Varis Sherman, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is braided into rings. His skin is flawless and his blue eyes scan people very quickly.
Personality: Calm and collected, he is a well trained Guard. He never wears the same outfit twice, unless he absolutely has to.
History: The child of a Masseuse, who enjoyed hunting, Varis was taken on many hunting expeditions. His first spouse was a Masseuse, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.
Motivation: To be a Masseuse again; and to unite with his brother
Ideals: Artistic. Bonds: Poor, Attractive, Job, Nature, Family. Occupation: Guard
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 55 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. 1 Medium magic item.
Qemuel Dignity, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is well dressed, but even with his fine clothing he looks run-down. Beneath his clothing is a huge mess of scar tissue. His hair is white and very short. His face is covered beneath a completely black helmet.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has been saving his money to try and buy his sister's freedom.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Artistic. Bonds: Slave, Attractive, Family. Occupation: Brewer
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 15)
Armor Class 9
Hit Points 88 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1100 pp. A pair of silk slippers encrusted with tiny pearls. (150 gp). Silver comb with moonstones (400 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (400 gp). Old masterpiece painting (1100 gp). Jeweled gold crown (6000 gp). Embroidered and bejeweled glove (4000 gp). Brass mug with jade inlays (500 gp). Jeweled electrum ring (6000 gp). Gold dragon comb with red garnet eye (1800 gp). 1 Medium magic item.
Fallond Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 3'11". He wears light armors faded through time and improper care, and his gloved hand is found clutching a bastard sword. His hair is silver, silky, and of moderate length. He is very pretty but has cold, dead eyes.
Personality: Prone to second guessing himself, he comes off as nervous. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Fallond grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: A need for knowledge about a nearby landmark; and he would like to get married and retire
Flaws: Shy. Bonds: Attractive, Has a crush, Adventurer. Occupation: Merchant
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 112 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Gnome
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 1000 pp. Freshwater pearl (13 gp). Golden yellow topaz (1000 gp). Brown diamond (4000 gp). Chrysoprase (40 gp). Malachite (13 gp). Jasper (40 gp). Chalcedony (40 gp). Tiger eye turquoise (13 gp). Hematite (13 gp). Chrysoberyl (120 gp). Black pearl (1000 gp). Fiery yellow corundum (700 gp). Golden yellow topaz (1000 gp). Rock crystal (40 gp). Golden yellow topaz (1000 gp). Jet (120 gp). Banded agate (13 gp). 1 Medium magic item.
William Wade, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His long blonde hair reaches down to his waist. His eyes are blue and catlike.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He helped his mother out around the business and became quite the natural. He tends to his Laborer job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor.
Ideals: Athletic, Joker. Flaws: Impulsive. Bonds: Religious, Job. Occupation: Laborer
Voice: German accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 140 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Deep blue spinel (800 gp). Star rose quartz (50 gp). Tiger eye turquoise (5 gp). Aquamarine (800 gp). Banded agate (5 gp). Smoky quartz (50 gp). Citrine (50 gp). Golden yellow topaz (800 gp). Black pearl (800 gp). Emerald (800 gp). Brown-green garnet (140 gp). Deep blue spinel (800 gp). Amethyst (140 gp). Violet garnet (800 gp). Malachite (5 gp). Sard (50 gp). Red garnet (140 gp). Chrysoberyl (140 gp). Aquamarine (800 gp).
Zephan Torment, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is wearing a perfectly clean shirt and pair of pants. His black hair is lengthy. His eyes are black and he is always smoking a pipe.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in the east, but his parents moved at a very young age to the north. His parents enrolled him in a Druid school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.
Motivation: He wants revenge against gnolls; and expand his business
Ideals: Professionalism, Gifted. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Navigator
Voice: Indian accent
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 73 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 3 (-4) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Orc, Druidic
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 pp. Carnelian (80 gp). Sardonyx (80 gp). Aquamarine (900 gp). Aquamarine (900 gp). White opal (1600 gp). Sard (80 gp). Deep blue spinel (900 gp). Golden yellow topaz (900 gp). Rose (80 gp). Deep blue spinel (900 gp). Malachite (12 gp). Iolite (80 gp). Jasper (80 gp). Deep green spinel (50 gp). Onyx (80 gp). Black star sapphire (1600 gp). Sard (80 gp).
Mastema Intellect, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who is well dressed, but even with her fine clothing she looks run-down. She keeps her silver hair in a pixie cut. Her eyes, though not visible through her cowl, are black.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born several months after her mother was called into army service. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.
Motivation: To prove her worth to the world; and obtaining odd cultural half-elven artifacts is her passion
Ideals: Justice. Flaws: Impulsive. Bonds: Enemies, Military, Adventurer. Occupation: Stableman
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 15)
Armor Class 14
Hit Points 60 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 10 (+0) | 17 (+3) | 15 (+2) | 21 (+5) |
Senses Passive Perception 12
Languages Common, Goblin, Sylvan, Elven
Attacks Melee +4 / 4d8-1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 900 pp. Hematite (9 gp). Moonstone (20 gp). Hematite (9 gp). White pearl (100 gp). 1 Medium magic item.
Edge Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a long, brown cloak, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. She has beige fur. Her amber eyes are passionate and lively.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She would rather hide behind her crafts than deal with other people.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. When Edge reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To protect her home; and she wants nothing more than to rejoin the army
Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Religious, Military, Guardian. Occupation: Shoemaker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 17 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 3 (-4) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 600 pp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Gold and topaz bottle stopper cork (1800 gp). Embroidered and bejeweled glove (1000 gp). Embroidered and bejeweled glove (1000 gp). Solid gold idol (600 gp). Silver comb with moonstones (100 gp). Solid gold idol (600 gp). Large well-done wool tapestry (600 gp). Fire opal pendant on a fine gold chain (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Gold dragon comb with red garnet eye (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Jeweled gold crown (6000 gp). 1 Medium magic item.
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