears a Stetson hat to cover his moderate length dark red hair. His white eyes are slightly larger than normal.
Personality: He is overprotective of those who hire his services. He always tries to repair and not replace. It was this mentality that drove him into the Barrister business.
History: He was born several months after his mother was called into army service. He has had some formal music training, and achieved minor success. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants nothing more than to rejoin the army; and to protect his home
Ideals: Persistence, Artistic. Flaws: Ugly. Bonds: Guardian, Military. Occupation: Barrister
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 111 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Draconic
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 9000 gp. 1 Medium magic item.
Seven In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears bulky brown painted plate armor. She wears a small hat to cover her moderate length black fur. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She would rather hide behind her crafts than deal with other people.
History: Born in the west to a Shipwright, Seven learned a great deal about her mother's area of expertise. Her parents enrolled her in a Druid school at a young age so that she could practice her divine talents. Recently the stress of being a Shipwright has made it difficult for her to sleep.
Motivation: To be a Farmer again; and further expansion of business
Ideals: Artistic, Gifted. Flaws: Shy, Insomniac. Bonds: Job. Occupation: Shipwright
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 16)
Armor Class 9
Hit Points 146 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 18 (+4) | 6 (-2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 15
Languages
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Onyx (20 gp). Coral (70 gp). Smoky quartz (20 gp). Golden yellow topaz (400 gp). Rhodochrosite (6 gp). Sardonyx (20 gp). Sardonyx (20 gp). Malachite (6 gp). Hematite (6 gp). 1 Medium magic item. 1 Medium magic item.
Jarsali Netyoive, Female Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears clothing that is held on in multiple layers but all of it is in poor condition. She keeps her long black hair kept up in a rat tail. She wears crescent spectacles with a black brim.
Personality: Jarsali is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not believe in violence as a means to an end. She is a dedicated Apothecary but believes her peers are too gung-ho.
History: When she was but 8 years old her parents immigrated from the east. When money was particularly tight she was walking through alleys when she overheard a Apothecary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the east, certain she would find work there.
Motivation: Wants to have a good time and be beloved; and a strong sense of loyalty to tabaxi people
Ideals: Extrovert, Pacifist. Bonds: Poor, Immigrant. Occupation: Apothecary
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 37 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 6 (-2) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 700 pp. An abacus with copper, silver and gold markers (150 gp). Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (1600 gp). Finely wrought small gold bracelet (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Embroidered and bejeweled glove (3000 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Gold and ruby ring (2000 gp). Gold dragon comb with red garnet eye (1600 gp). Golden circlet with four aquamarines (6000 gp). Old masterpiece painting (2000 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Old masterpiece painting (2000 gp). Carved bone or ivory statuette (80 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). 1 Minor magic item. 1 Minor magic item.
Decarabia Suspicion, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a fancy green dress. She keeps her white hair in a pixie cut. Her face is covered beneath a completely black helmet.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Animals are drawn to her, and she is able to talk to them.
History: Born in the north to a Bricklayer, Decarabia learned a great deal about her mother's area of expertise. She worked as a nervous Bricklayer and found it very stressful. She ran away from her former home and has been making her living as a Bricklayer for the past few years.
Motivation: Further expansion of business; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Bricklayer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 87 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Moss agate (15 gp). Rhodochrosite (15 gp). Blue star sapphire (1200 gp). Sard (40 gp). Star ruby (1200 gp). Bloodstone (40 gp). Golden yellow topaz (1600 gp). Amber (60 gp). Freshwater pearl (15 gp). Amethyst (60 gp). Lapis lazuli (15 gp). Black opal (1200 gp). Brown-green garnet (60 gp). 1 Medium magic item.
Tricking Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing left arm. She prefers to wear brown pants and tee shirts. She wears a colorful flower in her red fur. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the north to a Assassin, Tricking learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She is untrained/undisciplined, which makes her dangerous.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Justice. Flaws: Insane. Bonds: Attractive, Job. Occupation: Assassin
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 17)
Armor Class 11
Hit Points 94 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 12000 gp. Eye agate (7 gp). Aquamarine (1600 gp). Jet (110 gp). Jasper (70 gp). 1 Medium magic item.
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