Fargrim Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a moderate pudge and is not very fit. His hair is short and white. His hazel eyes have a joyful gleam in them most of the time.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has all his life been fascinated with singing.
History: When he was but 6 years old his parents immigrated from the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has never given up on his singing dream.
Motivation: Retire the richest man in the east.
Ideals: Joker, Artistic, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Architect
Voice: Spits and sputters
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 146 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 17 (+3) | 7 (-2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 |
Possessions: 200 pp. Golden yellow topaz (500 gp). Obsidian (16 gp). Coral (90 gp). Alexandrite (500 gp). Rhodochrosite (16 gp). Aquamarine (500 gp). Golden yellow topaz (500 gp). Silver pearl (90 gp). Iolite (80 gp). Fire opal (1000 gp). Coral (90 gp). Golden yellow topaz (500 gp). Alexandrite (500 gp). Eye agate (16 gp). Bloodstone (80 gp). Coral (90 gp). Blue star sapphire (1000 gp). Black pearl (500 gp). Tiger eye turquoise (16 gp). Eye agate (16 gp). Amethyst (90 gp). Silver pearl (90 gp). Chalcedony (80 gp). Alexandrite (500 gp). Blue star sapphire (1000 gp). Aquamarine (500 gp). Banded agate (16 gp). Blue quartz (16 gp). Amber (90 gp). Azurite (16 gp).
John Middleton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. His auburn hair is slicked back into a classic pompadour. His amber eyes are passionate and lively.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He never wears the same outfit twice, unless he absolutely has to.
History: When he was but 8 years old his parents immigrated from the east. His martial abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He feels kind of lost in life.
Ideals: Fighting, Justice, Artistic, Gifted. Bonds: Immigrant. Occupation: Apothecary
Voice: Low range voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 16)
Armor Class 13
Hit Points 95 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 18
Languages Common
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 400 pp. Finely wrought small gold bracelet (70 gp). A small bag of saffron. (70 gp). Solid gold idol (700 gp).
Qualen Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is lengthy. His blue eyes are slightly larger than normal.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to loving parents in a slum to the north. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's repulsed by the PC; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Greedy, Impulsive, Antagonistic. Bonds: Poor. Occupation: Banker
Voice: Old Prospector
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 98 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1100 pp. Sapphire pendant on gold chain (500 gp). Large well-done wool tapestry (600 gp). Jeweled gold crown (3000 gp). A small bag of saffron. (100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Fire opal pendant on a fine gold chain (700 gp). Brass mug with jade inlays (600 gp). Old masterpiece painting (700 gp). Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Akoth Royston, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With a patchy auburn beard and wild auburn hair. His eyes are amber.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is frequently practicing swordplay.
History: Gifted from a young age, Akoth studied abroad. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Fighting, Athletic, Gifted. Bonds: Family, Military. Occupation: Cook
Voice: French accent
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 64 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 8 (-1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 900 pp. Moss agate (11 gp). Banded agate (11 gp). Zircon (40 gp). Silver pearl (110 gp). Blue quartz (11 gp). 1 Medium magic item.
Fonkin Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He keeps his golden hair in a flapper bob. His face is covered beneath a completely black helmet.
Personality: He can speak with the recently deceased. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Fonkin was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He found a children's book about a Gnome Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Gifted, Extrovert. Bonds: Attractive, Poor, Adventurer. Occupation: Barkeep
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 19)
Armor Class 10
Hit Points 123 (19d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 15 (+2) | 15 (+2) | 16 (+3) | 4 (-3) |
Senses Passive Perception 19
Languages Common, Gnome, Goblin, Dwarven
Attacks Melee +6 / 5d8+0, Ranged +5 / 5d8-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 |
Possessions: 10000 gp. Bloodstone (40 gp). Amber (40 gp). Rose (40 gp). Amethyst (40 gp). Moonstone (40 gp). Rich purple corundum (1300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Giselle Vance, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear brown pants and tee shirts. Her hair is always cut to a buzz. She is very pretty but has cold, dead eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Giselle is combative with any and all who dare try her patience in the slightest.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was granted druidic powers by her dying sister.
Motivation: She is content.
Ideals: Justice, Gifted. Flaws: Sensitive, Mundane. Bonds: Attractive. Occupation: Navigator
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 99 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 7000 gp. Azurite (8 gp). Black pearl (400 gp). Blue star sapphire (800 gp). Amethyst (80 gp). Red spinel (80 gp). Fire opal (800 gp). Sard (50 gp). Bloodstone (50 gp). Eye agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Two Llamas Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears professional attire. Her fur is greying and her face has many wrinkles. She tend to wears goggles to shield her eyes.
Personality: Stoic and calm, she prefers to meditate than take action. She has all her life been fascinated with poetry.
History: Born in the east her family was never financially stable. A gifted student she started as a Healer, but she got bored and became a Sage. She's also a talented Healer, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and balancing her hectic life and new sage responsibilities is difficult
Ideals: Disciplined, Artistic. Bonds: Attractive, Poor, Job. Occupation: Sage
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 52 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 600 pp. White opal (900 gp). Moss agate (11 gp). Obsidian (11 gp). Onyx (30 gp). Sard (30 gp). Deep green spinel (50 gp). Golden yellow topaz (1300 gp). Pink pearl (50 gp). White opal (900 gp). Peridot (30 gp). Hematite (11 gp). Rock crystal (30 gp). Black pearl (1300 gp). Blue quartz (11 gp). Golden pearl (50 gp). Blue sapphire (900 gp). Iolite (30 gp). Banded agate (11 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

