Himo LaHood, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears very tight pants and wife beaters, though occasionally he sports a violet coat. He is an epitome of beauty. His hair is always cut to a buzz. His eyes are brown and catlike.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He plays an instrument quite well.
History: Born in the south to a Farmer, Himo learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He's also a talented Slave Trader, but doesn't like to broadcast it.
Motivation: Regain custody of his son; and expand his business
Ideals: Disciplined, Artistic. Bonds: Attractive, Job, Family. Occupation: Farmer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 109 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 15 (+2) | 17 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Halfling, Infernal
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +9
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 11000 gp.
Isabella Lepus, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears dull violet sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed axe, just in case. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She is bald on top and has large auburn tufts of hair around her ears. Her violet eyes are slightly larger than normal.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a great chef.
History: Isabella was raised in a hard working conservative environment. She was an apprentice working in her mother's forge. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with her sister; and balancing her hectic life and new shipwright responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Shipwright
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 75 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 17 (+3) | 13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. Jeweled anklet (1000 gp). Solid gold idol (800 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Sapphire pendant on gold chain (2600 gp). Old masterpiece painting (1200 gp). A delicate brass dragon egg (10 gp). Silver comb with moonstones (800 gp). Jeweled electrum ring (2000 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Fire opal pendant on a fine gold chain (1200 gp). 1 Medium magic item.
Gunnloda Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and is wearing the road beaten gear of a warrior. Her blonde hair is long and unkept. Her blue eyes dart from person to person.
Personality: She never swears and excessively uses polite adverbs when speaking. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born the only child of a wealthy merchant. She was an athlete and attended two major summer competitions. She never won. Since then, she has sought to make the best of life.
Motivation: Retire the richest woman in the east; and she is wracked by social anxiety
Ideals: Fighting, Athletic, Optimist, Entrepeneur. Flaws: Ugly, Fearful. Occupation: Painter
Voice: Italian accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 132 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 17 (+3) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Draconic, Giant
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 9000 gp. Tiger eye turquoise (7 gp). Onyx (80 gp). Amber (60 gp). Red spinel (60 gp). Rock crystal (80 gp). Red-brown spinel (60 gp). Star rose quartz (80 gp). Citrine (80 gp). Rhodochrosite (7 gp). Star rose quartz (80 gp). Eye agate (7 gp). Black pearl (1100 gp). Coral (60 gp). Malachite (7 gp). Blue star sapphire (1600 gp). Aquamarine (1100 gp). Red spinel (60 gp).
Donaar Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears tattered old clothes. His silver crest is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He does not believe in betrayal or weakness as things to be tolerated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Donaar was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.
Motivation: He desires power and/or immortality.
Ideals: Justice. Flaws: Ugly. Bonds: Slave, Poor, Adventurer. Occupation: Barber
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 83 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Amber (90 gp). Lapis lazuli (8 gp). Pink diamond (6000 gp). Banded agate (8 gp). Deep blue spinel (200 gp). Red garnet (90 gp). Golden yellow topaz (200 gp). Tiger eye turquoise (8 gp). Eye agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Târz Anderton, Male Half-Orc [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a faded coat and loose pants complete with feathered hat. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to get laid; and he wants to meet his childhood hero
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Poor. Occupation: Farmer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 81 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 8000 gp. Smoky quartz (80 gp). Lapis lazuli (12 gp). Aquamarine (700 gp). Eye agate (12 gp). White pearl (120 gp). Chalcedony (80 gp). Aquamarine (700 gp). Star ruby (600 gp). Amber (120 gp). Golden yellow topaz (700 gp). Golden yellow topaz (700 gp). Lapis lazuli (12 gp). Pink pearl (120 gp). Chrysoprase (80 gp). Moonstone (80 gp). Tourmaline (120 gp). Deep green spinel (120 gp). Lapis lazuli (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nurkara Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her clothes are grease stained in places. She keeps her white hair in a flapper bob. Her eyes are likewise green.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born in the south. Nurkara was born on a far southern island where she grew up under the tutelage of her mother, an expert Knight. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She feels the way she acts is they only way to get by in the world; and she desires power and/or immortality
Ideals: Impeccable, Justice. Bonds: Adventurer, Poor, Immigrant. Occupation: Knight
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 110 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 16 (+3) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 900 pp. Carnelian (30 gp). Malachite (13 gp). Violet garnet (1200 gp). Jasper (30 gp). Chalcedony (30 gp). Fire opal (500 gp). Jet (80 gp). Star ruby (500 gp). Alexandrite (1200 gp). Deep green spinel (80 gp). Jet (80 gp).
Ernest Anderton, Male Human [Permalink]
Personal [hide]
Description: He wears brown trousers with black and blue striped suspenders. He wears various colorful collared shirts. He wears a broad hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Calm and collected, he is a well trained Marshal. He invites people to come help in his community garden.
History: Born in the south his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To unite with his brother; and doesn't want to be a marshal and was forced into it by his family
Ideals: Philantrophist. Bonds: Job, Poor, Adventurer, Family. Occupation: Marshal
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 17)
Armor Class 8
Hit Points 96 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 6 (-2) | 13 (+1) | 7 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +4 / 5d4-2, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 700 pp. Peridot (20 gp). Star rose quartz (20 gp). Fiery yellow corundum (500 gp). Violet garnet (1200 gp). Chrysoprase (20 gp). Red spinel (50 gp).
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