Art Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'9". She wears many layers of old clothing at all times, and her gloved hand is found clutching a halberd. Her yellow fur is kept up in a ponytail inside a deerstalker hat. Her eyes are hazel and she is always smoking a pipe.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Art was raised in a hard working conservative environment. A freak accident while working with her Courier father left her crippled. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with her childhood friend.
Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Poor, Adventurer, Job. Occupation: Detective
Voice: Old thin voice
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 127 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 17 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Draconic, Gnome, Goblin
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp.
Faral Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a yellow coat over a grey low-cut shirt, and a small hat upon her head. She wears her white hair up in a very large beehive style do. She is very pretty but has cold, dead eyes.
Personality: She is mildly Half-Elf supremacist, though she does not identify as such. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. From her teen years she was always beautiful and desirable, so people have always doted on her. She has never given up on her painting dream.
Motivation: Halfling compassion.
Ideals: Optimist, Artistic. Flaws: Racist. Bonds: Poor, Attractive. Occupation: Sellsword
Voice: Soothing and warm
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 131 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Halfling, Draconic
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 800 pp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A delicate brass dragon egg (10 gp).
Bendoo Kimberley, Female Half-Orc [Permalink]
Personal [hide]
Description: A 5'9" southern woman, she dresses in collared shirts and wears a proper scarf over her head. She wears a small hat to hide her balding. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She loves telling others what to do and how they should feel about things. A friendly and beautiful Half-Orc, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Bendoo was born in the south. At a young age she loved to build and create. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is untrained/undisciplined, which makes her dangerous.
Motivation: Sabotage a competitor; and expand her business
Ideals: Opinionated, Persistence. Flaws: Insane. Bonds: Attractive, Job. Occupation: Hunter
Voice: Relaxed voice
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 69 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). A small bag of saffron. (80 gp). 1 Medium magic item.
Az-Adar Blankley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is generally shirtless and showing off his tattooed chest. He has a long auburn beard with little hanging trinkets. He has a dull look in his green eyes.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in the north, but his parents moved at a very young age to the south. While studying, he fell in love. They married and had a daughter. He left for the north, certain he would find work there.
Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion
Flaws: Secretive. Bonds: Attractive, Immigrant, In love, Family. Occupation: Shepherd
Voice: Squeaky
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 16)
Armor Class 13
Hit Points 114 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 gp. Red spinel (40 gp). Moonstone (40 gp). Pink pearl (40 gp). Golden pearl (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Valida Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many violet ritualistic tattoos. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a very tight haircut. Her fair skin shows little sign of her aristocratic breeding.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She uses divination through singing.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Through the years after Valida was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Valida's father didn't care for her much, and the feeling was mutual. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Weaver
Voice: Loud with bravado
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 128 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 18 (+4) | 6 (-2) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. Zircon (70 gp). Peridot (70 gp). Hematite (8 gp). Tourmaline (50 gp). Aquamarine (500 gp). Onyx (70 gp). Rhodochrosite (8 gp). Pink pearl (50 gp). Lapis lazuli (8 gp). Rock crystal (70 gp). Chrysoberyl (50 gp). Iolite (70 gp). Rock crystal (70 gp). Violet garnet (500 gp). Hematite (8 gp). White opal (1300 gp). Freshwater pearl (8 gp). Deep green spinel (50 gp). Deep green spinel (50 gp). Deep blue spinel (500 gp). Violet garnet (500 gp). Fire opal (1300 gp). Obsidian (8 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Jezean Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a faded coat and loose pants complete with deerstalker hat. Her silver crest is lengthy. Her fierce red eyes like to dwell on things.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Jezean is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She served in the navy to pay for her family's outstanding loans. She dropped out of school before completing her studies. After a long history of fighting, Jezean and her spouse have recently divorced.
Motivation: She wants nothing more than to rejoin the army; and doesn't want to be a junk dealer and was forced into it by her family
Ideals: Logical. Flaws: Antagonistic. Bonds: Family, Military. Occupation: Junk Dealer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 58 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Golden circlet with four aquamarines (6000 gp). Silver comb with moonstones (300 gp). Sapphire pendant on gold chain (1900 gp). Sapphire pendant on gold chain (1900 gp). Jeweled electrum ring (2000 gp). Brass mug with jade inlays (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Large well-done wool tapestry (400 gp). Sapphire pendant on gold chain (1900 gp).
Nissa Beren, Female Gnome [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a slight overbite and is overall scrawny. She has auburn hair. Her brown eyes dart from person to person to random spaces in the air.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Farmer father left her crippled. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Halfling artifacts is her passion.
Flaws: Disease. Bonds: Job, Has a crush, Adventurer. Occupation: Bounty Hunter
Voice: Pronounces O like U
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 127 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 18 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Abyssal, Auran, Halfling
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 800 pp. Silver chalice with lapis lazuli gems (40 gp). Gold cup set with emeralds (7000 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). A necklace of small pink pearls (4000 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Brass mug with jade inlays (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold and topaz bottle stopper cork (800 gp). Solid gold idol (500 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Brass mug with jade inlays (400 gp). Sapphire pendant on gold chain (3000 gp). Old masterpiece painting (1800 gp).
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Their contribution stands as a beacon of hope for all adventurers!