Burto Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a white vest and prefers violet and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his mother's forge. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor.
Ideals: Joker. Flaws: Ugly, Insane, Mundane. Bonds: Job. Occupation: Detective
Voice: Booming voice
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 116 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Halfling, Draconic
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 9000 gp. Silver chalice with lapis lazuli gems (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Brass mug with jade inlays (300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Tomph Hackney, Female Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned female likes to wear black tank tops with grey skirt. She is tall, broad shouldered and powerfully built. She has moderate length red hair. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She can speak with the recently deceased. She is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her mother had invested heavily in several trade routes and wanted her to inherit them. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is greedy.
Ideals: Gifted. Flaws: Racist, Disease. Bonds: Attractive, Rich. Occupation: Junk Dealer
Voice: American accent
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 64 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Undercommon
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 500 pp. White pearl (60 gp). Red-brown spinel (60 gp). White pearl (60 gp). Black pearl (900 gp). Sardonyx (50 gp). Chrysoprase (50 gp). Deep blue spinel (900 gp). Hematite (9 gp). Aquamarine (900 gp). Golden yellow topaz (900 gp). 1 Medium magic item.
Mara Hanali, Female Elf [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She carries with her a set of crossbows on her belt, each one with a amber on the hilt. Sporting a blonde mohawk this woman's hair draws a lot of attention. She wears round tiny glasses practically rammed into her face.
Personality: She has a massive crush on the younger sibling of the Spice Merchant who has hired her part-time. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She is the product a well kept family trust fund and as such has never really known need. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She is greedy; and she wants to get laid
Ideals: Fighting. Flaws: Fearful. Bonds: Has a crush, Rich. Occupation: Spice Merchant
Voice: Breathy voice
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 91 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 12000 gp. Jade (90 gp). Eye agate (16 gp). Jade (90 gp). Deep blue spinel (500 gp). Red garnet (90 gp). Iolite (40 gp). Citrine (40 gp). Red spinel (90 gp). Brown diamond (2000 gp). Rhodochrosite (16 gp). Blue quartz (16 gp). Aquamarine (500 gp). Jet (90 gp). Citrine (40 gp). Chrysoberyl (90 gp). Alexandrite (500 gp). Golden yellow topaz (500 gp). Coral (90 gp). Blue quartz (16 gp). Bloodstone (40 gp). Banded agate (16 gp).
Naeris Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a violet tunic with brown highlights, and long pastel pants that bunch up around his shoes. He is an epitome of beauty. His hair is brown, silky, and of moderate length. His half smiles and amber eyes are beguiling and draw you in.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has gone from town to town working and never settling down anywhere, but has fallen for a local Jeweler. He hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with his crush; and doesn't want to be a sailor and was forced into it by his family
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich, Has a crush, Family. Occupation: Sailor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 16)
Armor Class 9
Hit Points 120 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 17 (+3) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Infernal, Ignan, Druidic
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 900 pp. Brass mug with jade inlays (300 gp). Gold dragon comb with red garnet eye (1100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Sapply Gummen, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is styled in orderly dreadlocks. His eyes are amber.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also has developed a complete distrust of the Stableman profession.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He struck the Guard job and began his own company from there.
Motivation: Money/treasure; and regain custody of his son
Flaws: Disease. Bonds: Family, Job, Adventurer, Rich. Occupation: Guard
Voice: Sleepy voice
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 84 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 300 pp. Old masterpiece painting (1800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Large well-done wool tapestry (200 gp). Jeweled anklet (3000 gp). Jeweled electrum ring (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Large well-done wool tapestry (200 gp). An abacus with copper, silver and gold markers (150 gp).
Glim Ningel, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears silk and lounges about seductively. He wears a top hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Eccentric and domineering, Glim will drive conversation. He invites people to come help in his community garden.
History: Glim was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: To get a good night's sleep; and he has decided he is irredeemable
Ideals: Extrovert, Philantrophist. Flaws: Insomniac. Bonds: Attractive. Occupation: Hunter
Voice: Middle-eastern accent
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 112 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +2 / 4d10-3, Ranged +7 / 4d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 8000 gp. Lapis lazuli (7 gp). Freshwater pearl (7 gp). Alexandrite (400 gp). Rich purple corundum (1000 gp). Hematite (7 gp). Amber (140 gp). Chrysoprase (60 gp). Sard (60 gp). Onyx (60 gp). Deep blue spinel (400 gp). Black pearl (400 gp). Amethyst (140 gp). Brown-green garnet (140 gp). Coral (140 gp). Carnelian (60 gp).
Sweet Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a long, brown cloak. She is physically well-built. She has moderate length white fur. Her amber unseeing eyes seem to look past you.
Personality: She is business-like. She takes instructions and follows them to the letter. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Sweet is combative with any and all who dare try her patience in the slightest.
History: She was raised in a plains tribe. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Sweet took refuge in the old dungeon and found the beat up longbow and armor she uses now. Since then, she has sought to make the best of life.
Motivation: Retire the richest woman in the north; and wants to have a good time and be beloved
Ideals: Professionalism, Justice, Optimist, Entrepeneur. Flaws: Disease. Bonds: Nature. Occupation: Marshal
Voice: Spits and sputters
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 16)
Armor Class 15
Hit Points 109 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 21 (+5) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 12000 gp. Alexandrite (300 gp). Chrysoberyl (120 gp). Golden pearl (120 gp). Hematite (16 gp). Freshwater pearl (16 gp). Deep blue spinel (300 gp). Black pearl (300 gp). Deep blue spinel (300 gp). Banded agate (16 gp). Red-brown spinel (120 gp). Azurite (16 gp). Chalcedony (30 gp). Tiger eye turquoise (16 gp). Moss agate (16 gp). Onyx (30 gp). Violet garnet (300 gp). 1 Medium magic item. 1 Medium magic item.
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