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NPC Generator

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Advanced [show]


Richard Samuel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of nunchakus on his belt, each one with a sapphire on the hilt. His golden hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: This man loves music and to teach people music more than just about anything. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Richard took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Artistic. Bonds: Attractive, Slave, Nature. Occupation: Fortune-teller

Voice: Jittery and nervous

Attributes [hide]

Richard Samuel, Male Half-Elf Druid 15
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 65 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)15 (+2) 15 (+2)10 (+0)
Skills Investigation +7, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Gnome
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 1000 pp. Jade (140 gp). Golden yellow topaz (1600 gp). Malachite (11 gp). Sard (70 gp). Tourmaline (140 gp). Aquamarine (1600 gp). Freshwater pearl (11 gp). Deep blue spinel (1600 gp). Peridot (70 gp). Obsidian (11 gp). Coral (140 gp). Star rose quartz (70 gp). Star rose quartz (70 gp). Tiger eye turquoise (11 gp). Violet garnet (1600 gp). Black star sapphire (1100 gp). Blue sapphire (1100 gp). Deep blue spinel (1600 gp). Citrine (70 gp). Malachite (11 gp). 1 Medium magic item.


Social Check DCs


Calcitro Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his bow. His whole body is exceptionally muscular. His black hair is smooth and relatively long. His green eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Calcitro was left his mother's suit of armor and trained in its use and care. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Addict, Shy. Bonds: Immigrant, Military. Occupation: Barrister

Voice: Spanish accent

Attributes [hide]

Calcitro Quickstep, Male Halfling Druid 17
Small (3'1") Halfling, Lawful Good (CR 17)
Armor Class 11
Hit Points 84 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)11 (+0) 17 (+3)9 (-1)
Skills Deception +5, Insight +9
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 5d4-2, Ranged +6 / 5d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1765555443

Possessions: 3000 gp. A small bag of saffron. (50 gp). Large well-done wool tapestry (200 gp). Sapphire pendant on gold chain (2600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Black velvet mask with numerous citrines (150 gp). Silver comb with moonstones (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Brass mug with jade inlays (200 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). A delicate brass dragon egg (50 gp).


Social Check DCs


Shedinn Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has no crest. He wears large thick round spectacles.

Personality: He snorts whenever he laughs or is feeling confident. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sold as a small child to a slaver, Shedinn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A strong sense of loyalty to Dwarven people; and dwarven compassion

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Immigrant, Mentor. Occupation: Sculptor

Voice: Old thin voice

Attributes [hide]

Shedinn Wivvyrholdalphiax, Male Dragonborn Druid 15
Medium (6'1") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 124 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)14 (+2) 12 (+1)20 (+5)
Skills Arcana +7, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Halfling
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 1000 gp. Azurite (10 gp). Star rose quartz (50 gp). Malachite (10 gp). Smoky quartz (50 gp). Freshwater pearl (10 gp). Jasper (50 gp). Red garnet (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahlyssa Brandon, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She very much looks the part of a Priest. Her blonde hair is styled in orderly dreadlocks. She wears round tiny glasses practically rammed into her face.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She believes the world needs to unite to get rid of dire rats once and for all.

History: She was born the only child of a wealthy merchant. She was an apprentice working in her mother's forge. She has been a successful dealer in antiques buying low and selling high.

Motivation: She wants revenge against dire rats; and sabotage a competitor

Ideals: Athletic, Passionate, Entrepeneur. Bonds: Job, Enemies. Occupation: Priest

Voice: Excited and jittery

Attributes [hide]

Ahlyssa Brandon, Female Human Druid 17
Medium (5'7") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 63 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)12 (+1) 17 (+3)18 (+4)
Skills Animal Handling +9, Athletics +6
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1765555443

Possessions: 6000 gp. Silver chalice with lapis lazuli gems (50 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Jeweled gold crown (8000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (1100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp).


Social Check DCs


Duvamil Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a lot of dark rich colors, with gold accents. Her black hair is knotted and matted. She has a tattooed face.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Animals are drawn to her, and she is able to talk to them.

History: Gifted from a young age, Duvamil studied abroad. She was an athlete and attended two major summer competitions. She never won. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Revenge; and she's repulsed by the pc

Ideals: Gifted, Athletic. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Shoemaker

Voice: Eastern European accent

Attributes [hide]

Duvamil Loofollue, Female Gnome Druid 15
Small (3'3") Gnome, Lawful Good (CR 15)
Armor Class 9
Hit Points 115 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 18 (+4)12 (+1) 7 (-2)12 (+1)
Skills Religion +6, Stealth +3
Senses Passive Perception 8
Languages Common, Gnome, Orc
Attacks Melee +7 / 4d8+2, Ranged +3 / 4d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Coral (50 gp). Violet garnet (500 gp). Black pearl (500 gp). Obsidian (7 gp). Deep blue spinel (500 gp). Aquamarine (500 gp). Amber (50 gp). Banded agate (7 gp). 1 Minor magic item.


Social Check DCs


Norman Thompson, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tight fitting violet shirt and pants. His brown hair is long and unkept. He wears an eyepatch.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of western immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. After a long history of fighting, Norman and his spouse have recently divorced.

Motivation: He seems to be bored by most things; and he's repulsed by the pc

Flaws: Ugly, Mundane, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Barrister

Voice: Ums and uhs a lot

Attributes [hide]

Norman Thompson, Male Half-Elf Druid 15
Medium (5'0") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 114 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)15 (+2) 8 (-1)8 (-1)
Skills Investigation +7, Religion +7
Senses Passive Perception 9
Languages Common, Elven, Celestial, Aquan
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 8000 gp. Gold music box (3000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Old masterpiece painting (1100 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Margery Springfield, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears skinny pants and wears a brown and blue robe with the hood down. She wears a colorful flower in her brown hair. She has brown eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. Animals are drawn to her, and she is able to talk to them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She left for the north, certain she would find work there.

Motivation: She's repulsed by the PC; and she has a rivalry with the church that dominates her actions

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Marshal

Voice: French accent

Attributes [hide]

Margery Springfield, Female Human Druid 16
Medium (4'8") Human, Lawful Good (CR 16)
Armor Class 13
Hit Points 94 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 16 (+3)17 (+3)
Skills Athletics +7, Nature +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 9000 gp. Iolite (70 gp). Star rose quartz (70 gp). Zircon (70 gp). Coral (40 gp). Pink diamond (5000 gp). Tourmaline (40 gp). Sard (70 gp). Jasper (70 gp). Black pearl (1300 gp). Black pearl (1300 gp). Iolite (70 gp). Carnelian (70 gp). Golden yellow topaz (1300 gp). Amber (40 gp). Eye agate (6 gp). Peridot (70 gp). Chrysoprase (70 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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