Diesa Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a brown shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are brown.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: From birth she was tutored by a cruel and relentless mentor. She was an apprentice working in her father's forge. She's also a talented Stableman, but doesn't like to broadcast it.
Motivation: To settle down with her crush; and someone believes her a fraud
Ideals: Athletic. Bonds: Enemies, Mentor, Job, Has a crush. Occupation: Fortune-teller
Voice: Mousy voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 80 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Abyssal, Terran
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Jeweled anklet (4000 gp). Jeweled electrum ring (4000 gp). Cloth of gold vestments (110 gp). Golden circlet with four aquamarines (2000 gp). Large well-done wool tapestry (400 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). 1 Medium magic item.
Sweet Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman wears brown trousers with tan and brown striped suspenders. She wears various colorful collared shirts and is in decent physical shape. Her cinnamon fur, when down, is lengthy. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She also has developed a complete distrust of the Mercenary profession.
History: Gifted from a young age, Sweet studied abroad. Her father was very strict, and drilled into her lessons on being the perfect lady. She has set out to sabotage the competition.
Motivation: She is unsatisfied with her job; and she feels the way she acts is they only way to get by in the world
Ideals: Joker, Gifted, Impeccable. Flaws: Ugly. Bonds: Job. Occupation: Sculptor
Voice: Irish accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 92 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 13 (+1) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 10000 gp. Emerald (1500 gp). Black opal (1500 gp). Star rose quartz (30 gp). Moonstone (30 gp). Hematite (4 gp). Onyx (30 gp). Sard (30 gp). Coral (110 gp). Alexandrite (500 gp). Eye agate (4 gp). Rhodochrosite (4 gp). Rhodochrosite (4 gp). Red spinel (110 gp). Pink pearl (110 gp). Chalcedony (30 gp). Hematite (4 gp). Hematite (4 gp). 1 Medium magic item. 1 Medium magic item.
Nagrette Dayton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a white collared shirt and blue skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her chestnut hair is wavy and long. She wears crescent spectacles with a black brim.
Personality: She dislikes all the random violence that takes place in the west. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Wants her loneliness to end; and to find somewhere to settle down
Ideals: Pacifist. Flaws: Mundane. Bonds: Immigrant, Rich, Has a crush. Occupation: Roofer
Voice: German accent
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 16)
Armor Class 9
Hit Points 78 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 900 pp. White pearl (50 gp). Pink pearl (50 gp). Jet (50 gp). Red spinel (50 gp). Obsidian (13 gp). Tiger eye turquoise (13 gp). Rock crystal (40 gp). Tiger eye turquoise (13 gp). Malachite (13 gp). Rich purple corundum (500 gp). Silver pearl (50 gp). Azurite (13 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Boddynock Folkor, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long chestnut hair reaches down to his waist. He is very pretty but has cold, dead eyes.
Personality: Aggressive, abrasive, and angry, Boddynock embodies much of what other species detest in the Gnomes. He is a logical person and will generally grow upset if things defy logic and science.
History: When he was but 4 years old his parents immigrated from the south. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Boddynock and his spouse have recently divorced.
Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Religious. Occupation: Blacksmith
Voice: Sounds elderly
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 146 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 18 (+4) | 18 (+4) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Auran, Druidic, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 3000 gp. Aquamarine (1000 gp). Chrysoberyl (80 gp). Peridot (40 gp). Malachite (4 gp). Bloodstone (40 gp). Rich purple corundum (700 gp). Blue quartz (4 gp). Moss agate (4 gp). Brown-green garnet (80 gp). Silver pearl (80 gp). Malachite (4 gp). Chalcedony (40 gp). Iolite (40 gp). Alexandrite (1000 gp). Rhodochrosite (4 gp). Tourmaline (80 gp). 1 Medium magic item.
Emerald Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'4" and muscular, this western man likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a feathered hat to hide his balding. He wears crescent spectacles with a black brim.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.
Motivation: He has money and likes to spend it; and retire the richest man in the west
Ideals: Athletic, Disciplined, Entrepeneur. Bonds: Rich, Religious. Occupation: Blacksmith
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 17)
Armor Class 9
Hit Points 110 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 12 (+1) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Sylvan, Orc
Attacks Melee +5 / 5d4-1, Ranged +5 / 5d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 |
Possessions: 11000 gp. Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Solid gold idol (600 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Jeweled gold crown (6000 gp). Gold dragon comb with red garnet eye (1400 gp). Old masterpiece painting (1700 gp). Sapphire pendant on gold chain (3000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold and topaz bottle stopper cork (1400 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Embroidered and bejeweled glove (3000 gp). Golden circlet with four aquamarines (4000 gp). Large well-done wool tapestry (200 gp).
River Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears rags and sports a simple walking cane. Her yellow fur is still thick. Her fierce hazel eyes like to dwell on things.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. River is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Born in the west her family was never financially stable. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. River took refuge in the large cave and found the beat up trident and armor she uses now. Since then, she has sought to make the best of life.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and her spouse's relatives view her with great suspicion
Ideals: Philantrophist, Optimist. Flaws: Greedy. Bonds: Poor, Family, Nature. Occupation: Miner
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 110 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 19 (+4) | 14 (+2) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +9 / 4d8+4, Ranged +9 / 4d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A necklace of small pink pearls (2000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). 1 Medium magic item.
Oblar Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'3" and wears a worn and beaten armor. He has a very tight haircut. His ears are large.
Personality: He is mildly Halfling supremacist, though he does not identify as such. He misses his home and complains about the freezing weather, even in summer.
History: His parents moved while he was still in utero so he is the first generation to be born here. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Many dire rats want him driven away; and halfling compassion
Flaws: Ugly, Racist. Bonds: Immigrant, Slave, Enemies. Occupation: Banker
Voice: Slow speaker
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 18)
Armor Class 14
Hit Points 96 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Halfling, Abyssal
Attacks Melee +9 / 5d6+3, Ranged +9 / 5d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 13000 gp. Violet garnet (1300 gp). Iolite (50 gp). Moss agate (15 gp). Peridot (50 gp). Lapis lazuli (15 gp). Malachite (15 gp). Obsidian (15 gp). Black opal (500 gp). Deep blue spinel (1300 gp). 1 Major magic item.
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