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NPC Generator

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Advanced [show]


Gildmak Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A 2'10" eastern man, he is wearing colorful clothing, dressed as a Dilettante. He has done his best to style his brown hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born the only child of a wealthy merchant. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Joker, Optimist, Entrepeneur. Bonds: Attractive, Family. Occupation: Dilettante

Voice: Ums and uhs a lot

Attributes [hide]

Gildmak Shadowquick, Male Halfling Druid 15
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 107 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills History +7, Investigation +7
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Druidic
Attacks Melee +9 / 4d8+4, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 5000 gp. Blue quartz (11 gp). Amethyst (60 gp). Hematite (11 gp). Deep green spinel (60 gp). Freshwater pearl (11 gp). Aquamarine (1200 gp). Aquamarine (1200 gp). Black pearl (1200 gp). Azurite (11 gp). Blue-white diamond (6000 gp). Blue quartz (11 gp). Tiger eye turquoise (11 gp). Malachite (11 gp). Freshwater pearl (11 gp). Blue sapphire (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erdan Klein, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tight fitting yellow shirt and pants. He keeps his silver hair in a flapper bob. His green eyes are slightly larger than normal.

Personality: Confrontational and typically high on some drug or another. He misses his home and complains about the freezing weather, even in summer.

History: Born in the south to a Fletcher, Erdan learned a great deal about his father's area of expertise. After coming to the age of reason, Erdan took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Immigrant, Job. Occupation: Fletcher

Voice: Nasally tone

Attributes [hide]

Erdan Klein, Male Half-Elf Druid 15
Medium (4'11") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 88 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)12 (+1) 6 (-2)17 (+3)
Skills Insight +3, Nature +6
Senses Passive Perception 8
Languages Common, Elven, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 8000 gp. Onyx (80 gp). Black opal (1100 gp). Peridot (80 gp). Sardonyx (80 gp).


Social Check DCs


Donaar Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of halberds on his belt, each one with a jet on the hilt. His black crest is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He dislikes all the random violence that takes place in the west. He has a minor phobia of water and hates getting wet.

History: Donaar lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their son. He worked as a Barrister, and he later adopted a second son.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his brother

Ideals: Fighting, Pacifist. Flaws: Fearful. Bonds: Attractive, Family. Occupation: Barrister

Voice: Squeaky

Attributes [hide]

Donaar Phrahdrandon, Male Dragonborn Druid 15
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 78 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)13 (+1) 16 (+3)15 (+2)
Skills Insight +8, Nature +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 7000 gp. Alexandrite (1400 gp). Malachite (10 gp). Tiger eye turquoise (10 gp). Deep green spinel (50 gp). Rock crystal (20 gp). Fiery yellow corundum (700 gp). Deep blue spinel (1400 gp). Aquamarine (1400 gp). Red-brown spinel (50 gp). Obsidian (10 gp). Alexandrite (1400 gp). 1 Medium magic item.


Social Check DCs


Gerald Lincoln, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, wearing brown shirts, loose pants, and blazers most of the time. He is muscular with a powerful set of arms. His red hair is heavily combed to the left. He wears a mask on his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not trust anyone and sleeps with one eye open.

History: He was born in the south, but his parents moved at a very young age to the north. In his 15th year, his parents were killed by a orcs raid, leaving Gerald alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against orcs.

Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Immigrant, Enemies. Occupation: Cartwright

Voice: High pitched, excited

Attributes [hide]

Gerald Lincoln, Male Human Druid 17
Medium (5'5") Human, Lawful Good (CR 17)
Armor Class 13
Hit Points 98 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills Intimidation +8, Stealth +9
Senses Passive Perception 10
Languages Common, Infernal, Halfling
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146

Possessions: 9000 gp. Fire opal pendant on a fine gold chain (1700 gp). Gold dragon comb with red garnet eye (1400 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). An abacus with copper, silver and gold markers (60 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp).


Social Check DCs


Robbie Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She wears her chestnut hair up in a very large beehive style do. She has several tiny amethyst earrings on each ear.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Robbie was born in the south. At a young age she loved to build and create. She helped her mother out around the business and became quite the natural. She became a Dyer soon after.

Motivation: She has a rivalry with the Church that dominates her actions; and to be a merchant again

Ideals: Persistence. Flaws: Shy. Bonds: Rich, Religious, Job. Occupation: Dyer

Voice: Creaky witch voice

Attributes [hide]

Robbie Jamjar, Female Halfling Druid 17
Small (2'8") Halfling, Lawful Good (CR 17)
Armor Class 14
Hit Points 84 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills Religion +7, Sleight of Hand +9
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 5000 gp. Finely wrought small gold bracelet (10 gp). Fire opal pendant on a fine gold chain (1300 gp). Jeweled electrum ring (3000 gp). A necklace of small pink pearls (2000 gp). A delicate brass dragon egg (10 gp). Jeweled anklet (3000 gp). Jeweled gold crown (3000 gp).


Social Check DCs


Barendd Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears light armors faded through time and improper care. He wears his blonde hair up. His eyes, though not visible through his cowl, are brown.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has drifted from career to career and currently works as a Fisher.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Optimist. Bonds: Job, Slave. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Barendd Helcral, Male Dwarf Druid 18
Medium (4'5") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 88 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)11 (+0) 11 (+0)14 (+2)
Skills Athletics +4, Deception +8
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 5d6-2, Ranged +7 / 5d6+1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 3000 gp. Deep blue spinel (200 gp). Amethyst (50 gp). White pearl (50 gp). Aquamarine (200 gp). Deep green spinel (50 gp).


Social Check DCs


Trym Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has no hair. Her eyes are likewise brown.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She works hard and plays hard.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. When money was particularly tight she was walking through alleys when she overheard a Navigator hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Athletic. Flaws: Ugly, Cynical, Hedonist. Bonds: Religious. Occupation: Navigator

Voice: Nasally tone

Attributes [hide]

Trym Copperkettle, Female Halfling Druid 16
Small (2'8") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 85 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)8 (-1) 12 (+1)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 1000 gp. Tiger eye turquoise (5 gp). Brown-green garnet (90 gp). Moonstone (70 gp). Blue sapphire (1200 gp). Blue sapphire (1200 gp). Jet (90 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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