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NPC Generator

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Advanced [show]


Traubon Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. He sports a flattop hair cut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Traubon grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Ugly, Addict, Disease. Bonds: Poor, Adventurer. Occupation: Farmer

Voice: Australian accent

Attributes [hide]

Traubon Steelfist, Male Dwarf Druid 15
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 109 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)11 (+0) 15 (+2)13 (+1)
Skills Persuasion +6, Stealth +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 4d8-2, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 2000 gp. 1 Medium magic item.


Social Check DCs


Peren Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears just a violet suit. His hair is red and very short. He is baby faced.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is a logical person and will generally grow upset if things defy logic and science.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and to protect his home

Ideals: Athletic, Artistic, Logical. Bonds: Slave, Guardian. Occupation: Bather

Voice: Booming voice

Attributes [hide]

Peren Caerdonel, Male Half-Elf Druid 15
Medium (4'10") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 85 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)9 (-1) 16 (+3)11 (+0)
Skills Animal Handling +8, Performance +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 300 pp. Gold and topaz bottle stopper cork (600 gp). Jeweled electrum ring (5000 gp). Brass mug with jade inlays (200 gp). Sapphire pendant on gold chain (2500 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). 1 Minor magic item.


Social Check DCs


Vonbin Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'2" and wears a simple brown robe with white stripes complete with hood. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady amber eyes.

Personality: He acts crazy and hedonistic. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the west, but his parents moved at a very young age to the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He has set out to sabotage the competition.

Motivation: To pay off his debts; and balancing his hectic life and new bricklayer responsibilities is difficult

Flaws: Ugly, Hedonist. Bonds: Immigrant, Job, Debt. Occupation: Bricklayer

Voice: Nasally tone

Attributes [hide]

Vonbin Dankil, Male Dwarf Druid 15
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 79 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)7 (-2) 14 (+2)6 (-2)
Skills Acrobatics +7, Arcana +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 2000 gp. Sard (70 gp). Rhodochrosite (8 gp). White opal (800 gp). Aquamarine (600 gp). Tiger eye turquoise (8 gp). Star rose quartz (70 gp). White opal (800 gp). Obsidian (8 gp). Chrysoprase (70 gp). Golden yellow topaz (600 gp). Rhodochrosite (8 gp). Deep blue spinel (600 gp). Carnelian (70 gp). Red-brown spinel (40 gp). Banded agate (8 gp). Lapis lazuli (8 gp). Tiger eye turquoise (8 gp). Star rose quartz (70 gp). 1 Medium magic item.


Social Check DCs


Dabbledob Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. Beneath his clothing is a huge mess of scar tissue. His golden hair is long and unkept. He is baby faced.

Personality: He will rave to anyone who will listen. He does not trust anyone and sleeps with one eye open.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cook arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Flaws: Ugly, Insane, Insomniac. Bonds: Slave, Rich. Occupation: Cook

Voice: Cold and demanding tone

Attributes [hide]

Dabbledob Wildwander, Male Gnome Druid 18
Small (3'2") Gnome, Lawful Good (CR 18)
Armor Class 11
Hit Points 135 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)6 (-2) 10 (+0)17 (+3)
Skills History +4, Survival +6
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +8 / 5d6+2, Ranged +6 / 5d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146

Possessions: 13000 gp. Iolite (30 gp). Violet garnet (600 gp). Moss agate (5 gp). Golden yellow topaz (600 gp). Deep blue spinel (600 gp). Sard (30 gp). Alexandrite (600 gp). Rich purple corundum (600 gp). Hematite (5 gp). Alexandrite (600 gp). Rich purple corundum (600 gp). Sardonyx (30 gp). Golden pearl (130 gp). Freshwater pearl (5 gp). Onyx (30 gp). Black pearl (600 gp). Alexandrite (600 gp). Violet garnet (600 gp). Tiger eye turquoise (5 gp). Obsidian (5 gp). Tourmaline (130 gp). Smoky quartz (30 gp). Black star sapphire (600 gp). Jet (130 gp). Banded agate (5 gp). 1 Medium magic item.


Social Check DCs


Alexandre Browning, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a very tight haircut. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the west to a Map Maker, Alexandre learned a great deal about his father's area of expertise. His psionic abilities were realized during a raid on his village. He has set out to sabotage the competition.

Motivation: A deep hatred of illithids; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Rich, Job, Enemies. Occupation: Map Maker

Voice: Booming voice

Attributes [hide]

Alexandre Browning, Male Human Druid 15
Medium (5'7") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 96 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)8 (-1) 12 (+1)8 (-1)
Skills Athletics +6, Sleight of Hand +8
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 500 pp. A necklace of small pink pearls (2000 gp). Silver comb with moonstones (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Sapphire pendant on gold chain (1200 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Jeweled gold crown (6000 gp).


Social Check DCs


Kyle Garrick, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he has a large grey mantle and cape that has been intricately interwoven into his pastel robe. He keeps his golden hair in a pixie cut. His face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food he seems plenty friendly. He misses his home and complains about the freezing weather, even in summer.

History: Kyle was raised in a hard working conservative environment. He worked as a nervous Marshal and found it very stressful. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he is unsatisfied with his job

Ideals: Philantrophist. Bonds: Immigrant, Job, Adventurer. Occupation: Marshal

Voice: American accent

Attributes [hide]

Kyle Garrick, Male Human Druid 15
Medium (6'5") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 47 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)12 (+1) 9 (-1)16 (+3)
Skills Nature +6, Stealth +6
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 600 pp. Hematite (11 gp). Rock crystal (30 gp). Deep blue spinel (1100 gp). Jasper (30 gp). Moonstone (30 gp). Aquamarine (1100 gp). Bloodstone (30 gp). 1 Medium magic item.


Social Check DCs


Howard Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears rags and sports a simple walking cane. He has wavy brown hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Around other people he will do his best to conceal his emotions and appear jolly.

History: Sold as a small child to a slaver, Howard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 10 years.

Motivation: Expand his business.

Flaws: Addict, Antagonistic, Shy. Bonds: Poor, Mentor, Job. Occupation: Brewer

Voice: Sleepy voice

Attributes [hide]

Howard Whispermouse, Male Halfling Druid 16
Small (3'4") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 55 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 8 (-1)13 (+1) 12 (+1)10 (+0)
Skills Animal Handling +6, Stealth +9
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 1200 pp. Tourmaline (150 gp). Chrysoberyl (150 gp). Chalcedony (80 gp). Aquamarine (1000 gp). Hematite (14 gp). Aquamarine (1000 gp). Iolite (80 gp). Amber (150 gp). Aquamarine (1000 gp). Black opal (700 gp). Jet (150 gp). Black pearl (1000 gp). Red-brown spinel (150 gp). Sard (80 gp). Chrysoberyl (150 gp). Azurite (14 gp). Peridot (80 gp). 1 Medium magic item.


Social Check DCs

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