Oppah Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right leg. She prefers to wear flannel. She wears her hair in dreadlocks. She wears crescent spectacles with a black brim.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is obsessed with her god.
History: She was born several months after her mother was called into army service. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She now owns her own business.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Gifted. Bonds: Job, Religious, Military. Occupation: Bather
Voice: French accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 15)
Armor Class 14
Hit Points 92 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 15 (+2) | 6 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. 1 Medium magic item.
Thamior Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a yellow collared shirt and brown pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His hair is greying and his face has many wrinkles. This green eyed northerner is not easily forgotten.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised by priests from a young age. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying brother.
Motivation: Wants to work out more often; and his religion dominates his actions
Ideals: Athletic, Optimist, Gifted. Bonds: Religious, Mentor. Occupation: Interpreter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 18)
Armor Class 10
Hit Points 51 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 7 (-2) | 9 (-1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 5d6-1, Ranged +6 / 5d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 15000 gp. Sard (80 gp). Black pearl (800 gp). Alexandrite (800 gp). Emerald (1000 gp). Peridot (80 gp). 1 Major magic item.
Fargas Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is greying and his face has many wrinkles. He has gleaming, smiling amber eyes.
Personality: He can speak with the recently deceased. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was granted arcane powers by his dying brother.
Motivation: He is content; and to unite with his brother
Ideals: Gifted. Flaws: Mundane. Bonds: Poor, Immigrant, Family. Occupation: Miller
Voice: Sounds elderly
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 82 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Orc
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Freshwater pearl (12 gp). Freshwater pearl (12 gp). Aquamarine (1500 gp). Rose (20 gp). Carnelian (20 gp). Amber (100 gp). Blue quartz (12 gp). Alexandrite (1500 gp). Carnelian (20 gp). Tiger eye turquoise (12 gp). Deep blue spinel (1500 gp). Peridot (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Antinua Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her chestnut hair is styled in orderly dreadlocks. Her otherwise smooth face is marked with small tiny scars.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She is a Succubi in disguise. Her family was turned out during the war. She and her family wandered east to less war torn lands. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Flaws: PTSD. Bonds: Rich, Attractive, Adventurer. Occupation: Unemployed
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 103 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 900 pp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Golden circlet with four aquamarines (6000 gp). Sapphire pendant on gold chain (3000 gp). Finely wrought small gold bracelet (50 gp). Gold and topaz bottle stopper cork (1600 gp). Old masterpiece painting (2400 gp). Finely wrought small gold bracelet (50 gp). Solid gold idol (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tarhun Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his kukri, and carries kukris. His crest, while still mostly white, has prominent grey streaks. His face is scarred and worn.
Personality: He is happy with his job as a Interpreter. He turns his eye from what people do, preferring to live and let live. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He has worked as a Interpreter like his father before him.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Family. Occupation: Interpreter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 16)
Armor Class 11
Hit Points 75 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 11 (+0) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Brass mug with jade inlays (600 gp). Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A delicate silver chain set with a tourmaline (30 gp). Golden circlet with four aquamarines (2000 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Gold cup set with emeralds (5000 gp). Old masterpiece painting (1600 gp). A delicate silver chain set with a tourmaline (30 gp). Fire opal pendant on a fine gold chain (1600 gp). Brass mug with jade inlays (600 gp). A roughly beaten golden orb (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). A delicate silver chain set with a tourmaline (30 gp). A delicate silver chain set with a tourmaline (30 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold dragon comb with red garnet eye (1400 gp).
Hupe Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.
Personality: His tongue was cut out and he uses sign language. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was always a brilliant, if unscrupulous mind. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Logical. Flaws: Disease, Insane. Bonds: Rich, Attractive. Occupation: Navigator
Voice: Whispers
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 17)
Armor Class 12
Hit Points 133 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 |
Possessions: 6000 gp. Black pearl (500 gp). Aquamarine (500 gp). Bloodstone (50 gp). Azurite (10 gp). Black star sapphire (1000 gp). Smoky quartz (50 gp). Black pearl (500 gp). Tourmaline (160 gp). Jet (160 gp).
Enidda Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears just a tan suit. Her tied-back hair is brown. Her brown eyes peer out from beneath her broad tan hat.
Personality: She is witty, but her monotone delivery comes off as unnerving She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has achieved small success as a Barkeep.
Motivation: To share knowledge with the world; and she is terrified, and will act out of fear
Ideals: Joker, Logical. Flaws: Fearful, Antagonistic. Bonds: Job. Occupation: Barkeep
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 76 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 7000 gp. Moss agate (6 gp). Golden pearl (130 gp). Malachite (6 gp). Moss agate (6 gp). Tourmaline (130 gp). Eye agate (6 gp). Fiery yellow corundum (1200 gp). Chrysoberyl (130 gp). Black pearl (200 gp). Blue-white diamond (8000 gp). Fiery yellow corundum (1200 gp). Citrine (40 gp). Violet garnet (200 gp). Violet garnet (200 gp). Obsidian (6 gp). Black pearl (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

