Drogo Langston, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'2". He very much looks the part of a Priest. He wears his auburn hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.
Personality: A skeptical and narcissistic man, Drogo's first love is himself. His second love is also himself. He also hits on men, regardless of circumstances.
History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants his loneliness to end.
Ideals: Impeccable, Fighting. Bonds: Job, Has a crush, Rich. Occupation: Priest
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 17)
Armor Class 9
Hit Points 88 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 5d4-2, Ranged +5 / 5d4-1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 4000 gp. Iolite (80 gp). Aquamarine (500 gp). Golden pearl (110 gp). Peridot (80 gp). Brown-green garnet (110 gp). Golden yellow topaz (500 gp). Jasper (80 gp). Deep blue spinel (500 gp). Fire opal (1200 gp). Jasper (80 gp). Black pearl (500 gp). Alexandrite (500 gp). White opal (1200 gp). Citrine (80 gp). Banded agate (13 gp). Brown-green garnet (110 gp). Violet garnet (500 gp). Red-brown spinel (110 gp). Hematite (13 gp). Brown-green garnet (110 gp). Blue quartz (13 gp). Sardonyx (80 gp). Chalcedony (80 gp). Black pearl (500 gp). Sard (80 gp). Jet (110 gp). Coral (110 gp). Azurite (13 gp). Freshwater pearl (13 gp). Carnelian (80 gp). Amethyst (110 gp). Brown-green garnet (110 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Miles Wedgwood, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is generally shirtless and showing off his tattooed chest. He is an epitome of beauty. He wears a broad hat to cover his moderate length red hair. His skin is flawless and his gray eyes scan people very quickly.
Personality: A skeptical and narcissistic man, Miles's first love is himself. His second love is also himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Miles was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Human conditions. He used his abilities to travel the world and help people.
Motivation: He is currently in port desperately looking for someone to get him out; and regain custody of his daughter
Ideals: Impeccable, Philantrophist. Flaws: Racist. Bonds: Attractive, Family, Slave. Occupation: Barkeep
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 93 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 4d8-2, Ranged +4 / 4d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 900 pp. Freshwater pearl (12 gp). Rose (60 gp). Malachite (12 gp). Aquamarine (800 gp). Chalcedony (60 gp). Violet garnet (800 gp). Deep green spinel (60 gp). Coral (60 gp). Onyx (60 gp). Violet garnet (800 gp). Moss agate (12 gp). 1 Medium magic item.
Skamos Lust, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is typically in his Doctor uniform. His blue hair is knotted and matted. His white eyes lackadaisically let the world flow into them.
Personality: He is witty, but his monotone delivery comes off as unnerving He feeds upon the attention of others.
History: He got into the Doctor business at a young age. A gifted student he started as a Armorer, but he got bored and became a Doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is compelled to act according to his religious beliefs; and he'd like to take his coworkers down a peg
Ideals: Athletic, Joker. Bonds: Job, Attractive, Religious. Occupation: Doctor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 46 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 10 (+0) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 8000 gp. Old masterpiece painting (1000 gp). A delicate silver chain set with a tourmaline (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nadarr Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His copper crest is kept up in a ponytail inside a small hat. His eyes are likewise red. His teeth are white and perfect.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He plays an instrument quite well.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform He has drifted from career to career and currently works as a Armorer.
Motivation: Wants to open a new tavern.
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Job, Slave. Occupation: Armorer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 73 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 11 (+0) | 14 (+2) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnoll, Aquan
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1000 gp. Jet (140 gp). Hematite (8 gp). Aquamarine (1100 gp). Iolite (20 gp). Iolite (20 gp). Peridot (20 gp). Azurite (8 gp).
Broce Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has a slight overbite and is overall scrawny. His hair is red and very short. His gray unseeing eyes seem to look past you.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Cursed with vampirism at a very young age, Broce has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Flaws: Disease, Emotional, Impulsive. Bonds: Religious, Enemies. Occupation: Tailor
Voice: Speaks with a cold
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 110 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 300 pp. Obsidian (13 gp). Jade (120 gp). Iolite (70 gp). Moonstone (70 gp). Smoky quartz (70 gp). Tourmaline (120 gp). Alexandrite (1000 gp). Red garnet (120 gp). Tourmaline (120 gp). Deep green spinel (120 gp). Iolite (70 gp). Deep blue spinel (1000 gp). Black star sapphire (1500 gp). Rose (70 gp). Rock crystal (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beleth Sharp, Female Tiefling [Permalink]
Personal [hide]
Description: She usually wears her black robe and has her nunchaku always slung over her shoulder. She has a moderate pudge and is not very fit. Her brown hair is singed and shortened. She tend to wears goggles to shield her eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Meet up once more with her childhood friend.
Ideals: Professionalism, Optimist. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Engraver
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 15)
Armor Class 8
Hit Points 95 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +3 / 4d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1100 pp. Blue sapphire (500 gp). Red spinel (80 gp). Tourmaline (80 gp). Aquamarine (1000 gp). Moss agate (10 gp). Star rose quartz (60 gp). Onyx (60 gp). Peridot (60 gp). White opal (500 gp). Citrine (60 gp). Onyx (60 gp). Golden yellow topaz (1000 gp). Deep blue spinel (1000 gp). Aquamarine (1000 gp). Azurite (10 gp). Bloodstone (60 gp). White pearl (80 gp). Black opal (500 gp).
Vonana Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries with her a set of maces, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She wears her auburn hair up. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Slave. Occupation: Healer
Voice: Smooth and feminine
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 9
Hit Points 112 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Elven
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. Golden circlet with four aquamarines (4000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold and topaz bottle stopper cork (1200 gp). Brass mug with jade inlays (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!