Valanthe Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She tends to wear a large tan jacket. Her moppish auburn hair is in a traditional bowl cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She uses divination through singing.
History: She was born on a small isolated farm. Her father was very strict, and drilled into her lessons on being the perfect lady. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To end her boredom.
Ideals: Gifted, Impeccable. Flaws: Mundane. Bonds: Nature. Occupation: Dilettante
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 18)
Armor Class 13
Hit Points 117 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Halfling, Draconic
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1100 pp. Rock crystal (30 gp). Azurite (12 gp). Citrine (30 gp). Sard (30 gp). Aquamarine (700 gp). Black pearl (700 gp). Golden yellow topaz (700 gp).
Elysande Coulson, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses in violet turtlenecks beneath a pastel coat with yellow slacks. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her violet unseeing eyes seem to look past you.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She pushes her goals aggressively. She is also a coward if confronted.
History: Born to a poor family in the city she treasured whatever gifts she got. She worked as a nervous Crown-heir and found it very stressful. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Crown-heir responsibilities is difficult; and she feels threatened by others
Flaws: Disease, Antagonistic, Fearful. Bonds: Poor, Job. Occupation: Crown-heir
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 45 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 900 pp. 1 Medium magic item.
Blossom Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a very tight haircut. This green eyed northerner is not easily forgotten.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Blossom lived on a farm with her father, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miller work with an outfit from a few towns over. Miller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Miller soon after.
Motivation: Balancing her hectic life and new Miller responsibilities is difficult.
Ideals: Optimist. Bonds: Rich, Family, Job. Occupation: Miller
Voice: Creaky witch voice
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 44 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 7 (-2) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Gnoll, Draconic
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 12000 gp. Smoky quartz (60 gp). Deep blue spinel (800 gp). Bloodstone (60 gp). Tourmaline (80 gp). Coral (80 gp). Fire opal (700 gp). Malachite (4 gp). Golden yellow topaz (800 gp). Violet garnet (800 gp). Peridot (60 gp). Citrine (60 gp). Violet garnet (800 gp). Tourmaline (80 gp). Chrysoprase (60 gp). Eye agate (4 gp). Tourmaline (80 gp). White pearl (80 gp). 1 Medium magic item. 1 Medium magic item.
Gilbert Palomarez, Male Human [Permalink]
Personal [hide]
Description: He wears a grey vest and prefers violet and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his red hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Body Guard father left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Human compassion.
Flaws: Ugly, Shy, Antagonistic, Disease. Bonds: Mentor. Occupation: Laborer
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 14
Hit Points 97 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 12 (+1) | 17 (+3) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Goblin, Giant, Infernal
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Golden circlet with four aquamarines (6000 gp). Black velvet mask with numerous citrines (30 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Solid gold idol (600 gp). Silver comb with moonstones (1000 gp). Old masterpiece painting (2300 gp). Silver chalice with lapis lazuli gems (30 gp). Solid gold idol (600 gp). Old masterpiece painting (2300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nija Absence, Female Tiefling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a simple burlap shirt and baggy pants. She conceals her greatsword with her veritable burlap sack of a shirt, and is pretty ugly. She has wavy red hair. Her thin eyebrows rest above her beady gold eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Through the years after Nija was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Nija's father didn't care for her much, and the feeling was mutual. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Nija was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: Many dire rats want her driven away; and she has a rivalry with the church that dominates her actions
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Sellsword
Voice: Russian accent
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 55 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 6 (-2) | 14 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Abyssal, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 3000 gp. Pink pearl (40 gp). Black pearl (500 gp). Obsidian (8 gp). Obsidian (8 gp). Lapis lazuli (8 gp). Rose (70 gp). Red garnet (40 gp). Amber (40 gp). Violet garnet (500 gp). Amber (40 gp). 1 Medium magic item.
Bathin Charisma, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has wavy blue hair. His red eyes have a joyful gleam in them most of the time.
Personality: He is extraordinarily eccentric. He takes great joy in being the best Soapmaker in town.
History: Born in the west to a Soapmaker, Bathin learned a great deal about his mother's area of expertise. He worked as a nervous Soapmaker and found it very stressful. He tends to his Soapmaker job now, and dutifully fulfills any obligations he has.
Motivation: Wants to work out more often; and he is unsatisfied with his job
Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Attractive, Job. Occupation: Soapmaker
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 83 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Obsidian (8 gp). Azurite (8 gp). Chrysoprase (70 gp). Red-brown spinel (80 gp). Aquamarine (1100 gp). Sard (70 gp). Red spinel (80 gp). Zircon (70 gp). Peridot (70 gp). Zircon (70 gp). Rose (70 gp). 1 Medium magic item.
Charles Conway, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he typically wears brown cloth garments or leather armor. He wears his black hair up. He is very pretty but has cold, dead eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised in a desert tribe. His mother was a soldier and died while he was still young. Charles was left his mother's suit of armor and trained in its use and care. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Logical. Bonds: Attractive, Nature, Military. Occupation: Performer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 17)
Armor Class 9
Hit Points 94 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +10 / 5d4+4, Ranged +5 / 5d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1100 pp. Coral (60 gp). Black pearl (1500 gp). Aquamarine (1500 gp). Silver pearl (60 gp). Deep green spinel (60 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
