Silvo Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is renowned for his bright red suits and hats. His golden hair is lengthy. His blue unseeing eyes seem to look past you.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to loving parents in a slum to the south. Like his mother and his sister before him, after school he went straight into learning to become a Sailor. He has drifted from career to career and currently works as a Sailor.
Motivation: To reunite with his old friends; and to be a herbalist again
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Sailor
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 110 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Gnome
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 500 pp. Red garnet (120 gp). Amethyst (120 gp). Sardonyx (80 gp). Chrysoberyl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Audhild Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She is physically well-built. She wears her hair in dreadlocks. Her half smiles and green eyes are beguiling and draw you in.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She cannot resist a sob story and will often dote over anyone who has one.
History: Audhild lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Assassin, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Marry her brother to traveling adventurers; and find a way to reverse the transformation of her brother
Ideals: Philantrophist. Flaws: Mundane. Bonds: Poor, Attractive, Family. Occupation: Apothecary
Voice: Slow speaker
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 104 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Sylvan
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 500 pp. A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Embroidered and bejeweled glove (3000 gp).
Varis Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his brown hair down. His half smiles and gray eyes are beguiling and draw you in.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Varis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the south, certain he would find work there.
Motivation: Doesn't want to be a Dyer and was forced into it by his family.
Flaws: Antagonistic. Bonds: Immigrant, Attractive, Family, Poor. Occupation: Dyer
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 17)
Armor Class 15
Hit Points 47 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 9 (-1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Auran, Abyssal
Attacks Melee +7 / 5d4+1, Ranged +11 / 5d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 11000 gp. Violet garnet (1100 gp). Deep blue spinel (1100 gp). Red spinel (150 gp). Black opal (1500 gp). Iolite (20 gp). Moss agate (5 gp). Blue sapphire (1500 gp). Tiger eye turquoise (5 gp). Red-brown spinel (150 gp). Sard (20 gp). Aquamarine (1100 gp). Golden yellow topaz (1100 gp). Azurite (5 gp). Lapis lazuli (5 gp). Chrysoberyl (150 gp). Smoky quartz (20 gp). Blue sapphire (1500 gp). Chrysoprase (20 gp). Amethyst (150 gp). Eye agate (5 gp). Tiger eye turquoise (5 gp). Star rose quartz (20 gp). Red-brown spinel (150 gp). Aquamarine (1100 gp). Black opal (1500 gp). Alexandrite (1100 gp). Hematite (5 gp). Moss agate (5 gp). Fire opal (1500 gp). Brown-green garnet (150 gp). Moss agate (5 gp).
Ahrim Caution, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears silk and lounges about seductively. His long blue hair is drawn into a two foot long braid. His fierce red eyes like to dwell on things.
Personality: He has always had a great fascination with Tabaxi culture. Energy wise he seems alert and responsive.
History: A powerful wizard made him what he is. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He left for the north, certain he would find work there.
Motivation: Tabaxi compassion; and nothing but the best is good enough for him
Ideals: Professionalism. Flaws: Racist. Bonds: Attractive, Immigrant, Mentor. Occupation: Ruler
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 18)
Armor Class 10
Hit Points 86 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Aquan, Undercommon
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 8000 gp. Red garnet (160 gp). Black star sapphire (1300 gp). Jet (160 gp). Red-brown spinel (160 gp). Deep blue spinel (900 gp). Lapis lazuli (11 gp). Malachite (11 gp). Moss agate (11 gp). Tourmaline (160 gp). Aquamarine (900 gp). Amber (160 gp). Aquamarine (900 gp). Lapis lazuli (11 gp). Violet garnet (900 gp). Brown-green garnet (160 gp). Freshwater pearl (11 gp). Golden pearl (160 gp). Jet (160 gp). Moss agate (11 gp). Rich purple corundum (1300 gp). Chrysoprase (80 gp). Tiger eye turquoise (11 gp). Golden yellow topaz (900 gp). Star ruby (1300 gp). Golden yellow topaz (900 gp). Blue-white diamond (7000 gp). Banded agate (11 gp). Deep green spinel (160 gp). White pearl (160 gp). Citrine (80 gp). Pink pearl (160 gp). Zircon (80 gp). Carnelian (80 gp). Eye agate (11 gp). 1 Medium magic item.
Dagger In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is dressed in earthy colors with a pastel and blue handkerchief worn on his right side. His gray fur is drawn into a tight pony tail with a clover scrunchie. His eyes are likewise green. His teeth are white and perfect.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Energy wise he seems alert and responsive.
History: Born to a pair of adventurers, Dagger grew up listening to his mother's many stories. Like his mother and his sister before him, after school he went straight into learning to become a Farmer. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and a deep hatred of dire rats
Ideals: Optimist, Professionalism. Bonds: Attractive, Adventurer, Job, Enemies. Occupation: Farmer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 119 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Infernal
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp.
Ida Nibley, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and is well dressed, but even with her fine clothing she looks run-down. Her black hair is well kept. Her fierce amber eyes like to dwell on things.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is afraid of women and trembles around them
History: Ida was born with her mother's beautiful face. A gifted student she started as a Ruler, but she got bored and became a Map Maker. She's also a talented Ruler, but doesn't like to broadcast it.
Motivation: Balancing her hectic life and new Map Maker responsibilities is difficult.
Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Attractive, Job. Occupation: Map Maker
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 75 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Goblin
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 7000 gp. A pair of silk slippers encrusted with tiny pearls. (90 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Silver ewer (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Medium magic item.
Boddynock Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and is well dressed, but even with his fine clothing he looks run-down. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are hazel and catlike.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. Flattery will make him almost putty in your hands.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. By chance he met his sister recently and the two have been together since.
Motivation: An old rival family wants him found; and his religion dominates his actions
Flaws: Selfish. Bonds: Attractive, Rich, Family, Religious. Occupation: Crown-heir
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 17)
Armor Class 12
Hit Points 153 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1400 pp. Tiger eye turquoise (10 gp). Blue quartz (10 gp). Moss agate (10 gp). Azurite (10 gp). Deep green spinel (130 gp). Azurite (10 gp). Black pearl (300 gp). White pearl (130 gp). Onyx (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
