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Three Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'7". He is wearing a long, pastel, dusty cloak, and his gloved hand is found clutching a mace. His lavender fur is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.

History: He was born on a small isolated farm. His father was a mechanic, and taught him how to fix just about anything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is wracked by social anxiety; and he desires power and/or immortality

Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Nature. Occupation: Actor

Voice: Low and grunting

Attributes [hide]

Three Hummingbird, Male Tabaxi Druid 16
Medium (6'7") Tabaxi, Lawful Good (CR 16)
Armor Class 8
Hit Points 119 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 17 (+3)11 (+0) 14 (+2)16 (+3)
Skills Nature +5, Persuasion +8
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +3 / 4d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 1000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Gimble Daergel, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears silk and lounges about seductively. He wears a deerstalker hat to cover his moderate length chestnut hair. His gray unseeing eyes seem to look past you.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He always tries to repair and not replace. It was this mentality that drove him into the Painter business.

History: Gimble lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a painter and was forced into it by his family

Ideals: Persistence. Flaws: Disease, Cynical. Bonds: Attractive, Family. Occupation: Painter

Voice: Mousy voice

Attributes [hide]

Gimble Daergel, Male Gnome Druid 18
Small (3'6") Gnome, Lawful Good (CR 18)
Armor Class 14
Hit Points 107 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +5 / 5d6-1, Ranged +9 / 5d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146

Possessions: 900 pp. Old masterpiece painting (2000 gp). A delicate silver chain set with a tourmaline (80 gp). Silver ewer (80 gp). Old masterpiece painting (2000 gp). Large well-done wool tapestry (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). A delicate silver chain set with a tourmaline (80 gp). Finely wrought small gold bracelet (80 gp). Jeweled gold crown (6000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Solid gold idol (1000 gp). Large well-done wool tapestry (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). 1 Major magic item.


Social Check DCs


Oriff Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her silver hair is cut short with large spiked bangs in the front. She has a dull look in her hazel eyes.

Personality: She speaks before she thinks and is too direct. She feeds upon the attention of others.

History: Oriff was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her arcane abilities were realized during a raid on her village. She was granted arcane powers by her dying sister.

Motivation: Doesn't want to be a Interpreter and was forced into it by her family; and to prove her worth to the world

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Poor, Family. Occupation: Interpreter

Voice: Aggressive tone

Attributes [hide]

Oriff Silveraxe, Female Dwarf Druid 17
Medium (4'3") Dwarf, Lawful Good (CR 17)
Armor Class 13
Hit Points 120 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)13 (+1) 11 (+0)15 (+2)
Skills Medicine +6, Survival +6
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +5 / 5d4-1, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 500 pp. Deep blue spinel (500 gp). Blue sapphire (1600 gp). Chalcedony (40 gp). Black opal (1600 gp). Fire opal (1600 gp). Black pearl (500 gp). Onyx (40 gp). Chalcedony (40 gp). Blue quartz (5 gp). Lapis lazuli (5 gp). Tiger eye turquoise (5 gp). Onyx (40 gp). Sardonyx (40 gp). Chrysoprase (40 gp). Zircon (40 gp). Malachite (5 gp).


Social Check DCs


Drusilia Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is dressed in an above average manner. She wears her red hair up. Her half smiles and gray eyes are beguiling and draw you in.

Personality: Her tongue was cut out and she uses sign language. She is skeptical of what others tell her and is slow to trust.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and she has comitted a past crime that haunts her to this day

Ideals: Fighting. Flaws: Disease, Shy. Bonds: Attractive, Immigrant. Occupation: Blacksmith

Voice: Jamaican accent

Attributes [hide]

Drusilia Mellerelel, Female Elf Druid 15
Medium (4'11") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 56 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)17 (+3) 16 (+3)13 (+1)
Skills Intimidation +6, Survival +8
Senses Passive Perception 13
Languages Common, Elven, Orc, Infernal, Druidic
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 1200 pp. Black pearl (1200 gp). Iolite (70 gp). Onyx (70 gp). Black star sapphire (1400 gp). Moonstone (70 gp). Eye agate (9 gp). Zircon (70 gp). Brown-green garnet (90 gp). Tiger eye turquoise (9 gp). Chalcedony (70 gp). Pink pearl (90 gp). Smoky quartz (70 gp). Deep blue spinel (1200 gp). Peridot (70 gp). Eye agate (9 gp). Aquamarine (1200 gp). Hematite (9 gp). Violet garnet (1200 gp). 1 Medium magic item.


Social Check DCs


Mara Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears baggy violet pantaloons and a black scarf. Sporting a brown mohawk this woman's hair draws a lot of attention. Her eyes are blue and catlike.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She uses divination through singing.

History: Gifted from a young age, Mara studied abroad. After coming to the age of reason, Mara took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is terrified, and will act out of fear; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Butcher

Voice: High pitched, excited

Attributes [hide]

Mara Floshem, Female Half-Elf Druid 18
Medium (5'2") Half-Elf, Lawful Good (CR 18)
Armor Class 14
Hit Points 119 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)12 (+1) 6 (-2)11 (+0)
Skills Investigation +7, Persuasion +6
Senses Passive Perception 8
Languages Common, Elven, Sylvan
Attacks Melee +6 / 5d6+0, Ranged +10 / 5d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1800 pp. Silver comb with moonstones (800 gp). Solid gold idol (900 gp). Large well-done wool tapestry (600 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Fire opal pendant on a fine gold chain (500 gp). Large well-done wool tapestry (600 gp). Cloth of gold vestments (120 gp). Fire opal pendant on a fine gold chain (500 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Solid gold idol (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Gold dragon comb with red garnet eye (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A roughly beaten golden orb (120 gp). Solid gold idol (900 gp). Gold and topaz bottle stopper cork (500 gp). Solid gold idol (900 gp). Old masterpiece painting (500 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (500 gp). Gold and topaz bottle stopper cork (500 gp). Golden circlet with four aquamarines (2000 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). 1 Major magic item.


Social Check DCs


Kilvar Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this western man wears bulky grey painted plate armor. He wears a deerstalker hat to hide his balding. This blue eyed westerner is not easily forgotten.

Personality: He has a massive crush on the younger sibling of the Blacksmith who has hired him part-time. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants a kiss.

Ideals: Athletic, Logical, Entrepeneur. Flaws: Ugly. Bonds: Has a crush. Occupation: Blacksmith

Voice: Indian accent

Attributes [hide]

Kilvar Aranore, Male Dwarf Druid 15
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 123 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 19 (+4)11 (+0) 13 (+1)12 (+1)
Skills Insight +6, Performance +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 1100 pp. Azurite (15 gp). Sard (50 gp). Golden yellow topaz (1200 gp). Golden pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aelar Hanali, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a lot of dark rich colors, with gold accents. His hair is greying and his face has many wrinkles. His skin is flawless and his violet eyes scan people very quickly.

Personality: Calm and collected, he is a well trained Miller. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his mother. Aelar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Miller job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Miller

Voice: Pronounces O like U

Attributes [hide]

Aelar Hanali, Male Elf Druid 15
Medium (5'0") Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 49 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)10 (+0) 14 (+2)17 (+3)
Skills Animal Handling +7, Investigation +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 7000 gp. Red-brown spinel (80 gp). Violet garnet (700 gp). Blue quartz (7 gp). Red spinel (80 gp). Chalcedony (50 gp). Silver pearl (80 gp). White pearl (80 gp). Pink pearl (80 gp). Smoky quartz (50 gp). 1 Minor magic item.


Social Check DCs

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