Irann Netyoive, Female Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her golden hair is kept up in a ponytail inside a broad hat. Her eyes, though not visible through her cowl, are violet.
Personality: She is a Mason first and foremost. She believes firmly that knowledge should be universal. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a pair of adventurers, Irann grew up listening to her father's many stories. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She inherited the family business which she has now maintained for 7 years.
Motivation: She's looking for her big break; and to be a carpenter again
Ideals: Athletic, Logical. Flaws: PTSD. Bonds: Job, Adventurer. Occupation: Mason
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 91 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp.
Adran Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is well dressed, constantly wearing a tan suit, black shirt, and blue tie. He wears a colorful flower in his auburn hair. This amber eyed northerner is not easily forgotten.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not trust anyone and sleeps with one eye open.
History: A powerful slaver made him what he is. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.
Motivation: To get a good night's sleep; and he is compelled to act according to his religious beliefs
Ideals: Disciplined. Flaws: Insomniac. Bonds: Attractive, Mentor, Religious. Occupation: Stableman
Voice: Speaks with a cold
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 16)
Armor Class 14
Hit Points 78 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 19 (+4) | 10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +10 / 4d10+5, Ranged +9 / 4d10+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 10000 gp. Tiger eye turquoise (15 gp). Carnelian (30 gp). White pearl (50 gp). Golden yellow topaz (400 gp). Carnelian (30 gp). Red garnet (50 gp). Lapis lazuli (15 gp). Deep green spinel (50 gp).
Aust Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is renowned for his bright tan suits and hats. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise blue.
Personality: He snorts whenever he laughs or is feeling confident. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He got into the Healer business at a young age. When Aust reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business.
Flaws: Shy. Bonds: Attractive, Job, Military. Occupation: Healer
Voice: Smoker's lung
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 129 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 17 (+3) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Orc
Attacks Melee +4 / 5d4-2, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. Sardonyx (60 gp). Golden pearl (40 gp). Malachite (7 gp). Obsidian (7 gp). Golden pearl (40 gp). Bloodstone (60 gp). Golden pearl (40 gp).
Naal Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His tied-back hair is blonde. His green eyes dart from person to person.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. When he's not drinking or sleeping the drinks off, he's doing writing.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the west, certain he would find work there.
Motivation: His religion dominates his actions.
Ideals: Joker, Artistic. Bonds: Immigrant, Religious, Enemies. Occupation: Body Guard
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 55 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 9 (-1) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +4 / 4d8-1, Ranged +4 / 4d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Silver comb with moonstones (100 gp). A silver and pearl hairclip (60 gp). Fire opal pendant on a fine gold chain (600 gp). Embroidered and bejeweled glove (4000 gp). 1 Medium magic item.
Tomph Colby, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She is wearing a long, black, dusty cloak. Her hair is white, silky, and of moderate length. She has several tiny emerald earrings on each ear.
Personality: She is calm most of the time but flees social interaction. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She took every job she could get her hands on, but the opportunities for Half-Orcs in the south were limited. She left for the south, certain she would find work there.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Architect
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 86 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 3000 gp. Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Jeweled anklet (3000 gp). Sapphire pendant on gold chain (1900 gp). Gold and topaz bottle stopper cork (1300 gp). Jeweled anklet (3000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Golden circlet with four aquamarines (3000 gp). An abacus with copper, silver and gold markers (180 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item.
Senteq Offund, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is cut jaggedly and amateurishly. This brown eyed northerner is not easily forgotten.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy and tries to find solutions quickly.
History: Senteq lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Engraver and found it very stressful. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his sister.
Flaws: Shy, Lazy. Bonds: Rich, Family, Job. Occupation: Engraver
Voice: Smooth and feminine
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 18)
Armor Class 9
Hit Points 144 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 18 (+4) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Undercommon
Attacks Melee +4 / 5d6-2, Ranged +4 / 5d6-2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Eyepatch with mock eye of sapphire and moonstone (2300 gp). Sapphire pendant on gold chain (2700 gp). Brass mug with jade inlays (200 gp). Jeweled electrum ring (7000 gp). Embroidered and bejeweled glove (4000 gp). Brass mug with jade inlays (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). A necklace of small pink pearls (1000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). A silver and pearl hairclip (20 gp). Carved bone or ivory statuette (20 gp). Gold and topaz bottle stopper cork (1500 gp). Jeweled anklet (4000 gp). Jeweled electrum ring (7000 gp). Finely wrought small gold bracelet (20 gp). Large well-done wool tapestry (200 gp). 1 Major magic item.
Tiaathque Meliamne, Female Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She prefers to wear tan clothing when she does not wear armor. Her tied-back hair is white. She wears an eyepatch.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born blind and as such lacked many opportunities for work. She found a children's book about a Elf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike her way of doing things and want revenge; and to reunite with her old friends
Ideals: Joker. Flaws: Ugly, Fearful, Disease. Bonds: Adventurer, Enemies. Occupation: Priest
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 16)
Armor Class 10
Hit Points 62 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 12000 gp. Eye agate (6 gp). Hematite (6 gp). Chrysoberyl (80 gp). Amber (80 gp). Red garnet (80 gp). Moss agate (6 gp). Amethyst (80 gp). Deep blue spinel (700 gp). Bloodstone (30 gp). Moss agate (6 gp).
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Their contribution stands as a beacon of hope for all adventurers!
